Player Matchup

Kuzenbo
Kuzenbo
Bo0nk6467
Kuzenbo
Level 104
God Stats
2W - 0L
1,430 SR
Queue Stats
9W - 6L
1,520 Elo+
Party 1
Merlin
Merlin
Eduardofl35
Merlin
Level 46
God Stats
4W - 4L
1,378 SR
Queue Stats
201W - 195L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
Eragon5001
Cernunnos
Level 108
God Stats
8W - 11L
1,429 SR
Queue Stats
332W - 366L
1,533 Elo+
Party 2
Fenrir
Fenrir
HenJarias
Fenrir
Level 128
God Stats
2W - 2L
1,515 SR
Queue Stats
77W - 76L
1,558 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kryptic_Sign71
Cu Chulainn
Level 26
God Stats
1W - 0L
1,380 SR
Queue Stats
6W - 6L
1,419 Elo+
Party 1
Team Averages
Level 82
1,427 SR
1,514 Elo+

VS

Team Averages
Level 56
1,530 SR
1,483 Elo+
Yemoja
Yemoja
Drewsiph
Yemoja
Level 101
God Stats
45W - 47L
1,496 SR
Queue Stats
600W - 657L
1,482 Elo+
Solo
Cupid
Cupid
archninjawill
Cupid
Level 82
God Stats
4W - 3L
1,558 SR
Queue Stats
123W - 102L
1,536 Elo+
Solo
Da Ji
Da Ji
icecats28
Da Ji
Level 64
God Stats
3W - 4L
1,494 SR
Queue Stats
174W - 204L
1,463 Elo+
Party 3
Cerberus
Cerberus
profounding
Cerberus
Level 18
God Stats
7W - 5L
1,528 SR
Queue Stats
42W - 59L
1,417 Elo+
Party 3
Tiamat
Tiamat
thatoneguy1754
Tiamat
Level 15
God Stats
28W - 31L
1,574 SR
Queue Stats
44W - 61L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bo0nk6467
Kuzenbo
9
0 / 0 / 4
5,787
482
4,027
7,825
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
13
4 / 0 / 5
7,744
645
4,617
3,339
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Eragon5001
Cernunnos
11
2 / 1 / 3
6,385
532
6,569
7,116
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
HenJarias
Fenrir
11
6 / 2 / 3
6,986
582
7,401
9,769
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Kryptic_Sign71
Cu Chulainn
9
0 / 2 / 0
5,536
461
1,641
7,987
4,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drewsiph
Yemoja
9
0 / 3 / 1
5,654
471
5,698
10,585
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 3 / 0
5,869
489
5,237
7,898
1,641
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
icecats28
Da Ji
11
2 / 1 / 1
6,598
550
3,578
5,734
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
profounding
Cerberus
12
2 / 0 / 2
6,778
565
2,988
5,406
4,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 5 / 0
6,021
502
1,900
6,222
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
5
5
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bo0nk6467
Kuzenbo
0
0
4
2
L
Yemoja
Drewsiph
Yemoja
0
3
1
0.17
W
Merlin
4
0
5
6.5
W
Cernunnos
Eragon5001
Cernunnos
2
1
3
3.5
W
Fenrir
HenJarias
Fenrir
6
2
3
3.75
W
Cu Chulainn
Kryptic_Sign71
Cu Chulainn
0
2
0
0
L
1
3
0
0.33
L
Da Ji
icecats28
Da Ji
2
1
1
2.5
L
Cerberus
profounding
Cerberus
2
0
2
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,255
Damage
19,401
36,036
Taken
35,845
18,424
Mitigated
16,234
8,617
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bo0nk6467
Kuzenbo
4,027
1,850
561
1,914
7,825
7,470
72
2,409
5,416
15,206
0
L
Yemoja
Drewsiph
Yemoja
5,698
1,523
751
2,631
10,585
5,332
0
2,711
7,874
20,257
0
W
Merlin
4,617
464
59
1,273
3,339
1,174
410
1,726
1,613
46,309
0
W
Cernunnos
Eragon5001
Cernunnos
6,569
2,489
0
2,545
7,116
2,045
250
2,495
4,621
0
42,842
W
Fenrir
HenJarias
Fenrir
7,401
1,671
0
2,186
9,769
2,933
547
1,534
8,117
0
34,906
W
Cu Chulainn
Kryptic_Sign71
Cu Chulainn
1,641
310
0
79
7,987
4,802
0
1,960
5,683
485
21,323
L
5,237
2,812
63
2,214
7,898
1,641
0
1,841
6,057
0
42,981
L
Da Ji
icecats28
Da Ji
3,578
810
0
3,385
5,734
1,993
0
753
4,981
0
37,740
L
Cerberus
profounding
Cerberus
2,988
226
0
2,389
5,406
4,249
0
0
5,406
36,735
0
L
1,900
468
0
1,134
6,222
3,019
10
3,339
2,883
34,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,438
Gold Earned
30,920
285
Minions Killed
404
0
Camps Cleared
0
1,221,937
Distance Traveled
1,114,907
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,787
482
21
2
0
260,363
2
L
Yemoja
5,654
471
37
3
0
192,949
3
W
Merlin
7,744
645
87
7
0
249,165
4
W
Cernunnos
6,385
532
77
6
0
219,422
2
W
Fenrir
6,986
582
58
5
0
257,839
3
W
Cu Chulainn
5,536
461
42
4
0
235,148
0
L
Cupid
5,869
489
82
7
0
205,473
3
L
Da Ji
6,598
550
79
7
0
262,498
4
L
Cerberus
6,778
565
119
10
0
234,204
0
L
Tiamat
6,021
502
87
7
0
219,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role