Player Matchup

Olorun
Olorun
Chicosmash
Olorun
Level 13
God Stats
7W - 3L
1,827 SR
Queue Stats
11W - 11L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
Mickeyy753
Kukulkan
Level 47
God Stats
15W - 14L
1,487 SR
Queue Stats
26W - 27L
1,510 Elo+
Solo
Arachne
Arachne
RoccBoy99
Arachne
Level 85
God Stats
2W - 2L
1,486 SR
Queue Stats
101W - 88L
1,548 Elo+
Party 2
Atlas
Atlas
Tsc_Godtavious
Atlas
Level 140
God Stats
2W - 2L
1,491 SR
Queue Stats
124W - 98L
1,593 Elo+
Party 2
Fenrir
Fenrir
xExiledDark
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,379 Elo+
Solo
Team Averages
Level 66
1,558 SR
1,506 Elo+

VS

Team Averages
Level 42
1,504 SR
1,494 Elo+
Sol
Sol
AJNIGHTMARE
Sol
Level 28
God Stats
7W - 7L
1,518 SR
Queue Stats
82W - 67L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
ArchAngelsupreme
Gilgamesh
Level 69
God Stats
15W - 17L
1,505 SR
Queue Stats
310W - 343L
1,511 Elo+
Party 1
Artio
Artio
Lilnub--
Artio
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 126L
1,536 Elo+
Solo
Izanami
Izanami
LordStickyIcky
Izanami
Level 75
God Stats
51W - 45L
1,517 SR
Queue Stats
309W - 328L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
SpectralPanda_
Baron Samedi
Level 8
God Stats
4W - 4L
1,481 SR
Queue Stats
7W - 13L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chicosmash
Olorun
17
1 / 1 / 11
9,475
948
7,643
5,465
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Mickeyy753
Kukulkan
19
9 / 2 / 13
12,412
1,241
21,716
8,200
3,289
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
RoccBoy99
Arachne
18
10 / 2 / 9
12,159
1,216
14,219
11,776
4,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 1 / 16
11,723
1,172
17,934
11,479
11,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
16
1 / 1 / 5
9,188
919
4,964
8,136
4,628
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

285

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
9,721
972
9,060
11,557
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
15
1 / 2 / 5
9,360
936
11,127
11,679
10,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Lilnub--
Artio
15
0 / 6 / 6
9,772
977
5,975
18,310
17,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 4 / 3
10,743
1,074
10,343
13,866
5,333
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
SpectralPanda_
Baron Samedi
15
1 / 9 / 4
9,117
912
5,005
14,428
6,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
27
Kills
7
7
Deaths
27
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Gilgamesh
1
2
5
1.75
W
Olorun
Chicosmash
Olorun
1
1
11
6.5
L
Artio
Lilnub--
Artio
0
6
6
0.5
L
4
4
3
1.38
W
Kukulkan
Mickeyy753
Kukulkan
9
2
13
7.75
W
Arachne
RoccBoy99
Arachne
10
2
9
7.25
L
Baron Samedi
SpectralPanda_
Baron Samedi
1
9
4
0.33
W
6
1
16
14
W
Fenrir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,476
Damage
41,510
45,056
Taken
69,840
26,485
Mitigated
42,969
10,131
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,060
2,773
0
601
11,557
4,412
0
6,360
5,023
38,656
2,960
L
Gilgamesh
11,127
2,839
0
490
11,679
10,114
0
6,077
5,384
251
18,087
W
Olorun
Chicosmash
Olorun
7,643
4,268
1,367
1,663
5,465
2,216
0
2,473
2,953
16,254
0
L
Artio
Lilnub--
Artio
5,975
806
629
3,321
18,310
17,101
0
12,228
5,472
11,554
0
L
10,343
6,448
0
1,528
13,866
5,333
0
9,447
4,005
0
33,029
W
Kukulkan
Mickeyy753
Kukulkan
21,716
3,822
0
856
8,200
3,289
0
1,569
6,395
45,177
0
W
Arachne
RoccBoy99
Arachne
14,219
11,647
0
3,401
11,776
4,984
0
6,160
5,315
0
20,063
L
Baron Samedi
SpectralPanda_
Baron Samedi
5,005
1,158
138
457
14,428
6,009
0
11,604
2,663
13,480
0
W
17,934
5,011
197
2,234
11,479
11,368
0
7,082
4,273
36,467
0
W
Fenrir
4,964
1,128
0
413
8,136
4,628
0
2,403
5,493
0
11,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,957
Gold Earned
48,713
148
Minions Killed
183
10
Camps Cleared
6
892,581
Distance Traveled
936,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,721
972
81
8
2
185,905
0
L
Gilgamesh
9,360
936
20
2
4
201,827
0
W
Olorun
9,475
948
11
1
0
111,337
0
L
Artio
9,772
977
8
1
0
191,749
0
L
Izanami
10,743
1,074
44
4
0
199,201
0
W
Kukulkan
12,412
1,241
54
5
6
198,486
0
W
Arachne
12,159
1,216
18
2
2
207,824
0
L
Baron Samedi
9,117
912
30
3
0
157,570
0
W
Atlas
11,723
1,172
38
4
0
205,108
0
W
Fenrir
9,188
919
27
3
2
169,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role