Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Riley9991
Medusa
Level 60
God Stats
28W - 33L
1,518 SR
Queue Stats
400W - 628L
1,355 Elo+
Solo
Kuzenbo
Kuzenbo
WrekingFotball
Kuzenbo
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
221W - 346L
1,365 Elo+
Solo
Team Averages
Level 78
1,506 SR
1,407 Elo+

VS

Team Averages
Level 89
1,534 SR
1,366 Elo+
Vulcan
Vulcan
Kakkaroto
Vulcan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,409 Elo+
Party 1
Khepri
Khepri
MaDDNNeS
Khepri
Level 104
God Stats
1W - 1L
1,515 SR
Queue Stats
21W - 27L
1,411 Elo+
Party 1
Geb
Geb
itzthiccboi
Geb
Level 48
God Stats
10W - 11L
1,587 SR
Queue Stats
145W - 249L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 1 / 3
11,674
614
13,130
18,257
9,652
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
Riley9991
Medusa
15
3 / 3 / 1
11,480
604
11,403
15,587
5,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 7
11,310
595
11,900
16,585
17,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kakkaroto
Vulcan
15
4 / 6 / 1
11,259
593
21,197
16,822
7,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
MaDDNNeS
Khepri
14
1 / 1 / 4
11,366
598
9,164
17,524
26,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

8
0 / 1 / 2
9,434
497
4,194
8,637
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
8
Kills
5
5
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
3
5.5
L
Vulcan
Kakkaroto
Vulcan
4
6
1
0.75
L
Khepri
MaDDNNeS
Khepri
1
1
4
3
W
Medusa
Riley9991
Medusa
3
3
1
1.17
W
1
1
7
4.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,433
Damage
34,555
50,429
Taken
42,983
33,335
Mitigated
39,006
8,438
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,130
4,316
0
1,617
18,257
9,652
627
12,536
5,721
0
69,866
L
Vulcan
Kakkaroto
Vulcan
21,197
10,743
235
2,457
16,822
7,514
0
5,921
10,901
62,089
0
L
Khepri
MaDDNNeS
Khepri
9,164
642
557
2,549
17,524
26,331
0
4,635
12,889
30,270
0
W
Medusa
Riley9991
Medusa
11,403
6,963
753
4,100
15,587
5,985
988
10,904
4,683
0
50,852
W
11,900
3,868
0
1,968
16,585
17,698
749
11,792
4,793
36,916
0
L
4,194
460
295
2,879
8,637
5,161
0
1,681
6,956
9,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,464
Gold Earned
32,059
221
Minions Killed
158
13
Camps Cleared
2
1,041,477
Distance Traveled
798,588
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,674
614
77
4
10
369,483
4
L
Vulcan
11,259
593
115
6
1
307,144
5
L
Khepri
11,366
598
27
1
1
349,945
8
W
Medusa
11,480
604
107
6
2
323,680
1
W
Kuzenbo
11,310
595
37
2
1
348,314
0
L
Geb
9,434
497
16
1
0
141,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role