Player Matchup

Anubis
Anubis
 
Anubis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
EzoPlays
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,515 Elo+
Party 2
Hercules
Hercules
Valhyrr
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,403 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,473 Elo+

VS

Team Averages
Level 45
1,411 SR
1,460 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
minimoosh
Gilgamesh
Level 89
God Stats
15W - 12L
1,575 SR
Queue Stats
409W - 451L
1,599 Elo+
Party 1
Hachiman
Hachiman
n0blemoosh
Hachiman
Level 7
God Stats
2W - 3L
1,156 SR
Queue Stats
4W - 8L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 7 / 3
9,111
651
7,266
11,019
4,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
EzoPlays
Kuzenbo
13
3 / 4 / 4
10,064
719
7,408
16,988
23,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Valhyrr
Hercules
12
2 / 8 / 4
9,225
659
9,216
22,961
19,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
8 / 1 / 6
10,559
754
15,280
13,002
8,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
minimoosh
Gilgamesh
14
10 / 4 / 6
10,841
774
16,669
14,612
13,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
n0blemoosh
Hachiman
14
1 / 2 / 13
9,450
675
13,420
6,104
2,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
19
19
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
7
3
0.5
W
Zhong Kui
 
Zhong Kui
8
1
6
11
L
Kuzenbo
EzoPlays
Kuzenbo
3
4
4
1.25
L
Hercules
Valhyrr
Hercules
2
8
4
0.5
W
Gilgamesh
minimoosh
Gilgamesh
10
4
6
3.25
W
Hachiman
n0blemoosh
Hachiman
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,890
Damage
45,369
50,968
Taken
33,718
47,336
Mitigated
24,941
12,212
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,266
80
338
2,300
11,019
4,593
0
2,953
7,840
27,760
0
W
Zhong Kui
 
Zhong Kui
15,280
1,884
0
8,197
13,002
8,943
434
7,318
5,684
50,356
0
L
Kuzenbo
EzoPlays
Kuzenbo
7,408
3,165
506
2,448
16,988
23,342
26
4,589
12,089
18,359
0
L
Hercules
Valhyrr
Hercules
9,216
2,050
591
6,029
22,961
19,401
63
8,293
14,266
7,873
14,619
W
Gilgamesh
minimoosh
Gilgamesh
16,669
5,936
967
2,406
14,612
13,687
440
6,313
8,299
0
31,040
W
Hachiman
n0blemoosh
Hachiman
13,420
6,607
0
283
6,104
2,311
504
3,667
2,437
0
32,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,400
Gold Earned
30,850
111
Minions Killed
164
4
Camps Cleared
8
680,507
Distance Traveled
790,148
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,111
651
60
4
3
178,144
3
W
Zhong Kui
10,559
754
85
6
6
267,227
3
L
Kuzenbo
10,064
719
17
1
0
272,173
1
L
Hercules
9,225
659
34
2
1
230,190
0
W
Gilgamesh
10,841
774
40
3
2
276,513
2
W
Hachiman
9,450
675
39
3
0
246,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role