Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
I am Speccy81
Chaac
Level 22
God Stats
1W - 1L
1,417 SR
Queue Stats
1W - 1L
1,209 Elo+
Party 1
Ra
Ra
I am fatbo1
Ra
Level 109
God Stats
1W - 0L
1,565 SR
Queue Stats
3W - 7L
1,231 Elo+
Party 1
Hercules
Hercules
Iilililliill2
Hercules
Level 27
God Stats
1W - 2L
1,590 SR
Queue Stats
2W - 5L
1,173 Elo+
Party 1
Kuzenbo
Kuzenbo
MasterOogway668
Kuzenbo
Level 80
God Stats
1W - 1L
1,384 SR
Queue Stats
2W - 6L
1,152 Elo+
Party 1
Team Averages
Level 51
1,491 SR
1,253 Elo+

VS

Team Averages
Level 109
1,466 SR
1,428 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Fonsa
Ratatoskr
Level 110
God Stats
1W - 1L
1,607 SR
Queue Stats
9W - 8L
1,452 Elo+
Solo
Izanami
Izanami
Jembob2000
Izanami
Level 99
God Stats
0W - 1L
1,360 SR
Queue Stats
1W - 2L
1,406 Elo+
Party 2
Hel
Hel
Robb67300
Hel
Level 122
God Stats
5W - 5L
1,539 SR
Queue Stats
303W - 321L
1,439 Elo+
Solo
Scylla
Scylla
TTV_SOLAR_SPEED9
Scylla
Level 86
God Stats
0W - 1L
1,323 SR
Queue Stats
2W - 6L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
24 / 1 / 5
14,188
1,091
32,533
16,607
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 2 / 13
9,822
756
7,090
11,590
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 1 / 11
11,060
851
10,153
10,689
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Iilililliill2
Hercules
15
3 / 2 / 21
10,328
794
10,632
16,517
15,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
5 / 4 / 6
10,530
810
6,717
14,914
10,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 7 / 3
8,509
655
11,087
12,602
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Fonsa
Ratatoskr
16
3 / 4 / 4
9,872
759
10,813
16,437
9,932
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Jembob2000
Izanami
15
1 / 12 / 4
8,648
665
7,471
17,185
3,332
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 1
8,628
664
5,495
13,525
3,481
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 11 / 5
7,861
605
7,112
12,389
2,051
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
42
Kills
8
10
Deaths
42
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
24
1
5
26.5
L
Kukulkan
 
Kukulkan
1
7
3
0.36
L
Ratatoskr
Fonsa
Ratatoskr
3
4
4
1.25
W
4
2
13
5.25
W
6
1
11
11.5
W
Hercules
Iilililliill2
Hercules
3
2
21
6.75
L
Izanami
Jembob2000
Izanami
1
12
4
0.25
W
5
4
6
2
L
2
8
1
0.31
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,125
Damage
41,978
70,317
Taken
72,138
47,814
Mitigated
22,237
38,282
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
32,533
11,188
0
16,122
16,607
7,523
882
5,070
11,329
0
65,713
L
Kukulkan
 
Kukulkan
11,087
959
158
447
12,602
3,441
0
3,798
8,506
26,639
0
L
Ratatoskr
Fonsa
Ratatoskr
10,813
1,478
0
4,441
16,437
9,932
0
5,619
10,500
0
26,894
W
7,090
205
102
3,628
11,590
10,449
696
5,393
6,003
0
13,264
W
10,153
794
3,988
4,110
10,689
4,497
1,813
3,841
6,656
48,740
0
W
Hercules
Iilililliill2
Hercules
10,632
2,177
0
6,290
16,517
15,287
905
4,810
11,398
0
14,920
L
Izanami
Jembob2000
Izanami
7,471
4,614
0
877
17,185
3,332
1,677
2,869
14,154
0
24,610
W
6,717
1,646
766
3,276
14,914
10,058
184
5,092
9,656
32,159
0
L
5,495
279
1,518
2,017
13,525
3,481
0
2,816
10,461
23,892
0
L
7,112
642
0
348
12,389
2,051
0
1,768
10,263
13,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,928
Gold Earned
43,518
234
Minions Killed
201
15
Camps Cleared
0
1,310,177
Distance Traveled
1,002,494
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,188
1,091
77
6
7
271,293
1
L
Kukulkan
8,509
655
41
3
0
203,209
2
L
Ratatoskr
9,872
759
41
3
0
272,497
4
W
Chaac
9,822
756
9
1
0
265,691
2
W
Ra
11,060
851
86
7
2
254,010
0
W
Hercules
10,328
794
7
1
1
273,490
0
L
Izanami
8,648
665
43
3
0
178,575
0
W
Kuzenbo
10,530
810
55
4
5
245,693
1
L
Hel
8,628
664
58
4
0
173,656
3
L
Scylla
7,861
605
18
1
0
174,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role