Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AyumeChan
Aphrodite
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
SchultZen
He Bo
Level 91
God Stats
11W - 2L
1,893 SR
Queue Stats
51W - 14L
1,847 Elo+
Party 1
Xing Tian
Xing Tian
X1ngL1ng
Xing Tian
Level 127
God Stats
185W - 36L
1,926 SR
Queue Stats
294W - 54L
1,907 Elo+
Party 1
Danzaburou
Danzaburou
kiwi3q
Danzaburou
Level 157
God Stats
4W - 2L
1,785 SR
Queue Stats
283W - 72L
1,892 Elo+
Party 1
Team Averages
Level 111
1,721 SR
1,729 Elo+

VS

Team Averages
Level 51
1,496 SR
1,422 Elo+
Tyr
Tyr
FremontGG
Tyr
Level 44
God Stats
34W - 48L
1,480 SR
Queue Stats
123W - 146L
1,427 Elo+
Solo
Ra
Ra
Terrezzy
Ra
Level 44
God Stats
0W - 1L
1,287 SR
Queue Stats
58W - 60L
1,443 Elo+
Solo
Medusa
Medusa
TrutaTrue
Medusa
Level 33
God Stats
4W - 1L
1,910 SR
Queue Stats
93W - 94L
1,483 Elo+
Solo
Guan Yu
Guan Yu
nacho2018
Guan Yu
Level 66
God Stats
1W - 4L
1,341 SR
Queue Stats
47W - 98L
1,311 Elo+
Solo
Kumbhakarna
Kumbhakarna
wesleyslvz
Kumbhakarna
Level 66
God Stats
15W - 18L
1,462 SR
Queue Stats
343W - 357L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
11 / 0 / 7
7,775
778
9,542
6,204
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
AyumeChan
Aphrodite
10
4 / 0 / 8
6,334
633
3,876
5,234
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
SchultZen
He Bo
11
11 / 1 / 7
7,282
728
8,797
5,541
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
X1ngL1ng
Xing Tian
9
0 / 1 / 16
6,016
602
3,220
6,504
5,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
kiwi3q
Danzaburou
12
9 / 0 / 5
7,328
733
6,327
5,801
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,757
476
1,399
10,987
4,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 8 / 0
4,591
459
1,615
8,101
1,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TrutaTrue
Medusa
7
0 / 7 / 1
4,390
439
2,394
6,061
946
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
nacho2018
Guan Yu
6
0 / 9 / 0
4,399
440
634
7,995
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
wesleyslvz
Kumbhakarna
7
0 / 4 / 1
4,396
440
1,220
7,293
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
3
35
Kills
1
2
Deaths
35
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
0
7
14.5
W
Aphrodite
AyumeChan
Aphrodite
4
0
8
8
L
0
7
0
0
W
He Bo
SchultZen
He Bo
11
1
7
14.5
L
1
8
0
0.13
L
Medusa
TrutaTrue
Medusa
0
7
1
0.07
W
Xing Tian
X1ngL1ng
Xing Tian
0
1
16
8
W
Danzaburou
kiwi3q
Danzaburou
9
0
5
11.5
L
Guan Yu
nacho2018
Guan Yu
0
9
0
0
L
Kumbhakarna
wesleyslvz
Kumbhakarna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,762
Damage
7,262
29,284
Taken
40,437
15,296
Mitigated
11,970
13,751
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,542
3,760
0
2,773
6,204
2,012
674
103
6,101
0
44,037
W
Aphrodite
AyumeChan
Aphrodite
3,876
937
1,636
3,316
5,234
3,771
1,160
806
4,428
25,452
0
L
1,399
125
0
1,427
10,987
4,966
0
5,530
5,457
0
17,289
W
He Bo
SchultZen
He Bo
8,797
416
0
1,618
5,541
1,709
802
861
4,680
35,994
0
L
1,615
283
84
752
8,101
1,626
0
4,285
3,816
12,881
0
L
Medusa
TrutaTrue
Medusa
2,394
1,176
0
274
6,061
946
0
1,601
4,460
0
15,123
W
Xing Tian
X1ngL1ng
Xing Tian
3,220
447
200
1,725
6,504
5,812
198
545
5,959
12,230
0
W
Danzaburou
kiwi3q
Danzaburou
6,327
3,248
0
2,483
5,801
1,992
1,505
520
5,281
0
48,724
L
Guan Yu
nacho2018
Guan Yu
634
197
0
478
7,995
1,688
678
3,061
4,934
0
14,109
L
Kumbhakarna
wesleyslvz
Kumbhakarna
1,220
226
0
909
7,293
2,744
0
1,416
5,877
6,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,735
Gold Earned
22,533
317
Minions Killed
125
0
Camps Cleared
0
962,804
Distance Traveled
894,452
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,775
778
85
9
0
238,781
3
W
Aphrodite
6,334
633
57
6
0
176,468
1
L
Tyr
4,757
476
35
4
0
185,185
0
W
He Bo
7,282
728
69
7
0
190,375
1
L
Ra
4,591
459
21
2
0
169,080
4
L
Medusa
4,390
439
37
4
0
169,381
0
W
Xing Tian
6,016
602
13
1
0
171,997
2
W
Danzaburou
7,328
733
93
9
0
185,183
1
L
Guan Yu
4,399
440
26
3
0
203,584
2
L
Kumbhakarna
4,396
440
6
1
0
167,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role