Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
GalaxialGuardian
Baba Yaga
Level 121
God Stats
5W - 3L
1,792 SR
Queue Stats
30W - 26L
1,618 Elo+
Solo
Hun Batz
Hun Batz
ZubPog
Hun Batz
Level 61
God Stats
0W - 1L
1,292 SR
Queue Stats
41W - 39L
1,547 Elo+
Solo
Chaac
Chaac
nobix16
Chaac
Level 59
God Stats
0W - 1L
1,526 SR
Queue Stats
2W - 7L
1,437 Elo+
Solo
Team Averages
Level 98
1,522 SR
1,520 Elo+

VS

Team Averages
Level 95
1,548 SR
1,498 Elo+
Artemis
Artemis
Brrraxton
Artemis
Level 89
God Stats
11W - 12L
1,625 SR
Queue Stats
35W - 32L
1,479 Elo+
Solo
Chaac
Chaac
HomieHadIt
Chaac
Level 79
God Stats
59W - 50L
1,518 SR
Queue Stats
395W - 450L
1,479 Elo+
Solo
Bakasura
Bakasura
JakeFromPC
Bakasura
Level 117
God Stats
2W - 0L
1,885 SR
Queue Stats
79W - 76L
1,514 Elo+
Solo
Atlas
Atlas
Thoalis
Atlas
Level 86
God Stats
14W - 22L
1,449 SR
Queue Stats
110W - 102L
1,521 Elo+
Solo
Hera
Hera
yodogdude2
Hera
Level 105
God Stats
1W - 1L
1,262 SR
Queue Stats
27W - 30L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
5 / 3 / 0
7,152
596
7,141
10,405
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
 
Yemoja
8
0 / 4 / 4
5,624
469
2,078
10,781
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
10
0 / 0 / 0
5,921
493
1,695
3,944
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
ZubPog
Hun Batz
10
1 / 6 / 0
6,207
517
3,396
9,378
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
nobix16
Chaac
8
0 / 4 / 0
5,022
419
1,783
7,032
4,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brrraxton
Artemis
12
6 / 3 / 1
7,615
635
11,953
8,123
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
12
1 / 0 / 3
7,103
592
3,956
7,836
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
JakeFromPC
Bakasura
14
6 / 1 / 0
8,727
727
5,206
6,997
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
Thoalis
Atlas
11
1 / 2 / 8
7,275
606
4,140
7,940
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 2
7,421
618
6,392
3,700
1,166
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
17
17
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
3
0
1.67
L
Yemoja
 
Yemoja
0
4
4
0.5
W
Artemis
Brrraxton
Artemis
6
3
1
2.17
L
Baba Yaga
0
0
0
0
W
Chaac
1
0
3
2.5
W
Bakasura
JakeFromPC
Bakasura
6
1
0
6
W
Atlas
Thoalis
Atlas
1
2
8
2.5
L
Hun Batz
ZubPog
Hun Batz
1
6
0
0.17
L
Chaac
nobix16
Chaac
0
4
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,093
Damage
31,647
41,540
Taken
34,596
15,216
Mitigated
15,351
9,050
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,141
3,339
0
2,876
10,405
2,121
0
1,269
9,136
0
47,039
L
Yemoja
 
Yemoja
2,078
429
677
2,130
10,781
5,292
0
3,357
7,214
11,426
0
W
Artemis
Brrraxton
Artemis
11,953
6,300
0
3,459
8,123
1,945
0
868
7,255
0
53,511
L
Baba Yaga
1,695
0
0
1,849
3,944
1,242
0
1,741
2,203
31,876
0
W
Chaac
3,956
1,049
0
5,407
7,836
4,315
802
161
7,647
765
42,958
W
Bakasura
JakeFromPC
Bakasura
5,206
3,624
0
2,843
6,997
3,477
504
0
6,997
0
36,993
W
Atlas
Thoalis
Atlas
4,140
1,774
0
2,232
7,940
4,448
689
1,103
6,837
21,432
0
L
Hun Batz
ZubPog
Hun Batz
3,396
1,608
0
0
9,378
2,491
0
2,312
6,796
0
33,624
L
Chaac
nobix16
Chaac
1,783
547
0
1,518
7,032
4,070
0
1,882
4,625
0
21,909
W
6,392
1,401
0
1,288
3,700
1,166
1,447
1,419
2,087
49,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
38,141
279
Minions Killed
420
0
Camps Cleared
0
1,113,025
Distance Traveled
1,241,163
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,152
596
78
7
0
224,235
3
L
Yemoja
5,624
469
18
2
0
216,786
4
W
Artemis
7,615
635
100
8
0
214,547
5
L
Baba Yaga
5,921
493
80
7
0
181,520
6
W
Chaac
7,103
592
90
8
0
266,555
4
W
Bakasura
8,727
727
107
9
0
259,244
4
W
Atlas
7,275
606
24
2
0
243,667
5
L
Hun Batz
6,207
517
64
5
0
253,042
4
L
Chaac
5,022
419
39
3
0
237,442
5
W
Hera
7,421
618
99
8
0
257,150
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role