Player Matchup

Hou Yi
Hou Yi
ARVETON74
Hou Yi
Level 129
God Stats
13W - 6L
1,686 SR
Queue Stats
339W - 361L
1,389 Elo+
Solo
Chang'e
Chang'e
KnightofHope413
Chang'e
Level 94
God Stats
12W - 12L
1,649 SR
Queue Stats
25W - 30L
1,279 Elo+
Solo
Mercury
Mercury
SentinelDelta
Mercury
Level 62
God Stats
11W - 8L
1,509 SR
Queue Stats
152W - 164L
1,423 Elo+
Solo
Eset
Eset
SlipperyNoodles
Eset
Level 89
God Stats
7W - 4L
1,429 SR
Queue Stats
514W - 517L
1,493 Elo+
Solo
Sylvanus
Sylvanus
TayRichForever
Sylvanus
Level 78
God Stats
25W - 28L
1,428 SR
Queue Stats
232W - 243L
1,424 Elo+
Solo
Team Averages
Level 90
1,540 SR
1,401 Elo+

VS

Team Averages
Level 69
1,434 SR
1,379 Elo+
Janus
Janus
Deh_Noob-
Janus
Level 101
God Stats
5W - 6L
1,461 SR
Queue Stats
230W - 226L
1,389 Elo+
Party 2
Sylvanus
Sylvanus
Get-_-Carried
Sylvanus
Level 69
God Stats
4W - 4L
1,374 SR
Queue Stats
44W - 39L
1,417 Elo+
Party 2
Apollo
Apollo
Jams a What1
Apollo
Level 57
God Stats
30W - 56L
1,364 SR
Queue Stats
226W - 221L
1,365 Elo+
Party 1
Arachne
Arachne
RXKING10mg
Arachne
Level 65
God Stats
3W - 2L
1,564 SR
Queue Stats
270W - 275L
1,358 Elo+
Party 1
Chaac
Chaac
SergalBeast
Chaac
Level 55
God Stats
15W - 22L
1,409 SR
Queue Stats
226W - 213L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ARVETON74
Hou Yi
14
2 / 1 / 2
8,151
582
6,818
9,075
2,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 4
7,486
535
4,060
9,801
3,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
14
7 / 2 / 4
8,332
595
8,221
10,413
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
4 / 2 / 3
7,342
524
4,865
7,611
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
14
5 / 2 / 3
8,220
587
11,423
14,308
18,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deh_Noob-
Janus
13
2 / 3 / 0
7,886
563
7,047
5,977
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Get-_-Carried
Sylvanus
11
4 / 3 / 2
7,074
505
6,149
12,284
9,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
12
0 / 2 / 3
6,698
478
3,784
7,510
2,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
RXKING10mg
Arachne
11
1 / 5 / 4
6,944
496
5,523
14,688
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 5 / 1
7,084
506
8,085
16,405
13,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
8
8
Deaths
18
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ARVETON74
Hou Yi
2
1
2
3
L
Janus
Deh_Noob-
Janus
2
3
0
0.67
L
Sylvanus
Get-_-Carried
Sylvanus
4
3
2
1.67
L
Apollo
0
2
3
0.75
W
0
1
4
2
L
Arachne
RXKING10mg
Arachne
1
5
4
0.6
W
Mercury
7
2
4
4.5
L
1
5
1
0.3
W
4
2
3
2.75
W
Sylvanus
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,387
Damage
30,588
51,208
Taken
56,864
33,509
Mitigated
32,398
22,778
Healing
23,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ARVETON74
Hou Yi
6,818
3,017
0
3,712
9,075
2,762
872
1,642
7,433
0
62,575
L
Janus
Deh_Noob-
Janus
7,047
52
0
1,246
5,977
2,050
48
3,277
2,700
60,875
0
L
Sylvanus
Get-_-Carried
Sylvanus
6,149
1,743
1,038
4,361
12,284
9,810
525
4,144
8,140
23,543
6,162
L
Apollo
3,784
2,334
234
2,537
7,510
2,141
475
620
6,890
0
41,076
W
4,060
180
448
6,485
9,801
3,211
711
4,109
5,466
44,106
0
L
Arachne
RXKING10mg
Arachne
5,523
4,387
509
6,522
14,688
4,720
0
4,298
10,390
0
31,464
W
Mercury
8,221
3,400
0
390
10,413
3,731
0
2,092
8,227
0
53,111
L
8,085
3,010
0
6,961
16,405
13,677
340
6,093
10,312
0
44,321
W
4,865
934
1,468
3,231
7,611
5,442
182
3,286
4,239
19,793
0
W
Sylvanus
11,423
3,785
768
6,276
14,308
18,363
355
1,200
13,053
39,717
10,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
35,686
425
Minions Killed
409
0
Camps Cleared
0
1,341,739
Distance Traveled
1,319,942
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,151
582
105
8
0
265,185
4
L
Janus
7,886
563
123
9
0
273,920
6
L
Sylvanus
7,074
505
54
4
0
240,507
1
L
Apollo
6,698
478
73
5
0
260,788
5
W
Chang'e
7,486
535
99
7
0
262,823
0
L
Arachne
6,944
496
67
5
0
292,662
1
W
Mercury
8,332
595
87
6
0
340,253
4
L
Chaac
7,084
506
92
7
0
252,065
3
W
Eset
7,342
524
45
3
0
250,761
3
W
Sylvanus
8,220
587
89
6
0
222,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role