Player Matchup

Fenrir
Fenrir
Casadoo21
Fenrir
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,478 Elo+
Party 3
Izanami
Izanami
ImyNate
Izanami
Level 154
God Stats
3W - 3L
1,920 SR
Queue Stats
141W - 150L
1,548 Elo+
Party 2
Freya
Freya
Jueken1
Freya
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,660 Elo+
Party 2
Achilles
Achilles
Pappi5oh
Achilles
Level 115
God Stats
9W - 5L
1,741 SR
Queue Stats
281W - 226L
1,574 Elo+
Party 3
Cthulhu
Cthulhu
killnkushdaddy
Cthulhu
Level 106
God Stats
10W - 7L
1,649 SR
Queue Stats
266W - 245L
1,472 Elo+
Party 3
Team Averages
Level 83
1,662 SR
1,546 Elo+

VS

Team Averages
Level 94
1,585 SR
1,569 Elo+
Hercules
Hercules
Blackblood6989
Hercules
Level 49
God Stats
0W - 1L
1,339 SR
Queue Stats
100W - 118L
1,477 Elo+
Solo
Zeus
Zeus
DEMONKING347
Zeus
Level 154
God Stats
46W - 37L
1,604 SR
Queue Stats
341W - 380L
1,514 Elo+
Party 1
Cabrakan
Cabrakan
NariyukiSama
Cabrakan
Level 128
God Stats
7W - 4L
1,785 SR
Queue Stats
47W - 32L
1,656 Elo+
Party 4
Artemis
Artemis
VarsalMark
Artemis
Level 18
God Stats
5W - 3L
1,674 SR
Queue Stats
29W - 20L
1,703 Elo+
Party 4
Thanatos
Thanatos
byby2u45
Thanatos
Level 119
God Stats
22W - 29L
1,522 SR
Queue Stats
236W - 259L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Casadoo21
Fenrir
9
2 / 2 / 2
5,735
521
2,066
8,082
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ImyNate
Izanami
11
1 / 0 / 2
6,535
594
4,818
6,989
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
Jueken1
Freya
12
5 / 0 / 1
6,894
627
5,481
5,373
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
Pappi5oh
Achilles
11
2 / 1 / 1
6,606
601
6,459
7,382
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
2 / 1 / 3
5,976
543
4,663
8,382
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
1 / 2 / 1
5,355
487
2,723
9,495
4,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 2
5,081
462
6,363
6,309
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
NariyukiSama
Cabrakan
11
1 / 2 / 0
5,983
544
3,907
7,857
6,209
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
VarsalMark
Artemis
9
0 / 3 / 0
4,963
451
3,624
5,000
1,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
byby2u45
Thanatos
9
2 / 2 / 1
5,531
503
4,900
6,903
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
4
4
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
2
1
0.75
W
Fenrir
Casadoo21
Fenrir
2
2
2
1.5
L
0
3
2
0.33
W
Izanami
ImyNate
Izanami
1
0
2
2
W
Freya
Jueken1
Freya
5
0
1
5.5
L
Cabrakan
NariyukiSama
Cabrakan
1
2
0
0.5
W
Achilles
Pappi5oh
Achilles
2
1
1
2.5
L
Artemis
VarsalMark
Artemis
0
3
0
0
L
Thanatos
byby2u45
Thanatos
2
2
1
1.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,487
Damage
21,517
36,208
Taken
35,564
12,781
Mitigated
15,286
16,912
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,723
441
894
3,177
9,495
4,712
0
5,500
3,995
0
13,252
W
Fenrir
Casadoo21
Fenrir
2,066
682
29
3,652
8,082
2,024
0
1,670
6,346
0
22,510
L
6,363
999
0
1,664
6,309
1,089
0
382
5,927
27,468
0
W
Izanami
ImyNate
Izanami
4,818
2,886
0
1,827
6,989
2,059
0
3,192
3,495
0
49,174
W
Freya
Jueken1
Freya
5,481
2,580
0
4,120
5,373
1,492
0
0
5,373
41,272
0
L
Cabrakan
NariyukiSama
Cabrakan
3,907
801
0
3,483
7,857
6,209
0
0
7,268
32,366
0
W
Achilles
Pappi5oh
Achilles
6,459
1,987
126
3,101
7,382
3,743
0
3,345
4,037
0
37,585
L
Artemis
VarsalMark
Artemis
3,624
1,609
0
1,242
5,000
1,370
0
3,372
1,628
0
26,862
L
Thanatos
byby2u45
Thanatos
4,900
1,616
0
6,229
6,903
1,906
0
890
5,920
0
25,687
W
4,663
830
336
3,721
8,382
3,463
0
1,551
6,687
20,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,746
Gold Earned
26,913
357
Minions Killed
278
0
Camps Cleared
0
1,100,034
Distance Traveled
999,925
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,355
487
24
2
0
227,423
6
W
Fenrir
5,735
521
48
4
0
227,418
0
L
Zeus
5,081
462
55
5
0
180,029
0
W
Izanami
6,535
594
106
10
0
213,241
3
W
Freya
6,894
627
93
8
0
206,567
4
L
Cabrakan
5,983
544
90
8
0
197,022
3
W
Achilles
6,606
601
74
7
0
224,373
4
L
Artemis
4,963
451
59
5
0
171,357
0
L
Thanatos
5,531
503
50
5
0
224,094
0
W
Cthulhu
5,976
543
36
3
0
228,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role