Player Matchup

Atlas
Atlas
JayglizzE
Atlas
Level 83
God Stats
16W - 16L
1,538 SR
Queue Stats
262W - 235L
1,525 Elo+
Party 2
Vulcan
Vulcan
RayRay435
Vulcan
Level 142
God Stats
19W - 16L
1,585 SR
Queue Stats
281W - 246L
1,539 Elo+
Party 2
Chiron
Chiron
lllPlayMakelll
Chiron
Level 48
God Stats
9W - 5L
1,622 SR
Queue Stats
35W - 31L
1,473 Elo+
Party 2
Team Averages
Level 91
1,582 SR
1,513 Elo+

VS

Team Averages
Level 89
1,636 SR
1,507 Elo+
Ares
Ares
DeathFrmAslugz
Ares
Level 124
God Stats
3W - 2L
1,966 SR
Queue Stats
85W - 83L
1,554 Elo+
Party 1
Nox
Nox
DirtyDjon
Nox
Level 17
God Stats
1W - 1L
1,360 SR
Queue Stats
28W - 20L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
Lil Scoop2237
Heimdallr
Level 125
God Stats
22W - 12L
1,583 SR
Queue Stats
70W - 68L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JayglizzE
Atlas
12
3 / 8 / 5
9,265
579
7,490
21,007
23,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
RayRay435
Vulcan
13
3 / 5 / 7
9,858
616
20,275
12,309
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 8 / 5
10,293
643
10,756
17,074
5,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 11
12,443
778
16,937
19,401
18,992
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 6 / 14
11,067
692
9,781
11,735
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Lil Scoop2237
Heimdallr
16
8 / 2 / 12
12,105
757
17,473
14,814
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
12
Kills
21
21
Deaths
12
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
4
11
3.63
W
4
6
14
1.83
L
Atlas
JayglizzE
Atlas
3
8
5
0.69
W
Heimdallr
Lil Scoop2237
Heimdallr
8
2
12
7
L
Vulcan
RayRay435
Vulcan
3
5
7
1.3
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,521
Damage
44,191
50,390
Taken
45,950
33,547
Mitigated
29,203
4,529
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,937
415
555
3,188
19,401
18,992
518
12,203
6,589
41,213
0
W
9,781
894
856
1,473
11,735
4,486
915
7,175
4,376
36,194
0
L
Atlas
JayglizzE
Atlas
7,490
2,250
0
530
21,007
23,667
0
10,876
10,128
18,186
0
W
Heimdallr
Lil Scoop2237
Heimdallr
17,473
9,065
0
4,627
14,814
5,725
1,656
8,010
6,558
0
55,372
L
Vulcan
RayRay435
Vulcan
20,275
5,507
69
1,280
12,309
4,136
0
6,588
5,721
48,211
0
L
10,756
2,148
608
2,042
17,074
5,744
0
9,620
7,454
0
31,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
35,615
147
Minions Killed
185
4
Camps Cleared
9
835,038
Distance Traveled
865,413
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,443
778
42
3
6
295,924
0
W
Nox
11,067
692
68
4
1
274,550
1
L
Atlas
9,265
579
19
1
0
266,507
0
W
Heimdallr
12,105
757
75
5
2
294,939
3
L
Vulcan
9,858
616
62
4
3
300,452
3
L
Chiron
10,293
643
66
4
1
268,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role