Player Matchup

Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Nodena
Chang'e
Level 89
God Stats
4W - 3L
1,472 SR
Queue Stats
282W - 216L
1,447 Elo+
Party 1
Ymir
Ymir
YRN STOTCH5
Ymir
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,468 Elo+
Party 1
Team Averages
Level 105
1,491 SR
1,472 Elo+

VS

Team Averages
Level 74
1,385 SR
1,322 Elo+
Morgan Le Fay
Morgan Le Fay
Keldersan
Morgan Le Fay
Level 6
God Stats
1W - 4L
1,229 SR
Queue Stats
2W - 6L
1,164 Elo+
Party 2
Danzaburou
Danzaburou
Khalifa Prime
Danzaburou
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 16L
1,279 Elo+
Party 2
Atlas
Atlas
LovelyBunny946
Atlas
Level 155
God Stats
4W - 8L
1,426 SR
Queue Stats
247W - 274L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
4 / 2 / 8
9,500
731
13,589
6,064
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Nodena
Chang'e
14
2 / 1 / 10
9,034
695
7,264
6,836
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 1 / 6
10,023
771
4,419
14,341
15,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Keldersan
Morgan Le Fay
11
0 / 5 / 4
7,546
580
5,804
7,882
2,812
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Khalifa Prime
Danzaburou
12
2 / 4 / 2
8,292
638
5,005
8,831
3,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 3 / 2
8,053
619
7,388
13,503
13,604
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
12
Kills
4
4
Deaths
12
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
8
4
L
Morgan Le Fay
Keldersan
Morgan Le Fay
0
5
4
0.4
L
Danzaburou
Khalifa Prime
Danzaburou
2
4
2
0.75
L
2
3
2
1
W
Chang'e
Nodena
Chang'e
2
1
10
7
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,272
Damage
18,197
27,241
Taken
30,216
19,868
Mitigated
19,546
11,445
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,589
609
0
386
6,064
2,034
1,399
2,176
3,888
44,765
0
L
Morgan Le Fay
Keldersan
Morgan Le Fay
5,804
926
0
459
7,882
2,812
0
7,183
443
22,948
0
L
Danzaburou
Khalifa Prime
Danzaburou
5,005
1,157
777
1,837
8,831
3,130
0
7,601
970
0
27,998
L
7,388
3,196
0
735
13,503
13,604
0
10,243
2,918
23,243
0
W
Chang'e
Nodena
Chang'e
7,264
229
3,492
4,340
6,836
2,341
844
4,805
2,031
25,521
0
W
4,419
763
225
3,002
14,341
15,493
185
6,775
7,566
21,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,557
Gold Earned
23,891
171
Minions Killed
133
8
Camps Cleared
4
732,786
Distance Traveled
664,737
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,500
731
85
7
4
232,761
1
L
Morgan Le Fay
7,546
580
34
3
2
225,780
0
L
Danzaburou
8,292
638
79
6
2
215,227
4
L
Atlas
8,053
619
20
2
0
223,730
5
W
Chang'e
9,034
695
41
3
2
255,339
0
W
Ymir
10,023
771
45
3
2
244,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role