Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Deadshot82
Atlas
Level 129
God Stats
5W - 5L
1,545 SR
Queue Stats
221W - 318L
1,265 Elo+
Solo
Merlin
Merlin
Nonos316
Merlin
Level 116
God Stats
6W - 12L
1,322 SR
Queue Stats
344W - 556L
1,271 Elo+
Solo
Team Averages
Level 111
1,456 SR
1,345 Elo+

VS

Team Averages
Level 47
1,416 SR
1,262 Elo+
Kukulkan
Kukulkan
JetHyperion9817
Kukulkan
Level 67
God Stats
9W - 16L
1,449 SR
Queue Stats
358W - 552L
1,288 Elo+
Solo
Bacchus
Bacchus
Kosho-Kunn
Bacchus
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
176W - 160L
1,361 Elo+
Party 1
Medusa
Medusa
lmao_sharkie
Medusa
Level 12
God Stats
6W - 14L
1,299 SR
Queue Stats
9W - 23L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 1 / 1
7,687
591
7,462
8,504
4,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
11
1 / 2 / 1
8,053
619
7,481
11,615
13,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Nonos316
Merlin
10
0 / 6 / 2
7,288
561
8,216
8,545
3,815
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 1 / 5
8,481
652
11,216
8,600
4,498
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Kosho-Kunn
Bacchus
13
5 / 0 / 4
9,523
733
8,921
14,307
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
11
1 / 1 / 4
7,834
603
3,865
6,225
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
1
1
1.5
L
Atlas
1
2
1
0.75
W
Kukulkan
3
1
5
5.5
W
Bacchus
Kosho-Kunn
Bacchus
5
0
4
7
L
Merlin
Nonos316
Merlin
0
6
2
0.17
W
Medusa
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,159
Damage
24,002
28,664
Taken
29,132
21,688
Mitigated
21,443
2,497
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,462
2,459
0
237
8,504
4,460
1,005
6,340
2,164
0
23,990
L
Atlas
7,481
3,165
0
865
11,615
13,413
90
6,799
4,816
19,087
0
W
Kukulkan
11,216
1,615
439
862
8,600
4,498
0
5,403
3,197
39,414
0
W
Bacchus
Kosho-Kunn
Bacchus
8,921
1,097
530
3,798
14,307
14,841
0
7,474
6,833
19,193
0
L
Merlin
Nonos316
Merlin
8,216
1,297
507
888
8,545
3,815
30
7,282
1,263
23,617
0
W
Medusa
3,865
1,728
0
716
6,225
2,104
865
3,362
2,863
0
14,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,028
Gold Earned
25,838
107
Minions Killed
123
2
Camps Cleared
5
619,500
Distance Traveled
693,996
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,687
591
49
4
1
208,543
0
L
Atlas
8,053
619
26
2
0
224,379
4
W
Kukulkan
8,481
652
75
6
3
196,227
6
W
Bacchus
9,523
733
14
1
1
269,390
3
L
Merlin
7,288
561
32
2
1
186,578
1
W
Medusa
7,834
603
34
3
1
228,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role