Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
AslanKonya
Olorun
Level 67
God Stats
0W - 2L
1,299 SR
Queue Stats
85W - 65L
1,571 Elo+
Party 2
Scylla
Scylla
DefintiveEdge
Scylla
Level 37
God Stats
1W - 2L
1,528 SR
Queue Stats
34W - 39L
1,467 Elo+
Party 1
Ymir
Ymir
LegendaryShaolin
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,651 Elo+
Party 2
Arachne
Arachne
MakaveliOo96
Arachne
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 51L
1,589 Elo+
Party 2
Team Averages
Level 62
1,465 SR
1,556 Elo+

VS

Team Averages
Level 87
1,595 SR
1,544 Elo+
Tsukuyomi
Tsukuyomi
Chigano
Tsukuyomi
Level 142
God Stats
2W - 0L
1,687 SR
Queue Stats
57W - 58L
1,486 Elo+
Party 3
Cthulhu
Cthulhu
Etian
Cthulhu
Level 35
God Stats
4W - 4L
1,345 SR
Queue Stats
36W - 36L
1,515 Elo+
Party 3
Nu Wa
Nu Wa
Nagichi
Nu Wa
Level 85
God Stats
25W - 18L
1,612 SR
Queue Stats
46W - 33L
1,524 Elo+
Party 3
Sol
Sol
ggabriel26
Sol
Level 125
God Stats
5W - 2L
1,707 SR
Queue Stats
151W - 134L
1,495 Elo+
Party 4
Hercules
Hercules
ymirheimm
Hercules
Level 49
God Stats
3W - 3L
1,623 SR
Queue Stats
30W - 21L
1,702 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 1 / 1
5,093
509
2,300
5,710
2,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
AslanKonya
Olorun
8
0 / 5 / 1
4,908
491
2,722
7,484
2,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 5 / 1
5,227
523
3,559
5,554
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 4 / 1
4,624
462
3,300
9,148
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
MakaveliOo96
Arachne
11
5 / 5 / 1
6,562
656
5,031
11,339
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chigano
Tsukuyomi
11
5 / 2 / 3
6,513
651
6,728
7,955
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Etian
Cthulhu
9
1 / 1 / 2
5,753
575
3,395
5,167
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Nagichi
Nu Wa
10
3 / 5 / 3
6,279
628
4,141
4,901
1,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 1 / 4
6,544
654
7,115
3,924
1,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
ymirheimm
Hercules
9
5 / 0 / 7
6,041
604
5,877
7,075
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
9
Kills
20
20
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
L
Olorun
AslanKonya
Olorun
0
5
1
0.1
W
Tsukuyomi
Chigano
Tsukuyomi
5
2
3
3.25
L
3
5
1
0.7
W
Cthulhu
Etian
Cthulhu
1
1
2
2
L
1
4
1
0.38
L
Arachne
MakaveliOo96
Arachne
5
5
1
1.1
W
Nu Wa
Nagichi
Nu Wa
3
5
3
0.9
W
6
1
4
8
W
Hercules
ymirheimm
Hercules
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,912
Damage
27,256
39,235
Taken
29,022
13,964
Mitigated
13,983
8,746
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,300
696
0
437
5,710
2,503
0
2,320
3,038
2,847
20,385
L
Olorun
AslanKonya
Olorun
2,722
1,701
174
2,154
7,484
2,269
0
3,061
4,257
23,174
4,250
W
Tsukuyomi
Chigano
Tsukuyomi
6,728
2,014
0
2,606
7,955
2,126
161
1,986
5,851
0
31,621
L
3,559
338
0
1,005
5,554
1,230
0
1,660
3,894
22,093
0
W
Cthulhu
Etian
Cthulhu
3,395
662
143
1,003
5,167
4,271
488
290
4,877
20,535
0
L
3,300
855
0
410
9,148
4,569
0
4,199
4,648
6,552
0
L
Arachne
MakaveliOo96
Arachne
5,031
3,347
0
4,566
11,339
3,393
25
2,218
8,986
0
32,060
W
Nu Wa
Nagichi
Nu Wa
4,141
1,516
0
235
4,901
1,178
381
1,858
2,855
30,934
0
W
7,115
3,227
0
2,273
3,924
1,200
760
2,252
1,672
25,819
4,962
W
Hercules
ymirheimm
Hercules
5,877
2,708
0
3,833
7,075
5,208
0
2,649
4,414
0
18,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,414
Gold Earned
31,130
233
Minions Killed
283
0
Camps Cleared
0
927,462
Distance Traveled
990,898
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,093
509
53
5
0
195,311
2
L
Olorun
4,908
491
60
6
0
177,156
2
W
Tsukuyomi
6,513
651
73
7
0
217,246
5
L
Scylla
5,227
523
44
4
0
163,923
1
W
Cthulhu
5,753
575
54
5
0
187,045
3
L
Ymir
4,624
462
7
1
0
184,426
4
L
Arachne
6,562
656
69
7
0
206,646
2
W
Nu Wa
6,279
628
66
7
0
189,437
4
W
Sol
6,544
654
62
6
0
187,045
4
W
Hercules
6,041
604
28
3
0
210,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role