Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ElAniquilador57
Izanami
Level 76
God Stats
119W - 81L
1,532 SR
Queue Stats
395W - 386L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
FilhoDaWolf
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
616W - 702L
1,420 Elo+
Solo
Olorun
Olorun
MRR251
Olorun
Level 122
God Stats
26W - 19L
1,565 SR
Queue Stats
489W - 478L
1,483 Elo+
Party 1
Chaac
Chaac
Thunder_Thighs31
Chaac
Level 62
God Stats
4W - 4L
1,527 SR
Queue Stats
121W - 127L
1,489 Elo+
Solo
Team Averages
Level 92
1,525 SR
1,483 Elo+

VS

Team Averages
Level 78
1,512 SR
1,490 Elo+
Thanatos
Thanatos
Jimiini
Thanatos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,491 Elo+
Party 2
Achilles
Achilles
KeepTheAaron
Achilles
Level 101
God Stats
1W - 1L
1,608 SR
Queue Stats
32W - 25L
1,517 Elo+
Party 2
Atlas
Atlas
Kjkman1
Atlas
Level 98
God Stats
2W - 3L
1,501 SR
Queue Stats
162W - 166L
1,442 Elo+
Party 2
Chiron
Chiron
LividPhil
Chiron
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,502 Elo+
Party 2
Scylla
Scylla
Lividusxx
Scylla
Level 83
God Stats
2W - 6L
1,454 SR
Queue Stats
19W - 16L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
19
5 / 6 / 16
12,362
1,030
10,800
16,353
5,769
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
13 / 2 / 17
14,325
1,194
31,129
15,447
5,549
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
FilhoDaWolf
Kuzenbo
16
0 / 6 / 6
9,935
828
2,148
8,774
5,301
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
MRR251
Olorun
20
14 / 1 / 23
16,102
1,342
30,491
12,674
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 5 / 25
15,337
1,278
30,673
27,462
32,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jimiini
Thanatos
18
4 / 12 / 11
12,067
1,006
14,353
22,890
10,897
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
KeepTheAaron
Achilles
18
7 / 9 / 9
12,649
1,054
24,437
28,293
36,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Kjkman1
Atlas
18
6 / 7 / 13
13,061
1,088
14,494
26,819
35,637
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
LividPhil
Chiron
18
2 / 5 / 12
11,583
965
16,278
17,542
6,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Lividusxx
Scylla
17
1 / 9 / 4
10,305
859
5,352
14,496
4,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
69
42
Kills
20
20
Deaths
42
87
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
6
16
2.17
W
13
2
17
10.75
W
Kuzenbo
FilhoDaWolf
Kuzenbo
0
6
6
0.5
L
Thanatos
Jimiini
Thanatos
4
12
11
0.79
L
Achilles
KeepTheAaron
Achilles
7
9
9
1.28
L
Atlas
Kjkman1
Atlas
6
7
13
1.79
L
Chiron
LividPhil
Chiron
2
5
12
1.6
L
Scylla
Lividusxx
Scylla
1
9
4
0.33
W
Olorun
MRR251
Olorun
14
1
23
25.5
W
10
5
25
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,241
Damage
74,914
80,710
Taken
110,040
54,510
Mitigated
94,104
23,135
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
10,800
4,617
0
1,130
16,353
5,769
0
3,240
12,789
0
23,117
W
31,129
22,638
360
2,694
15,447
5,549
0
5,943
9,324
0
56,439
W
Kuzenbo
FilhoDaWolf
Kuzenbo
2,148
899
0
0
8,774
5,301
0
1,186
7,388
2,742
0
L
Thanatos
Jimiini
Thanatos
14,353
5,568
0
3,485
22,890
10,897
0
6,405
16,281
0
29,765
L
Achilles
KeepTheAaron
Achilles
24,437
8,106
0
2,630
28,293
36,787
0
12,427
15,527
0
42,662
L
Atlas
Kjkman1
Atlas
14,494
1,534
0
0
26,819
35,637
0
11,276
15,231
23,036
0
L
Chiron
LividPhil
Chiron
16,278
6,495
1,522
1,945
17,542
6,638
0
3,755
13,733
0
48,515
L
Scylla
Lividusxx
Scylla
5,352
883
16
668
14,496
4,145
0
3,204
11,178
19,033
0
W
Olorun
MRR251
Olorun
30,491
17,004
3,373
6,519
12,674
5,498
0
3,948
8,408
58,622
0
W
30,673
2,772
0
9,059
27,462
32,393
0
5,529
21,375
10,184
55,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,061
Gold Earned
59,665
221
Minions Killed
188
7
Camps Cleared
7
1,033,358
Distance Traveled
1,089,348
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,362
1,030
21
2
2
241,595
0
W
Izanami
14,325
1,194
61
5
2
208,102
0
W
Kuzenbo
9,935
828
2
0
0
79,435
0
L
Thanatos
12,067
1,006
36
3
2
227,911
0
L
Achilles
12,649
1,054
37
3
1
246,624
0
L
Atlas
13,061
1,088
17
1
3
244,566
0
L
Chiron
11,583
965
68
6
1
231,346
0
L
Scylla
10,305
859
30
3
0
138,901
0
W
Olorun
16,102
1,342
64
5
3
237,172
2
W
Chaac
15,337
1,278
73
6
0
267,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role