Player Matchup

Chaac
Chaac
Cvontae-
Chaac
Level 29
God Stats
8W - 7L
1,624 SR
Queue Stats
106W - 99L
1,483 Elo+
Party 1
Thoth
Thoth
daweevil
Thoth
Level 63
God Stats
3W - 5L
1,365 SR
Queue Stats
344W - 395L
1,474 Elo+
Party 1
Xbalanque
Xbalanque
zaeProGamer
Xbalanque
Level 108
God Stats
3W - 9L
1,114 SR
Queue Stats
909W - 1,122L
1,450 Elo+
Solo
Team Averages
Level 67
1,368 SR
1,469 Elo+

VS

Team Averages
Level 98
1,509 SR
1,378 Elo+
Izanami
Izanami
Bjornagnarr
Izanami
Level 92
God Stats
6W - 11L
1,341 SR
Queue Stats
203W - 234L
1,404 Elo+
Party 2
Chaac
Chaac
ForsakenPyro
Chaac
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 69L
1,348 Elo+
Party 2
Hades
Hades
Hereticzz
Hades
Level 112
God Stats
2W - 3L
1,685 SR
Queue Stats
206W - 248L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cvontae-
Chaac
12
6 / 0 / 8
8,035
804
11,527
8,762
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
daweevil
Thoth
12
3 / 3 / 10
7,964
796
8,367
5,416
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
zaeProGamer
Xbalanque
11
6 / 2 / 7
7,887
789
9,335
7,658
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bjornagnarr
Izanami
11
4 / 5 / 0
7,244
724
5,824
8,044
2,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
1 / 3 / 4
6,426
643
6,565
14,073
10,211
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Hereticzz
Hades
9
0 / 7 / 4
6,296
630
5,444
11,494
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
5
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bjornagnarr
Izanami
4
5
0
0.8
W
Chaac
Cvontae-
Chaac
6
0
8
10
L
1
3
4
1
L
Hades
Hereticzz
Hades
0
7
4
0.29
W
Thoth
daweevil
Thoth
3
3
10
2.67
W
Xbalanque
zaeProGamer
Xbalanque
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,229
Damage
17,833
21,836
Taken
33,611
12,533
Mitigated
17,510
4,441
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bjornagnarr
Izanami
5,824
3,670
210
672
8,044
2,987
38
3,023
4,675
0
20,756
W
Chaac
Cvontae-
Chaac
11,527
1,758
0
2,759
8,762
7,771
0
1,318
7,156
6,242
21,445
L
6,565
2,775
0
4,122
14,073
10,211
0
3,891
9,325
0
14,981
L
Hades
Hereticzz
Hades
5,444
533
373
1,623
11,494
4,312
0
3,334
7,571
18,505
0
W
Thoth
daweevil
Thoth
8,367
273
0
334
5,416
1,732
792
1,238
3,940
22,092
0
W
Xbalanque
zaeProGamer
Xbalanque
9,335
4,796
0
1,348
7,658
3,030
111
2,621
4,727
0
18,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,886
Gold Earned
19,966
107
Minions Killed
100
3
Camps Cleared
6
549,190
Distance Traveled
496,690
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,244
724
43
4
2
159,081
0
W
Chaac
8,035
804
41
4
0
196,212
2
L
Chaac
6,426
643
16
2
1
171,395
0
L
Hades
6,296
630
41
4
3
166,214
4
W
Thoth
7,964
796
45
5
2
188,707
1
W
Xbalanque
7,887
789
21
2
1
164,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role