Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Richyrich286
Odin
Level 139
God Stats
1W - 3L
1,370 SR
Queue Stats
48W - 34L
1,559 Elo+
Solo
Jormungandr
Jormungandr
TinaFierce
Jormungandr
Level 101
God Stats
0W - 2L
1,568 SR
Queue Stats
203W - 211L
1,476 Elo+
Solo
Thanatos
Thanatos
not2B
Thanatos
Level 159
God Stats
2W - 4L
1,594 SR
Queue Stats
28W - 13L
1,680 Elo+
Solo
Team Averages
Level 139
1,506 SR
1,543 Elo+

VS

Team Averages
Level 108
1,609 SR
1,554 Elo+
Danzaburou
Danzaburou
Hifonic
Danzaburou
Level 67
God Stats
12W - 12L
1,508 SR
Queue Stats
134W - 147L
1,426 Elo+
Solo
Cliodhna
Cliodhna
McLóvin
Cliodhna
Level 107
God Stats
8W - 5L
1,692 SR
Queue Stats
83W - 68L
1,636 Elo+
Solo
Bacchus
Bacchus
Swagger422
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,577 Elo+
Solo
Terra
Terra
TTVStayfrosty28
Terra
Level 107
God Stats
3W - 0L
1,754 SR
Queue Stats
243W - 228L
1,619 Elo+
Solo
Janus
Janus
iMrNewLetra
Janus
Level 130
God Stats
20W - 12L
1,593 SR
Queue Stats
81W - 78L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 2 / 2
7,777
598
6,723
7,354
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
 
Zeus
12
2 / 4 / 0
7,162
551
3,590
6,761
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 0
6,827
525
6,488
9,371
5,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Jormungandr
TinaFierce
Jormungandr
8
0 / 4 / 1
5,580
429
4,814
9,660
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
not2B
Thanatos
12
2 / 6 / 2
7,124
548
5,188
11,211
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hifonic
Danzaburou
10
0 / 4 / 1
6,105
470
3,009
7,721
1,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
McLóvin
Cliodhna
14
15 / 2 / 4
9,263
713
15,829
11,671
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Swagger422
Bacchus
12
0 / 1 / 6
7,361
566
5,857
10,027
8,194
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 1 / 8
7,014
540
2,798
10,368
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 1 / 6
7,519
578
3,696
4,412
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
9
Kills
19
19
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
2
2
2.5
L
Zeus
 
Zeus
2
4
0
0.5
W
Danzaburou
Hifonic
Danzaburou
0
4
1
0.13
W
Cliodhna
McLóvin
Cliodhna
15
2
4
8.5
L
1
3
0
0.33
W
Bacchus
Swagger422
Bacchus
0
1
6
3
W
3
1
8
7
L
Jormungandr
TinaFierce
Jormungandr
0
4
1
0.13
W
1
1
6
4
L
Thanatos
not2B
Thanatos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,803
Damage
31,189
44,357
Taken
44,199
20,933
Mitigated
20,925
13,113
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,723
4,319
0
1,741
7,354
1,904
737
1,199
6,113
0
51,400
L
Zeus
 
Zeus
3,590
1,305
0
621
6,761
1,795
0
810
5,869
44,327
0
W
Danzaburou
Hifonic
Danzaburou
3,009
996
0
1,289
7,721
1,602
643
413
7,308
0
36,695
W
Cliodhna
McLóvin
Cliodhna
15,829
4,502
0
1,161
11,671
3,789
0
2,909
8,532
0
51,432
L
6,488
2,515
0
2,136
9,371
5,276
0
5,557
3,814
0
37,771
W
Bacchus
Swagger422
Bacchus
5,857
1,085
0
3,893
10,027
8,194
0
260
9,186
35,946
0
W
2,798
284
964
3,181
10,368
6,241
48
3,953
6,346
13,689
0
L
Jormungandr
TinaFierce
Jormungandr
4,814
1,137
0
1,696
9,660
8,190
0
2,824
6,716
23,987
0
W
3,696
184
0
920
4,412
1,099
0
597
3,799
46,838
0
L
Thanatos
not2B
Thanatos
5,188
1,375
0
6,919
11,211
3,768
0
1,659
9,494
0
31,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,470
Gold Earned
37,262
398
Minions Killed
338
0
Camps Cleared
0
1,175,442
Distance Traveled
1,301,713
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,777
598
111
9
0
253,894
5
L
Zeus
7,162
551
98
8
0
219,299
1
W
Danzaburou
6,105
470
68
5
0
233,094
0
W
Cliodhna
9,263
713
68
5
0
281,248
5
L
Odin
6,827
525
85
7
0
253,771
0
W
Bacchus
7,361
566
65
5
0
246,679
5
W
Terra
7,014
540
24
2
0
264,596
4
L
Jormungandr
5,580
429
34
3
0
222,117
2
W
Janus
7,519
578
113
9
0
276,096
3
L
Thanatos
7,124
548
70
5
0
226,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role