Player Matchup

Bellona
Bellona
 
Bellona
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Adorbsies
Hachiman
Level 160
God Stats
9W - 11L
1,608 SR
Queue Stats
678W - 668L
1,609 Elo+
Party 3
Thoth
Thoth
Boppped
Thoth
Level 100
God Stats
15W - 9L
1,698 SR
Queue Stats
362W - 274L
1,605 Elo+
Party 1
Xing Tian
Xing Tian
Chrundlethegr8
Xing Tian
Level 27
God Stats
3W - 4L
1,475 SR
Queue Stats
119W - 84L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
CivilPsycho
Gilgamesh
Level 127
God Stats
3W - 2L
1,721 SR
Queue Stats
384W - 335L
1,581 Elo+
Party 3
Team Averages
Level 110
1,601 SR
1,587 Elo+

VS

Team Averages
Level 45
1,591 SR
1,738 Elo+
Camazotz
Camazotz
JonOssim
Camazotz
Level 64
God Stats
2W - 4L
1,331 SR
Queue Stats
328W - 322L
1,590 Elo+
Solo
Olorun
Olorun
SoTrueOomfie
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 6L
1,883 Elo+
Party 2
Hera
Hera
coominmymouth
Hera
Level 16
God Stats
3W - 0L
1,752 SR
Queue Stats
38W - 12L
1,835 Elo+
Party 2
Loki
Loki
eljhosuas
Loki
Level 48
God Stats
42W - 41L
1,579 SR
Queue Stats
147W - 167L
1,603 Elo+
Solo
Horus
Horus
wookiepi
Horus
Level 82
God Stats
29W - 10L
1,794 SR
Queue Stats
603W - 283L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 2 / 3
8,125
580
11,940
8,977
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Adorbsies
Hachiman
13
2 / 1 / 1
7,546
539
5,177
8,228
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Boppped
Thoth
13
3 / 4 / 4
7,760
554
8,762
8,082
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Chrundlethegr8
Xing Tian
9
0 / 5 / 4
6,205
443
3,317
12,106
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
CivilPsycho
Gilgamesh
10
0 / 4 / 0
5,810
415
1,545
8,533
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
JonOssim
Camazotz
15
5 / 0 / 2
8,745
625
8,918
10,826
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
13
1 / 1 / 2
7,837
560
6,519
8,175
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
5 / 3 / 1
8,201
586
8,316
6,571
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
15
5 / 4 / 4
8,549
611
5,782
10,564
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
wookiepi
Horus
10
0 / 2 / 7
6,673
477
4,256
11,758
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
16
16
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
2
3
3.25
L
Hachiman
Adorbsies
Hachiman
2
1
1
2.5
L
Thoth
Boppped
Thoth
3
4
4
1.25
L
Xing Tian
Chrundlethegr8
Xing Tian
0
5
4
0.4
L
Gilgamesh
CivilPsycho
Gilgamesh
0
4
0
0
W
Camazotz
JonOssim
Camazotz
5
0
2
6
W
Olorun
1
1
2
2
W
5
3
1
1.83
W
Loki
5
4
4
1.75
W
Horus
wookiepi
Horus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,741
Damage
33,791
45,926
Taken
47,894
24,677
Mitigated
21,862
10,863
Healing
21,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,940
5,364
0
1,674
8,977
6,429
0
2,506
6,249
0
52,045
L
Hachiman
Adorbsies
Hachiman
5,177
2,673
0
3,577
8,228
2,287
1,050
3,176
5,052
0
51,954
L
Thoth
Boppped
Thoth
8,762
311
108
1,413
8,082
2,575
0
3,711
4,165
62,823
0
L
Xing Tian
Chrundlethegr8
Xing Tian
3,317
358
375
2,008
12,106
9,319
0
4,131
7,762
11,866
0
L
Gilgamesh
CivilPsycho
Gilgamesh
1,545
190
0
1,708
8,533
4,067
0
0
8,112
0
21,054
W
Camazotz
JonOssim
Camazotz
8,918
4,119
202
8,131
10,826
4,954
114
1,044
9,492
0
54,072
W
Olorun
6,519
2,679
158
3,909
8,175
2,950
1,058
552
7,623
56,533
7,332
W
8,316
2,532
0
746
6,571
2,082
100
2,947
3,624
61,242
0
W
Loki
5,782
1,309
0
3,368
10,564
3,358
0
1,684
8,844
0
53,917
W
Horus
wookiepi
Horus
4,256
2,000
1,163
3,969
11,758
8,518
110
5,852
5,906
0
9,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,446
Gold Earned
40,005
355
Minions Killed
462
0
Camps Cleared
0
1,308,048
Distance Traveled
1,412,650
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,125
580
87
6
0
327,436
4
L
Hachiman
7,546
539
99
7
0
258,172
5
L
Thoth
7,760
554
107
8
0
261,738
3
L
Xing Tian
6,205
443
12
1
0
262,901
1
L
Gilgamesh
5,810
415
50
4
0
197,801
0
W
Camazotz
8,745
625
109
8
0
254,459
0
W
Olorun
7,837
560
123
9
0
273,460
4
W
Hera
8,201
586
120
9
0
257,750
6
W
Loki
8,549
611
102
7
0
322,240
0
W
Horus
6,673
477
8
1
0
304,741
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role