Player Matchup

Zhong Kui
Zhong Kui
ClubSoda98
Zhong Kui
Level 125
God Stats
4W - 2L
1,551 SR
Queue Stats
255W - 236L
1,501 Elo+
Party 3
Yemoja
Yemoja
Coach_Bernin
Yemoja
Level 41
God Stats
9W - 11L
1,484 SR
Queue Stats
125W - 133L
1,439 Elo+
Party 2
Mercury
Mercury
DarthJarJarBinkx
Mercury
Level 117
God Stats
2W - 5L
1,235 SR
Queue Stats
107W - 111L
1,466 Elo+
Party 3
Discordia
Discordia
Dayeless
Discordia
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 45L
1,567 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LaaRota
Ah Muzen Cab
Level 43
God Stats
9W - 5L
1,620 SR
Queue Stats
151W - 153L
1,465 Elo+
Party 2
Team Averages
Level 74
1,478 SR
1,487 Elo+

VS

Team Averages
Level 79
1,448 SR
1,508 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Dr_DeeKay
Vamana
Level 45
God Stats
0W - 1L
1,291 SR
Queue Stats
14W - 14L
1,549 Elo+
Solo
Chernobog
Chernobog
GB Wolfi
Chernobog
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,431 Elo+
Party 1
Bacchus
Bacchus
HeadsofOtt
Bacchus
Level 53
God Stats
26W - 18L
1,578 SR
Queue Stats
127W - 137L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
i am PhaThoLoGy
Cthulhu
Level 144
God Stats
0W - 1L
1,371 SR
Queue Stats
221W - 203L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ClubSoda98
Zhong Kui
20
7 / 4 / 5
13,382
558
16,119
24,124
23,383
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
17
2 / 1 / 22
12,042
502
9,576
20,542
28,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 3 / 7
13,575
566
18,124
22,753
9,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Dayeless
Discordia
17
4 / 7 / 7
11,094
462
15,253
14,799
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
LaaRota
Ah Muzen Cab
20
12 / 2 / 15
13,608
567
32,700
19,837
10,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
5 / 7 / 7
10,682
445
16,602
21,588
9,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Dr_DeeKay
Vamana
19
4 / 2 / 4
12,489
520
16,924
29,209
28,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
GB Wolfi
Chernobog
12
1 / 13 / 3
8,221
343
8,364
19,393
5,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
HeadsofOtt
Bacchus
13
1 / 6 / 1
8,961
373
7,765
21,330
25,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 8 / 3
11,327
472
19,931
22,204
9,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
36
Kills
17
17
Deaths
36
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
5
7
7
1.21
W
Zhong Kui
ClubSoda98
Zhong Kui
7
4
5
2.38
W
Yemoja
2
1
22
13
W
11
3
7
4.83
W
Discordia
Dayeless
Discordia
4
7
7
1.07
L
Vamana
Dr_DeeKay
Vamana
4
2
4
3
L
Chernobog
GB Wolfi
Chernobog
1
13
3
0.19
L
Bacchus
HeadsofOtt
Bacchus
1
6
1
0.25
W
Ah Muzen Cab
LaaRota
Ah Muzen Cab
12
2
15
9.75
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,772
Damage
69,586
102,055
Taken
113,724
77,198
Mitigated
77,729
32,859
Healing
21,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
16,602
2,313
0
4,956
21,588
9,395
0
8,198
13,156
63,642
0
W
Zhong Kui
ClubSoda98
Zhong Kui
16,119
2,251
1,007
5,800
24,124
23,383
1,473
7,669
15,192
85,098
0
W
Yemoja
9,576
3,105
4,337
4,292
20,542
28,577
1,208
9,829
10,389
34,471
0
W
18,124
8,505
0
7,479
22,753
9,061
0
9,907
12,335
0
102,958
W
Discordia
Dayeless
Discordia
15,253
1,446
40
2,107
14,799
5,666
966
7,893
6,336
61,376
0
L
Vamana
Dr_DeeKay
Vamana
16,924
8,563
0
10,130
29,209
28,364
188
8,594
20,443
1,185
91,181
L
Chernobog
GB Wolfi
Chernobog
8,364
4,505
0
1,531
19,393
5,098
0
5,528
13,687
0
36,241
L
Bacchus
HeadsofOtt
Bacchus
7,765
543
0
2,476
21,330
25,075
0
7,994
13,111
32,416
0
W
Ah Muzen Cab
LaaRota
Ah Muzen Cab
32,700
22,736
0
7,797
19,837
10,511
5,126
8,784
10,815
0
113,985
L
19,931
226
317
1,820
22,204
9,797
368
9,323
12,379
74,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,701
Gold Earned
51,680
613
Minions Killed
526
0
Camps Cleared
0
2,325,584
Distance Traveled
2,235,171
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,682
445
91
4
0
449,357
0
W
Zhong Kui
13,382
558
178
7
0
380,518
4
W
Yemoja
12,042
502
46
2
0
428,158
0
W
Mercury
13,575
566
154
6
0
594,211
3
W
Discordia
11,094
462
95
4
0
436,114
1
L
Vamana
12,489
520
186
8
0
445,586
4
L
Chernobog
8,221
343
73
3
0
426,895
3
L
Bacchus
8,961
373
44
2
0
450,195
5
W
Ah Muzen Cab
13,608
567
140
6
0
486,583
0
L
Cthulhu
11,327
472
132
6
0
463,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role