Player Matchup

Tiamat
Tiamat
Beoknight
Tiamat
Level 41
God Stats
6W - 6L
1,553 SR
Queue Stats
57W - 74L
1,362 Elo+
Party 2
Odin
Odin
Master Choppa
Odin
Level 34
God Stats
2W - 2L
1,731 SR
Queue Stats
3W - 3L
1,630 Elo+
Solo
Heimdallr
Heimdallr
Ragnar_Ragnarsan
Heimdallr
Level 68
God Stats
16W - 19L
1,335 SR
Queue Stats
88W - 120L
1,383 Elo+
Solo
Xing Tian
Xing Tian
SerenityFrost00
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 113L
1,347 Elo+
Party 2
Cliodhna
Cliodhna
obeyking1965
Cliodhna
Level 125
God Stats
0W - 4L
1,164 SR
Queue Stats
10W - 16L
1,342 Elo+
Solo
Team Averages
Level 59
1,457 SR
1,413 Elo+

VS

Team Averages
Level 54
1,382 SR
1,381 Elo+
Pele
Pele
Adib_05
Pele
Level 28
God Stats
2W - 5L
1,381 SR
Queue Stats
22W - 19L
1,399 Elo+
Party 1
Hel
Hel
Destroyer_ninja2
Hel
Level 64
God Stats
4W - 4L
1,404 SR
Queue Stats
23W - 21L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HVC Exile
Ah Muzen Cab
Level 107
God Stats
1W - 1L
1,298 SR
Queue Stats
23W - 20L
1,442 Elo+
Solo
Cthulhu
Cthulhu
ImBlindAnDeaf
Cthulhu
Level 8
God Stats
1W - 1L
1,379 SR
Queue Stats
21W - 18L
1,401 Elo+
Party 1
Aphrodite
Aphrodite
WhatMyNameRoar
Aphrodite
Level 64
God Stats
1W - 0L
1,449 SR
Queue Stats
20W - 21L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Beoknight
Tiamat
19
0 / 6 / 10
12,138
867
12,752
20,730
10,375
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 8 / 7
12,697
907
12,157
29,251
11,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
19
2 / 5 / 10
12,460
890
21,470
18,317
6,472
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
SerenityFrost00
Xing Tian
18
0 / 7 / 6
11,508
822
3,823
23,079
24,726
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
obeyking1965
Cliodhna
19
9 / 8 / 5
14,082
1,006
37,461
22,410
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Adib_05
Pele
20
13 / 5 / 11
14,819
1,059
23,605
17,553
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
8 / 1 / 19
14,125
1,009
29,197
21,782
11,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
HVC Exile
Ah Muzen Cab
20
8 / 1 / 18
14,268
1,019
29,181
14,551
6,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
20
2 / 6 / 16
12,343
882
15,682
26,823
14,751
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
WhatMyNameRoar
Aphrodite
20
3 / 1 / 21
13,280
949
10,414
14,215
14,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
119
14
Kills
34
34
Deaths
14
38
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Pele
Adib_05
Pele
13
5
11
3.7
L
Tiamat
Beoknight
Tiamat
0
6
10
0.83
W
8
1
19
17.5
W
Ah Muzen Cab
HVC Exile
Ah Muzen Cab
8
1
18
17
W
Cthulhu
2
6
16
1.67
L
3
8
7
0.81
L
Heimdallr
2
5
10
1.4
L
Xing Tian
SerenityFrost00
Xing Tian
0
7
6
0.43
W
Aphrodite
WhatMyNameRoar
Aphrodite
3
1
21
13.5
L
Cliodhna
obeyking1965
Cliodhna
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,663
Damage
108,079
113,787
Taken
94,924
63,956
Mitigated
55,486
5,634
Healing
44,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Adib_05
Pele
23,605
5,932
1,411
2,465
17,553
7,881
0
3,800
13,598
0
57,356
L
Tiamat
Beoknight
Tiamat
12,752
743
0
924
20,730
10,375
0
8,335
12,022
46,272
0
W
29,197
2,510
8,547
11,213
21,782
11,137
0
3,438
17,891
50,789
0
W
Ah Muzen Cab
HVC Exile
Ah Muzen Cab
29,181
12,887
0
4,724
14,551
6,858
0
3,285
11,120
0
62,176
W
Cthulhu
15,682
1,369
351
828
26,823
14,751
0
4,181
22,183
28,323
0
L
12,157
1,447
50
1,123
29,251
11,553
0
13,317
15,325
0
29,387
L
Heimdallr
21,470
9,905
0
1,011
18,317
6,472
0
9,512
8,512
0
54,425
L
Xing Tian
SerenityFrost00
Xing Tian
3,823
103
0
718
23,079
24,726
0
11,069
11,692
10,042
0
W
Aphrodite
WhatMyNameRoar
Aphrodite
10,414
1,170
7,665
7,296
14,215
14,859
0
1,871
11,981
24,428
0
L
Cliodhna
obeyking1965
Cliodhna
37,461
2,918
205
1,603
22,410
10,830
0
11,117
10,943
0
65,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,885
Gold Earned
68,835
285
Minions Killed
287
5
Camps Cleared
6
1,223,216
Distance Traveled
1,485,291
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,819
1,059
85
6
2
313,307
0
L
Tiamat
12,138
867
88
6
1
241,943
0
W
Hel
14,125
1,009
55
4
3
348,508
0
W
Ah Muzen Cab
14,268
1,019
71
5
1
254,720
0
W
Cthulhu
12,343
882
31
2
0
277,495
0
L
Odin
12,697
907
43
3
1
266,101
2
L
Heimdallr
12,460
890
63
5
1
246,705
2
L
Xing Tian
11,508
822
7
1
0
208,841
0
W
Aphrodite
13,280
949
45
3
0
291,261
0
L
Cliodhna
14,082
1,006
84
6
2
259,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role