Player Matchup

Hou Yi
Hou Yi
Observant-_-
Hou Yi
Level 127
God Stats
1W - 2L
1,355 SR
Queue Stats
662W - 580L
1,623 Elo+
Party 1
Vulcan
Vulcan
Orbxt4SL
Vulcan
Level 103
God Stats
2W - 2L
1,478 SR
Queue Stats
146W - 100L
1,614 Elo+
Party 1
Hun Batz
Hun Batz
Yato4SL
Hun Batz
Level 86
God Stats
0W - 3L
1,207 SR
Queue Stats
258W - 202L
1,529 Elo+
Party 1
Team Averages
Level 105
1,346 SR
1,588 Elo+

VS

Team Averages
Level 110
1,449 SR
1,514 Elo+
Nu Wa
Nu Wa
ArchAngel2523
Nu Wa
Level 107
God Stats
147W - 137L
1,466 SR
Queue Stats
451W - 467L
1,430 Elo+
Party 2
Artemis
Artemis
CalvinAndMobs
Artemis
Level 63
God Stats
10W - 15L
1,541 SR
Queue Stats
40W - 40L
1,555 Elo+
Solo
Hercules
Hercules
I3aT TaT BoSS
Hercules
Level 160
God Stats
15W - 22L
1,340 SR
Queue Stats
751W - 683L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
4 / 7 / 2
9,031
645
13,883
10,896
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Orbxt4SL
Vulcan
13
2 / 5 / 1
8,545
610
12,707
8,190
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Yato4SL
Hun Batz
12
1 / 5 / 3
8,630
616
6,956
12,679
9,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
8,813
630
3,904
5,414
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
14
4 / 2 / 10
9,831
702
11,364
13,817
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
I3aT TaT BoSS
Hercules
16
12 / 2 / 5
11,280
806
12,092
22,744
22,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
17
17
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
W
Artemis
4
2
10
4.5
W
Hercules
I3aT TaT BoSS
Hercules
12
2
5
7.25
L
Hou Yi
4
7
2
0.71
L
Vulcan
Orbxt4SL
Vulcan
2
5
1
0.5
L
Hun Batz
Yato4SL
Hun Batz
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,546
Damage
27,360
31,765
Taken
41,975
17,614
Mitigated
31,239
3,177
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,904
758
0
0
5,414
1,811
273
2,635
2,779
27,646
0
W
Artemis
11,364
4,372
0
5,237
13,817
6,867
76
5,801
7,854
0
37,466
W
Hercules
I3aT TaT BoSS
Hercules
12,092
3,657
0
10,205
22,744
22,561
441
4,504
17,483
0
24,727
L
Hou Yi
13,883
5,641
0
640
10,896
4,839
252
1,306
9,213
0
37,728
L
Vulcan
Orbxt4SL
Vulcan
12,707
4,438
0
250
8,190
2,985
30
1,269
6,779
39,858
0
L
Hun Batz
Yato4SL
Hun Batz
6,956
1,492
0
2,287
12,679
9,790
175
1,731
10,420
0
20,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,206
Gold Earned
29,924
160
Minions Killed
157
4
Camps Cleared
7
729,089
Distance Traveled
679,919
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,813
630
57
4
0
196,011
2
W
Artemis
9,831
702
60
4
6
227,135
2
W
Hercules
11,280
806
40
3
1
256,773
2
L
Hou Yi
9,031
645
66
5
2
214,450
3
L
Vulcan
8,545
610
62
4
0
261,377
2
L
Hun Batz
8,630
616
32
2
2
253,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role