Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
LordOfWaste
Amaterasu
Level 26
God Stats
6W - 0L
1,874 SR
Queue Stats
35W - 24L
1,479 Elo+
Party 1
Team Averages
Level 102
1,625 SR
1,493 Elo+

VS

Team Averages
Level 72
1,476 SR
1,392 Elo+
Cthulhu
Cthulhu
Groetus
Cthulhu
Level 40
God Stats
1W - 1L
1,514 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 2
Heimdallr
Heimdallr
YOLOKING774
Heimdallr
Level 142
God Stats
3W - 7L
1,486 SR
Queue Stats
103W - 124L
1,457 Elo+
Solo
Eset
Eset
degregorio99
Eset
Level 35
God Stats
1W - 1L
1,428 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
13 / 0 / 4
9,666
879
13,281
6,161
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
13
2 / 2 / 14
8,622
784
7,458
11,104
9,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
LordOfWaste
Amaterasu
12
3 / 2 / 14
8,948
813
4,825
11,443
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Groetus
Cthulhu
10
0 / 5 / 4
6,529
594
8,826
12,479
8,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
YOLOKING774
Heimdallr
10
4 / 8 / 0
7,576
689
9,397
11,850
4,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

10
0 / 5 / 4
6,451
586
1,406
6,462
2,033
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
4
4
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
13
0
4
15
W
Atlas
 
Atlas
2
2
14
4.5
L
Cthulhu
Groetus
Cthulhu
0
5
4
0.4
W
Amaterasu
LordOfWaste
Amaterasu
3
2
14
5
L
Heimdallr
YOLOKING774
Heimdallr
4
8
0
0.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
19,629
28,708
Taken
30,791
21,053
Mitigated
14,295
12,310
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,281
1,836
2,850
2,346
6,161
2,333
1,117
1,986
4,071
42,939
0
W
Atlas
 
Atlas
7,458
2,027
1,462
1,430
11,104
9,769
558
3,632
7,055
20,319
0
L
Cthulhu
Groetus
Cthulhu
8,826
597
0
2,812
12,479
8,027
0
8,711
3,768
20,861
0
W
Amaterasu
LordOfWaste
Amaterasu
4,825
1,915
0
4,222
11,443
8,951
1,311
4,163
6,903
0
13,133
L
Heimdallr
YOLOKING774
Heimdallr
9,397
5,268
0
1,346
11,850
4,235
0
7,669
4,181
0
28,582
L
1,406
103
241
735
6,462
2,033
0
4,687
1,775
5,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,236
Gold Earned
20,556
117
Minions Killed
89
6
Camps Cleared
3
664,277
Distance Traveled
525,166
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,666
879
79
7
3
211,980
2
W
Atlas
8,622
784
19
2
2
206,904
3
L
Cthulhu
6,529
594
29
3
2
182,152
0
W
Amaterasu
8,948
813
19
2
1
245,393
0
L
Heimdallr
7,576
689
49
4
1
170,282
0
L
Eset
6,451
586
11
1
0
172,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role