Player Matchup

Scylla
Scylla
Psovod
Scylla
Level 154
God Stats
2W - 0L
1,435 SR
Queue Stats
49W - 51L
1,491 Elo+
Party 1
Izanami
Izanami
SrShini
Izanami
Level 48
God Stats
4W - 4L
1,610 SR
Queue Stats
229W - 230L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
V3n0m Cz
Gilgamesh
Level 105
God Stats
60W - 33L
1,683 SR
Queue Stats
163W - 182L
1,488 Elo+
Party 1
Team Averages
Level 102
1,576 SR
1,488 Elo+

VS

Team Averages
Level 76
1,283 SR
1,404 Elo+
Bacchus
Bacchus
Black-Jezuz33
Bacchus
Level 88
God Stats
1W - 6L
1,154 SR
Queue Stats
294W - 396L
1,434 Elo+
Party 2
Nox
Nox
GSkeleton
Nox
Level 135
God Stats
1W - 4L
1,195 SR
Queue Stats
111W - 86L
1,691 Elo+
Solo
Danzaburou
Danzaburou
Laipai94
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Psovod
Scylla
13
9 / 1 / 5
8,462
846
10,549
4,151
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SrShini
Izanami
12
3 / 1 / 7
7,244
724
3,849
5,736
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
V3n0m Cz
Gilgamesh
12
2 / 0 / 12
7,297
730
6,284
10,047
6,315
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 5 / 0
6,585
659
4,442
9,903
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 1
6,622
662
6,609
6,868
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Laipai94
Danzaburou
8
0 / 5 / 0
5,367
537
3,305
6,985
2,355
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
2
2
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
5
0
0.2
L
1
4
1
0.38
L
Danzaburou
Laipai94
Danzaburou
0
5
0
0
W
Scylla
Psovod
Scylla
9
1
5
11.5
W
Izanami
SrShini
Izanami
3
1
7
6.5
W
Gilgamesh
V3n0m Cz
Gilgamesh
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,682
Damage
14,356
19,934
Taken
23,756
9,730
Mitigated
14,212
2,740
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
4,442
154
573
1,632
9,903
9,370
0
4,753
4,627
11,907
0
L
6,609
441
0
865
6,868
2,487
0
2,842
3,727
24,283
0
L
Danzaburou
Laipai94
Danzaburou
3,305
827
0
326
6,985
2,355
0
2,913
3,829
0
8,111
W
Scylla
Psovod
Scylla
10,549
259
0
18
4,151
1,407
498
2,399
1,752
24,758
0
W
Izanami
SrShini
Izanami
3,849
2,898
0
86
5,736
2,008
878
3,065
2,671
0
24,989
W
Gilgamesh
V3n0m Cz
Gilgamesh
6,284
951
0
2,636
10,047
6,315
0
5,904
4,143
0
18,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,003
Gold Earned
18,574
130
Minions Killed
80
8
Camps Cleared
1
557,167
Distance Traveled
481,065
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,585
659
14
1
0
161,553
2
L
Nox
6,622
662
52
5
0
179,629
3
L
Danzaburou
5,367
537
14
1
1
139,883
0
W
Scylla
8,462
846
43
4
3
171,807
2
W
Izanami
7,244
724
63
6
3
180,733
3
W
Gilgamesh
7,297
730
24
2
2
204,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role