Player Matchup

Mulan
Mulan
Cosmo246
Mulan
Level 89
God Stats
19W - 24L
1,524 SR
Queue Stats
362W - 392L
1,540 Elo+
Party 3
Bacchus
Bacchus
Hzepp98
Bacchus
Level 108
God Stats
3W - 1L
1,707 SR
Queue Stats
167W - 148L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
Juicy0rangeO3
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,412 Elo+
Party 1
Nemesis
Nemesis
SOVDovahkiin
Nemesis
Level 39
God Stats
2W - 10L
1,386 SR
Queue Stats
134W - 183L
1,438 Elo+
Party 3
Janus
Janus
Tb077one
Janus
Level 43
God Stats
1W - 6L
1,219 SR
Queue Stats
67W - 63L
1,478 Elo+
Party 1
Team Averages
Level 61
1,467 SR
1,477 Elo+

VS

Team Averages
Level 75
1,620 SR
1,485 Elo+
Zhong Kui
Zhong Kui
Bloodbunny31114
Zhong Kui
Level 124
God Stats
3W - 2L
1,808 SR
Queue Stats
302W - 271L
1,552 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Colt4020
Tsukuyomi
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 164L
1,407 Elo+
Solo
Poseidon
Poseidon
DeWitt__79
Poseidon
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,461 Elo+
Party 2
Izanami
Izanami
Sne4ky-_-R4c00n5
Izanami
Level 66
God Stats
11W - 3L
1,791 SR
Queue Stats
111W - 128L
1,472 Elo+
Party 2
Xing Tian
Xing Tian
TitanTwinz
Xing Tian
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 49L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cosmo246
Mulan
15
4 / 7 / 2
10,504
457
19,163
28,638
23,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Hzepp98
Bacchus
13
3 / 8 / 0
10,077
438
11,948
23,268
23,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Juicy0rangeO3
Danzaburou
14
1 / 10 / 1
9,264
403
6,569
18,320
6,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
SOVDovahkiin
Nemesis
15
0 / 11 / 3
9,938
432
5,908
22,355
8,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Tb077one
Janus
14
1 / 6 / 3
9,875
429
8,179
12,542
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bloodbunny31114
Zhong Kui
19
11 / 1 / 9
13,014
566
21,269
22,535
20,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Colt4020
Tsukuyomi
18
8 / 2 / 13
12,193
530
16,662
17,248
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
DeWitt__79
Poseidon
16
5 / 4 / 11
11,590
504
9,062
11,983
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 6
13,798
600
17,786
17,493
7,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
TitanTwinz
Xing Tian
16
4 / 2 / 21
12,080
525
10,167
20,899
29,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
101
9
Kills
41
42
Deaths
10
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bloodbunny31114
Zhong Kui
11
1
9
15.5
W
Tsukuyomi
Colt4020
Tsukuyomi
8
2
13
7.25
L
Mulan
Cosmo246
Mulan
4
7
2
0.71
W
Poseidon
DeWitt__79
Poseidon
5
4
11
2.63
L
Bacchus
Hzepp98
Bacchus
3
8
0
0.38
L
Danzaburou
Juicy0rangeO3
Danzaburou
1
10
1
0.15
L
Nemesis
SOVDovahkiin
Nemesis
0
11
3
0.14
W
13
1
6
16
L
Janus
Tb077one
Janus
1
6
3
0.42
W
Xing Tian
TitanTwinz
Xing Tian
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,767
Damage
74,946
105,123
Taken
90,158
65,209
Mitigated
67,621
23,017
Healing
31,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bloodbunny31114
Zhong Kui
21,269
2,141
111
12,353
22,535
20,076
2,422
2,773
18,753
72,724
0
W
Tsukuyomi
Colt4020
Tsukuyomi
16,662
4,760
0
5,874
17,248
6,385
671
2,201
14,750
0
75,447
L
Mulan
Cosmo246
Mulan
19,163
1,754
0
8,536
28,638
23,103
892
13,107
15,531
8,472
53,368
W
Poseidon
DeWitt__79
Poseidon
9,062
656
0
1,728
11,983
4,286
1,325
5,787
5,773
49,737
0
L
Bacchus
Hzepp98
Bacchus
11,948
1,595
0
2,675
23,268
23,462
22
7,212
16,056
32,681
0
L
Danzaburou
Juicy0rangeO3
Danzaburou
6,569
2,171
0
3,416
18,320
6,440
0
5,011
13,309
0
55,966
L
Nemesis
SOVDovahkiin
Nemesis
5,908
1,617
121
6,668
22,355
8,281
2,164
8,780
13,575
0
61,904
W
17,786
12,333
0
8,424
17,493
7,519
10,267
6,173
11,275
0
139,564
L
Janus
Tb077one
Janus
8,179
294
41
1,560
12,542
3,923
125
6,388
6,154
48,284
0
W
Xing Tian
TitanTwinz
Xing Tian
10,167
1,720
0
3,072
20,899
29,355
874
5,499
15,021
26,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,658
Gold Earned
62,675
447
Minions Killed
585
0
Camps Cleared
0
1,847,422
Distance Traveled
2,163,066
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,014
566
123
5
0
421,334
2
W
Tsukuyomi
12,193
530
99
4
0
486,274
4
L
Mulan
10,504
457
110
5
0
372,978
4
W
Poseidon
11,590
504
113
5
0
422,651
6
L
Bacchus
10,077
438
36
2
0
356,162
1
L
Danzaburou
9,264
403
90
4
0
364,865
0
L
Nemesis
9,938
432
107
5
0
364,092
0
W
Izanami
13,798
600
221
10
0
400,361
3
L
Janus
9,875
429
104
5
0
389,325
3
W
Xing Tian
12,080
525
29
1
0
432,446
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role