Player Matchup

Scylla
Scylla
Ace4Dayz
Scylla
Level 47
God Stats
24W - 13L
1,545 SR
Queue Stats
305W - 320L
1,452 Elo+
Party 4
Izanami
Izanami
CherryBoss255
Izanami
Level 18
God Stats
21W - 16L
1,491 SR
Queue Stats
22W - 17L
1,422 Elo+
Party 3
Erlang Shen
Erlang Shen
GenYLeo
Erlang Shen
Level 44
God Stats
9W - 7L
1,472 SR
Queue Stats
294W - 309L
1,414 Elo+
Party 4
Bacchus
Bacchus
LandOfDonkey
Bacchus
Level 97
God Stats
2W - 2L
1,381 SR
Queue Stats
16W - 12L
1,460 Elo+
Party 3
Neith
Neith
earthgirlscum
Neith
Level 86
God Stats
4W - 1L
1,826 SR
Queue Stats
16W - 13L
1,447 Elo+
Party 3
Team Averages
Level 58
1,543 SR
1,439 Elo+

VS

Team Averages
Level 31
1,488 SR
1,326 Elo+
King Arthur
King Arthur
EditorialPond8
King Arthur
Level 29
God Stats
21W - 27L
1,436 SR
Queue Stats
48W - 79L
1,305 Elo+
Party 2
Zeus
Zeus
Lasered_3000
Zeus
Level 7
God Stats
1W - 9L
1,173 SR
Queue Stats
20W - 35L
1,176 Elo+
Party 1
Poseidon
Poseidon
Morty3138
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PAPAZACH72
Danzaburou
Level 69
God Stats
2W - 3L
1,595 SR
Queue Stats
36W - 42L
1,382 Elo+
Party 1
Chang'e
Chang'e
Veela98
Chang'e
Level 42
God Stats
9W - 15L
1,737 SR
Queue Stats
58W - 109L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ace4Dayz
Scylla
20
9 / 3 / 16
13,097
1,091
15,574
17,282
7,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
19
5 / 5 / 14
12,089
1,007
13,837
13,517
6,096
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
GenYLeo
Erlang Shen
20
17 / 2 / 23
14,150
1,179
25,281
22,081
15,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
LandOfDonkey
Bacchus
20
9 / 1 / 30
14,415
1,201
22,177
15,297
27,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 3 / 20
13,363
1,114
19,486
12,018
5,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EditorialPond8
King Arthur
18
0 / 13 / 9
11,212
934
18,568
28,452
28,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
8 / 8 / 2
13,834
1,153
18,925
19,680
7,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Morty3138
Poseidon
18
1 / 11 / 7
11,156
930
9,339
16,888
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PAPAZACH72
Danzaburou
19
5 / 6 / 9
13,564
1,130
22,215
19,159
7,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Veela98
Chang'e
18
0 / 10 / 8
10,662
889
6,549
19,000
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
49
48
Kills
14
14
Deaths
48
103
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ace4Dayz
Scylla
9
3
16
5.67
W
Izanami
5
5
14
2.4
L
King Arthur
EditorialPond8
King Arthur
0
13
9
0.35
W
Erlang Shen
GenYLeo
Erlang Shen
17
2
23
14.25
W
Bacchus
LandOfDonkey
Bacchus
9
1
30
24
L
8
8
2
1.13
L
Poseidon
Morty3138
Poseidon
1
11
7
0.41
L
Danzaburou
PAPAZACH72
Danzaburou
5
6
9
1.58
L
Chang'e
Veela98
Chang'e
0
10
8
0.4
W
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,355
Damage
75,596
80,195
Taken
103,179
61,615
Mitigated
53,899
6,028
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ace4Dayz
Scylla
15,574
2,088
305
1,578
17,282
7,138
0
6,156
11,126
33,666
0
W
Izanami
13,837
10,361
0
0
13,517
6,096
0
5,363
8,114
0
36,326
L
King Arthur
EditorialPond8
King Arthur
18,568
1,191
365
3,422
28,452
28,349
0
10,071
18,126
0
32,454
W
Erlang Shen
GenYLeo
Erlang Shen
25,281
15,338
0
1,983
22,081
15,282
0
10,125
11,703
0
31,323
W
Bacchus
LandOfDonkey
Bacchus
22,177
926
0
0
15,297
27,328
0
6,262
8,771
35,780
0
L
18,925
2,378
0
1,623
19,680
7,073
0
7,264
12,338
38,699
0
L
Poseidon
Morty3138
Poseidon
9,339
996
0
30
16,888
5,231
0
5,684
11,114
35,053
0
L
Danzaburou
PAPAZACH72
Danzaburou
22,215
12,699
0
3,049
19,159
7,516
0
6,373
12,684
0
62,259
L
Chang'e
Veela98
Chang'e
6,549
1,979
3,677
1,811
19,000
5,730
0
7,680
11,166
13,282
0
W
19,486
8,265
0
2,162
12,018
5,771
0
6,310
5,668
0
45,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,114
Gold Earned
60,428
211
Minions Killed
216
4
Camps Cleared
6
1,084,720
Distance Traveled
1,059,166
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,097
1,091
51
4
1
222,112
0
W
Izanami
12,089
1,007
70
6
0
164,016
0
L
King Arthur
11,212
934
23
2
0
186,995
0
W
Erlang Shen
14,150
1,179
10
1
2
246,269
0
W
Bacchus
14,415
1,201
24
2
1
253,493
1
L
Zeus
13,834
1,153
46
4
3
236,237
0
L
Poseidon
11,156
930
44
4
0
205,834
3
L
Danzaburou
13,564
1,130
82
7
3
235,755
0
L
Chang'e
10,662
889
21
2
0
194,345
0
W
Neith
13,363
1,114
56
5
0
198,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role