Player Matchup

Guan Yu
Guan Yu
BrianCab909
Guan Yu
Level 17
God Stats
2W - 2L
1,552 SR
Queue Stats
54W - 41L
1,625 Elo+
Party 1
Bastet
Bastet
GreeneGuy
Bastet
Level 127
God Stats
3W - 1L
1,723 SR
Queue Stats
95W - 99L
1,545 Elo+
Party 2
Izanami
Izanami
TrickingZenith
Izanami
Level 41
God Stats
2W - 0L
1,746 SR
Queue Stats
93W - 106L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
bray183
Sylvanus
Level 134
God Stats
10W - 4L
1,687 SR
Queue Stats
292W - 248L
1,585 Elo+
Party 2
Agni
Agni
galardi09
Agni
Level 95
God Stats
15W - 22L
1,572 SR
Queue Stats
663W - 620L
1,609 Elo+
Party 1
Team Averages
Level 83
1,656 SR
1,566 Elo+

VS

Team Averages
Level 51
1,583 SR
1,544 Elo+
Fenrir
Fenrir
DarkestWraith
Fenrir
Level 126
God Stats
0W - 1L
1,576 SR
Queue Stats
321W - 304L
1,568 Elo+
Party 4
Odin
Odin
KillDog22
Odin
Level 44
God Stats
2W - 2L
1,557 SR
Queue Stats
99W - 63L
1,580 Elo+
Solo
Bacchus
Bacchus
Torokin
Bacchus
Level 28
God Stats
1W - 1L
1,736 SR
Queue Stats
68W - 67L
1,594 Elo+
Party 3
Charybdis
Charybdis
babtunda
Charybdis
Level 41
God Stats
2W - 2L
1,619 SR
Queue Stats
92W - 100L
1,585 Elo+
Party 3
Anubis
Anubis
dextxrity
Anubis
Level 17
God Stats
3W - 6L
1,425 SR
Queue Stats
15W - 22L
1,395 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BrianCab909
Guan Yu
17
1 / 3 / 2
10,580
557
8,856
14,374
18,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
GreeneGuy
Bastet
18
7 / 2 / 8
11,008
579
11,721
12,129
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
2 / 3 / 2
11,311
595
5,775
14,299
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
bray183
Sylvanus
16
2 / 1 / 14
10,116
532
6,917
15,669
22,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
19
10 / 1 / 6
11,915
627
19,542
7,275
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,738
460
6,300
12,612
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
15
2 / 4 / 1
9,752
513
9,341
14,921
8,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Torokin
Bacchus
13
1 / 4 / 4
8,545
450
6,922
18,100
16,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
babtunda
Charybdis
15
3 / 3 / 2
8,978
473
7,876
14,082
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
dextxrity
Anubis
12
0 / 8 / 0
7,806
411
3,784
11,404
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
22
Kills
10
10
Deaths
23
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BrianCab909
Guan Yu
1
3
2
0.67
L
4
4
2
1.25
W
Bastet
GreeneGuy
Bastet
7
2
8
5.5
L
Odin
2
4
1
0.63
L
Bacchus
Torokin
Bacchus
1
4
4
0.75
W
2
3
2
1
L
Charybdis
babtunda
Charybdis
3
3
2
1.33
W
Sylvanus
bray183
Sylvanus
2
1
14
9
L
Anubis
dextxrity
Anubis
0
8
0
0
W
Agni
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,811
Damage
34,223
63,746
Taken
71,119
53,713
Mitigated
35,563
23,966
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BrianCab909
Guan Yu
8,856
1,207
0
6,417
14,374
18,137
62
0
13,292
7,176
54,805
L
6,300
1,438
0
3,360
12,612
3,940
622
4,435
8,107
0
45,634
W
Bastet
GreeneGuy
Bastet
11,721
3,412
0
4,440
12,129
5,715
948
2,108
9,918
0
76,154
L
Odin
9,341
2,790
0
5,284
14,921
8,665
0
2,861
10,960
0
56,101
L
Bacchus
Torokin
Bacchus
6,922
547
0
3,456
18,100
16,377
170
10,758
7,342
35,835
0
W
5,775
4,194
0
5,180
14,299
4,620
5,168
1,780
12,519
0
108,355
L
Charybdis
babtunda
Charybdis
7,876
5,096
0
3,351
14,082
3,363
914
3,845
10,237
0
68,201
W
Sylvanus
bray183
Sylvanus
6,917
1,217
1,524
4,800
15,669
22,118
410
3,779
11,678
28,380
0
L
Anubis
dextxrity
Anubis
3,784
118
0
2,108
11,404
3,218
0
5,802
5,602
39,234
0
W
Agni
19,542
673
107
1,498
7,275
3,123
581
2,784
4,325
95,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,930
Gold Earned
43,819
659
Minions Killed
517
0
Camps Cleared
0
1,903,240
Distance Traveled
1,706,196
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,580
557
130
7
0
386,059
8
L
Fenrir
8,738
460
83
4
0
396,006
1
W
Bastet
11,008
579
117
6
0
436,040
2
L
Odin
9,752
513
132
7
0
366,381
2
L
Bacchus
8,545
450
52
3
0
334,196
5
W
Izanami
11,311
595
186
10
0
342,523
4
L
Charybdis
8,978
473
142
7
0
329,227
2
W
Sylvanus
10,116
532
64
3
0
348,281
4
L
Anubis
7,806
411
108
6
0
280,386
1
W
Agni
11,915
627
162
9
0
390,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role