Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ENR4GED ALBIN0
Cliodhna
Level 84
God Stats
5W - 5L
1,553 SR
Queue Stats
86W - 94L
1,482 Elo+
Party 1
Medusa
Medusa
HAASASAURS
Medusa
Level 103
God Stats
2W - 5L
1,491 SR
Queue Stats
138W - 165L
1,467 Elo+
Party 1
Thor
Thor
Manshock8728
Thor
Level 149
God Stats
15W - 24L
1,389 SR
Queue Stats
833W - 895L
1,438 Elo+
Party 2
Team Averages
Level 121
1,487 SR
1,478 Elo+

VS

Team Averages
Level 97
1,495 SR
1,481 Elo+
Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
KaeTheSkald
Camazotz
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 221L
1,504 Elo+
Solo
Sol
Sol
Xanderplay93
Sol
Level 69
God Stats
12W - 9L
1,516 SR
Queue Stats
345W - 328L
1,475 Elo+
Solo
Cliodhna
Cliodhna
eggyyee
Cliodhna
Level 100
God Stats
32W - 38L
1,460 SR
Queue Stats
122W - 148L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
5 / 3 / 0
6,424
642
5,685
8,372
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
 
Izanami
11
1 / 3 / 1
6,281
628
1,637
4,566
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
9
2 / 4 / 2
5,572
557
2,099
6,623
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
HAASASAURS
Medusa
11
4 / 1 / 4
6,424
642
6,465
4,821
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 4
5,617
562
1,883
4,977
1,334
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 4 / 1
5,018
502
2,157
8,807
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
 
Danzaburou
8
0 / 4 / 1
4,695
470
1,878
5,629
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
KaeTheSkald
Camazotz
8
2 / 5 / 1
5,180
518
5,031
7,749
3,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 2
6,496
650
3,102
3,821
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
eggyyee
Cliodhna
10
6 / 1 / 1
6,145
615
4,697
5,072
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
10
11
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
3
0
1.67
W
Izanami
 
Izanami
1
3
1
0.5
L
Bacchus
 
Bacchus
1
4
1
0.38
L
Danzaburou
 
Danzaburou
0
4
1
0.13
W
Cliodhna
2
4
2
0.75
W
Medusa
HAASASAURS
Medusa
4
1
4
6
L
Camazotz
KaeTheSkald
Camazotz
2
5
1
0.5
W
2
0
4
4
L
1
0
2
2
L
Cliodhna
eggyyee
Cliodhna
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,769
Damage
16,865
29,359
Taken
31,078
8,726
Mitigated
12,302
8,646
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,685
2,000
0
2,679
8,372
2,857
0
195
7,826
18,875
6,263
W
Izanami
 
Izanami
1,637
922
0
0
4,566
1,289
1,801
1,204
3,362
0
37,361
L
Bacchus
 
Bacchus
2,157
442
48
1,152
8,807
5,905
0
96
8,711
10,798
0
L
Danzaburou
 
Danzaburou
1,878
607
0
1,092
5,629
816
0
0
5,629
0
20,665
W
Cliodhna
2,099
57
0
1,862
6,623
1,786
0
1,588
5,006
0
24,203
W
Medusa
HAASASAURS
Medusa
6,465
2,457
0
1,697
4,821
1,460
646
1,591
3,230
0
38,652
L
Camazotz
KaeTheSkald
Camazotz
5,031
1,593
0
2,600
7,749
3,018
0
3,907
3,842
0
18,482
W
1,883
331
427
1,981
4,977
1,334
0
415
4,490
0
19,728
L
3,102
791
0
2,611
3,821
1,307
0
0
3,821
41,424
4,626
L
Cliodhna
eggyyee
Cliodhna
4,697
466
0
2,482
5,072
1,256
0
913
4,159
0
25,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
27,534
288
Minions Killed
255
0
Camps Cleared
0
1,000,065
Distance Traveled
1,009,662
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,424
642
35
4
0
199,078
4
W
Izanami
6,281
628
98
10
0
187,146
5
L
Bacchus
5,018
502
18
2
0
214,658
2
L
Danzaburou
4,695
470
43
4
0
158,097
0
W
Cliodhna
5,572
557
52
5
0
225,068
4
W
Medusa
6,424
642
63
6
0
190,267
5
L
Camazotz
5,180
518
39
4
0
201,404
1
W
Thor
5,617
562
40
4
0
198,506
3
L
Sol
6,496
650
103
10
0
198,403
6
L
Cliodhna
6,145
615
52
5
0
237,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role