Player Matchup

Odin
Odin
Just Equinox
Odin
Level 105
God Stats
9W - 1L
2,038 SR
Queue Stats
293W - 313L
1,469 Elo+
Solo
Rama
Rama
PAPA TENDER
Rama
Level 105
God Stats
1W - 2L
1,319 SR
Queue Stats
60W - 73L
1,357 Elo+
Solo
The Morrigan
The Morrigan
Vn0m__Broski
The Morrigan
Level 125
God Stats
2W - 2L
1,315 SR
Queue Stats
100W - 89L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
Vn0m__Yetti
Nu Wa
Level 108
God Stats
5W - 1L
1,553 SR
Queue Stats
90W - 68L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
lLanky Kongl
Baron Samedi
Level 144
God Stats
10W - 5L
1,494 SR
Queue Stats
340W - 355L
1,457 Elo+
Solo
Team Averages
Level 117
1,544 SR
1,468 Elo+

VS

Team Averages
Level 96
1,599 SR
1,496 Elo+
Achilles
Achilles
BASEGODxBROHAM
Achilles
Level 147
God Stats
1W - 3L
1,454 SR
Queue Stats
104W - 122L
1,478 Elo+
Solo
Olorun
Olorun
Big_Daddy_Hawkes
Olorun
Level 47
God Stats
5W - 5L
1,815 SR
Queue Stats
220W - 231L
1,444 Elo+
Solo
Osiris
Osiris
Jamesonizlife
Osiris
Level 57
God Stats
5W - 4L
1,694 SR
Queue Stats
153W - 153L
1,525 Elo+
Solo
Ne Zha
Ne Zha
donjulio69
Ne Zha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 102L
1,584 Elo+
Solo
Baba Yaga
Baba Yaga
xsoulnightx
Baba Yaga
Level 128
God Stats
7W - 4L
1,533 SR
Queue Stats
226W - 231L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 19
11,001
846
12,988
20,143
18,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 4 / 12
10,692
822
12,185
13,153
5,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Vn0m__Broski
The Morrigan
16
6 / 4 / 13
10,352
796
15,420
9,755
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 3 / 13
12,155
935
22,772
16,795
6,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
lLanky Kongl
Baron Samedi
16
2 / 4 / 18
9,977
767
13,335
15,653
7,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 7 / 5
8,590
661
12,186
20,854
19,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
7 / 7 / 9
10,592
815
8,721
17,979
6,861
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 6 / 8
9,492
730
12,863
18,896
15,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
donjulio69
Ne Zha
16
4 / 4 / 10
10,291
792
10,080
13,422
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
xsoulnightx
Baba Yaga
16
2 / 5 / 11
9,666
744
15,653
16,791
6,677
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
61
29
Kills
18
18
Deaths
29
75
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
7
5
0.64
L
7
7
9
1.64
L
3
6
8
1.17
W
5
3
19
4.83
W
5
4
12
2.75
W
The Morrigan
Vn0m__Broski
The Morrigan
6
4
13
3.13
W
11
3
13
5.83
L
Ne Zha
donjulio69
Ne Zha
4
4
10
2.25
W
Baron Samedi
lLanky Kongl
Baron Samedi
2
4
18
2.75
L
Baba Yaga
xsoulnightx
Baba Yaga
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,700
Damage
59,503
75,499
Taken
87,942
42,084
Mitigated
54,569
30,250
Healing
31,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
12,186
1,837
1,245
4,752
20,854
19,751
20
11,830
9,024
0
25,624
L
8,721
2,462
4,509
6,360
17,979
6,861
824
11,114
6,865
36,574
0
L
12,863
2,147
910
2,578
18,896
15,593
120
10,547
8,349
0
23,709
W
12,988
476
2,972
3,104
20,143
18,541
80
6,534
12,699
0
22,132
W
12,185
6,766
1,380
2,598
13,153
5,037
2,852
4,292
8,508
0
34,101
W
The Morrigan
Vn0m__Broski
The Morrigan
15,420
2,791
1,591
1,320
9,755
3,910
838
2,446
7,033
23,157
0
W
22,772
10,237
747
3,835
16,795
6,916
1,738
5,834
10,574
45,084
0
L
Ne Zha
donjulio69
Ne Zha
10,080
1,289
997
3,836
13,422
5,687
209
7,694
5,728
0
26,110
W
Baron Samedi
lLanky Kongl
Baron Samedi
13,335
516
7,335
5,368
15,653
7,680
824
5,216
10,017
23,448
0
L
Baba Yaga
xsoulnightx
Baba Yaga
15,653
540
1,778
4,897
16,791
6,677
673
10,556
6,235
42,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,177
Gold Earned
48,631
132
Minions Killed
160
0
Camps Cleared
0
1,295,987
Distance Traveled
1,206,070
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,590
661
19
1
0
223,569
1
L
Olorun
10,592
815
48
4
0
241,182
0
L
Osiris
9,492
730
16
1
0
244,765
1
W
Odin
11,001
846
15
1
0
282,253
0
W
Rama
10,692
822
44
3
0
255,736
0
W
The Morrigan
10,352
796
12
1
0
236,899
0
W
Nu Wa
12,155
935
47
4
0
252,134
0
L
Ne Zha
10,291
792
32
2
0
241,786
0
W
Baron Samedi
9,977
767
14
1
0
268,965
2
L
Baba Yaga
9,666
744
45
3
0
254,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role