Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Elamantedtugermu
Skadi
Level 85
God Stats
3W - 2L
1,740 SR
Queue Stats
107W - 136L
1,407 Elo+
Party 1
Mercury
Mercury
Fooorna
Mercury
Level 70
God Stats
3W - 8L
1,366 SR
Queue Stats
107W - 141L
1,404 Elo+
Party 1
Ares
Ares
Rui51103
Ares
Level 107
God Stats
1W - 9L
1,094 SR
Queue Stats
162W - 223L
1,395 Elo+
Party 1
Chang'e
Chang'e
RurouniMatheus
Chang'e
Level 105
God Stats
9W - 5L
1,693 SR
Queue Stats
155W - 150L
1,465 Elo+
Solo
Team Averages
Level 86
1,479 SR
1,434 Elo+

VS

Team Averages
Level 82
1,575 SR
1,502 Elo+
Neith
Neith
ALC4TRAS
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
DEATHOFTHEPIG
Cliodhna
Level 157
God Stats
9W - 5L
1,617 SR
Queue Stats
405W - 428L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Jgoia23
Kukulkan
Level 108
God Stats
6W - 3L
1,624 SR
Queue Stats
579W - 613L
1,535 Elo+
Party 3
Cerberus
Cerberus
bug1s0fT_r6
Cerberus
Level 41
God Stats
3W - 3L
1,504 SR
Queue Stats
3W - 4L
1,442 Elo+
Party 2
Fenrir
Fenrir
joao_vitttor
Fenrir
Level 102
God Stats
11W - 6L
1,629 SR
Queue Stats
497W - 542L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 5 / 0
6,405
582
5,370
6,883
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 2 / 1
5,910
537
6,090
4,382
1,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Fooorna
Mercury
6
0 / 3 / 0
4,521
411
1,439
4,310
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
1 / 0 / 4
6,300
573
2,577
6,329
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 4 / 1
6,402
582
3,800
8,201
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ALC4TRAS
Neith
8
0 / 3 / 1
4,627
421
3,123
4,555
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
DEATHOFTHEPIG
Cliodhna
12
2 / 1 / 3
6,856
623
3,622
6,134
3,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Jgoia23
Kukulkan
12
4 / 3 / 2
6,871
625
3,091
5,935
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
bug1s0fT_r6
Cerberus
8
1 / 2 / 1
5,280
480
3,187
7,254
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
12
6 / 0 / 2
6,903
628
4,539
5,843
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
13
14
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
5
0
0.6
W
Neith
ALC4TRAS
Neith
0
3
1
0.17
W
Cliodhna
DEATHOFTHEPIG
Cliodhna
2
1
3
3.5
L
4
2
1
2.25
L
Mercury
Fooorna
Mercury
0
3
0
0
W
Kukulkan
Jgoia23
Kukulkan
4
3
2
1.67
L
Ares
1
0
4
3
L
0
4
1
0.13
W
Cerberus
bug1s0fT_r6
Cerberus
1
2
1
0.75
W
Fenrir
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
17,562
30,105
Taken
29,721
14,273
Mitigated
14,304
6,438
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,370
820
0
1,063
6,883
2,526
0
2,780
4,103
40,127
0
W
Neith
ALC4TRAS
Neith
3,123
1,325
0
497
4,555
1,600
0
562
3,993
0
17,727
W
Cliodhna
DEATHOFTHEPIG
Cliodhna
3,622
431
0
2,682
6,134
3,479
0
3,709
2,425
0
38,829
L
6,090
2,629
0
250
4,382
1,078
145
1,092
3,290
0
38,294
L
Mercury
Fooorna
Mercury
1,439
637
0
533
4,310
1,355
0
358
3,952
0
17,769
W
Kukulkan
Jgoia23
Kukulkan
3,091
466
0
1,150
5,935
1,792
305
4,336
1,599
33,733
0
L
Ares
2,577
184
0
2,015
6,329
2,790
162
1,794
4,535
16,549
0
L
3,800
173
0
2,577
8,201
6,524
0
254
7,947
40,624
0
W
Cerberus
bug1s0fT_r6
Cerberus
3,187
337
0
797
7,254
5,392
0
1,853
5,401
16,430
0
W
Fenrir
4,539
720
0
3,570
5,843
2,041
0
1,287
4,556
0
38,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,538
Gold Earned
30,537
312
Minions Killed
306
0
Camps Cleared
0
983,518
Distance Traveled
1,101,280
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,405
582
70
6
0
186,336
2
W
Neith
4,627
421
34
3
0
194,957
0
W
Cliodhna
6,856
623
87
8
0
220,383
4
L
Skadi
5,910
537
72
7
0
197,003
3
L
Mercury
4,521
411
41
4
0
182,837
0
W
Kukulkan
6,871
625
78
7
0
216,826
1
L
Ares
6,300
573
26
2
0
221,079
2
L
Chang'e
6,402
582
103
9
0
196,263
0
W
Cerberus
5,280
480
25
2
0
214,509
1
W
Fenrir
6,903
628
82
7
0
254,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role