Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
LibraryOfHeaven
Chaac
Level 85
God Stats
4W - 3L
1,494 SR
Queue Stats
288W - 186L
1,647 Elo+
Party 1
Agni
Agni
Mr_Big_Fluff_C
Agni
Level 62
God Stats
3W - 6L
1,693 SR
Queue Stats
153W - 118L
1,497 Elo+
Party 1
Team Averages
Level 101
1,562 SR
1,548 Elo+

VS

Team Averages
Level 104
1,654 SR
1,561 Elo+
Geb
Geb
BATMAN BATCH
Geb
Level 157
God Stats
21W - 19L
1,655 SR
Queue Stats
529W - 583L
1,546 Elo+
Solo
Sol
Sol
CRAZE CHEWY
Sol
Level 89
God Stats
14W - 8L
1,666 SR
Queue Stats
55W - 61L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JEEE1931
Ah Muzen Cab
Level 67
God Stats
33W - 26L
1,641 SR
Queue Stats
88W - 92L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 5 / 0
6,208
564
4,459
13,198
6,798
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 0
6,416
583
7,180
12,089
7,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 4 / 0
6,433
585
4,672
7,730
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
8,596
781
5,891
8,091
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
5 / 0 / 6
8,036
731
10,527
5,946
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
JEEE1931
Ah Muzen Cab
12
4 / 0 / 7
7,904
719
12,832
6,968
2,817
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
0
0
W
3
0
9
7.5
W
5
0
6
8
W
Ah Muzen Cab
JEEE1931
Ah Muzen Cab
4
0
7
7.5
L
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,311
Damage
29,250
33,017
Taken
21,005
15,918
Mitigated
13,130
7,799
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,459
362
0
1,620
13,198
6,798
0
6,114
6,789
0
11,849
W
5,891
655
0
1,756
8,091
8,160
54
2,717
5,067
18,537
0
W
10,527
2,728
0
2,025
5,946
2,153
375
1,635
4,135
24,520
0
W
Ah Muzen Cab
JEEE1931
Ah Muzen Cab
12,832
8,114
0
3,387
6,968
2,817
562
615
6,072
0
36,469
L
7,180
588
702
4,860
12,089
7,227
0
5,864
5,996
0
20,787
L
4,672
208
71
546
7,730
1,893
0
4,165
3,271
26,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,057
Gold Earned
24,536
137
Minions Killed
129
5
Camps Cleared
5
606,516
Distance Traveled
656,017
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,208
564
34
3
0
196,347
2
W
Geb
8,596
781
17
2
0
232,461
2
W
Sol
8,036
731
44
4
1
206,533
3
W
Ah Muzen Cab
7,904
719
68
6
4
217,023
3
L
Chaac
6,416
583
43
4
4
206,230
2
L
Agni
6,433
585
60
5
1
203,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role