Player Matchup

Bacchus
Bacchus
Ant13
Bacchus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,328 Elo+
Party 1
Ra
Ra
Drunk3nPanda24
Ra
Level 89
God Stats
7W - 4L
1,604 SR
Queue Stats
33W - 35L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
spankmymonkey74
Danzaburou
Level 129
God Stats
1W - 4L
1,285 SR
Queue Stats
56W - 62L
1,307 Elo+
Party 1
Team Averages
Level 106
1,463 SR
1,322 Elo+

VS

Team Averages
Level 118
1,533 SR
1,560 Elo+
Sun Wukong
Sun Wukong
OGG Big Chulo
Sun Wukong
Level 141
God Stats
1W - 0L
1,389 SR
Queue Stats
5W - 0L
1,849 Elo+
Solo
Kukulkan
Kukulkan
Trout7457
Kukulkan
Level 67
God Stats
49W - 32L
1,566 SR
Queue Stats
49W - 33L
1,444 Elo+
Solo
Zeus
Zeus
XFLRebel4Life99
Zeus
Level 146
God Stats
39W - 23L
1,644 SR
Queue Stats
263W - 293L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ant13
Bacchus
15
5 / 3 / 6
12,183
677
13,693
19,817
32,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 6 / 8
11,143
619
7,218
17,638
6,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
spankmymonkey74
Danzaburou
13
3 / 8 / 5
10,596
589
9,639
21,097
7,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OGG Big Chulo
Sun Wukong
15
6 / 7 / 7
12,375
688
14,139
20,553
24,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Trout7457
Kukulkan
16
4 / 3 / 9
12,450
692
12,838
11,184
7,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 3 / 6
12,604
700
23,524
11,992
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
12
Kills
17
17
Deaths
13
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ant13
Bacchus
5
3
6
2.67
L
4
6
8
1.33
W
Sun Wukong
OGG Big Chulo
Sun Wukong
6
7
7
1.36
W
Kukulkan
Trout7457
Kukulkan
4
3
9
2.83
W
7
3
6
3.33
L
Danzaburou
spankmymonkey74
Danzaburou
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,550
Damage
50,501
58,552
Taken
43,729
45,991
Mitigated
35,444
11,449
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ant13
Bacchus
13,693
1,446
200
3,092
19,817
32,245
289
9,993
9,319
29,410
0
L
7,218
344
2,668
2,185
17,638
6,504
522
13,635
3,881
44,049
0
W
Sun Wukong
OGG Big Chulo
Sun Wukong
14,139
5,022
170
3,562
20,553
24,397
1,254
8,023
12,530
0
43,363
W
Kukulkan
Trout7457
Kukulkan
12,838
662
362
1,517
11,184
7,315
639
8,535
2,649
48,323
0
W
23,524
805
0
1,773
11,992
3,732
366
5,234
6,758
60,480
0
L
Danzaburou
spankmymonkey74
Danzaburou
9,639
4,401
550
2,754
21,097
7,242
0
13,435
7,179
0
28,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
37,429
156
Minions Killed
184
6
Camps Cleared
8
878,681
Distance Traveled
974,432
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,183
677
31
2
4
327,676
1
L
Ra
11,143
619
83
5
0
293,965
2
W
Sun Wukong
12,375
688
42
2
4
296,361
0
W
Kukulkan
12,450
692
84
5
1
348,888
3
W
Zeus
12,604
700
58
3
3
329,183
2
L
Danzaburou
10,596
589
42
2
2
257,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role