Player Matchup

Cabrakan
Cabrakan
Chris das Schaf
Cabrakan
Level 160
God Stats
12W - 9L
1,619 SR
Queue Stats
382W - 318L
1,584 Elo+
Party 1
Awilix
Awilix
FCG Savage
Awilix
Level 119
God Stats
12W - 15L
1,587 SR
Queue Stats
694W - 602L
1,571 Elo+
Party 1
Olorun
Olorun
MovesLikeBaggi
Olorun
Level 139
God Stats
3W - 1L
1,598 SR
Queue Stats
100W - 93L
1,596 Elo+
Party 1
Bastet
Bastet
MovesLikeLao
Bastet
Level 146
God Stats
52W - 22L
1,789 SR
Queue Stats
204W - 192L
1,561 Elo+
Party 1
Osiris
Osiris
MovesLikeMaccao
Osiris
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,576 Elo+
Party 1
Team Averages
Level 138
1,618 SR
1,578 Elo+

VS

Team Averages
Level 123
1,529 SR
1,590 Elo+
Gilgamesh
Gilgamesh
Buerste61
Gilgamesh
Level 147
God Stats
0W - 2L
1,314 SR
Queue Stats
225W - 209L
1,576 Elo+
Party 3
Merlin
Merlin
LoM_aCiD_wA
Merlin
Level 55
God Stats
6W - 4L
1,715 SR
Queue Stats
258W - 185L
1,610 Elo+
Solo
Artemis
Artemis
Ranger__06
Artemis
Level 147
God Stats
4W - 9L
1,465 SR
Queue Stats
39W - 35L
1,610 Elo+
Party 2
Athena
Athena
super_ale94
Athena
Level 109
God Stats
18W - 14L
1,656 SR
Queue Stats
64W - 55L
1,613 Elo+
Party 2
Atlas
Atlas
vlRazr
Atlas
Level 156
God Stats
4W - 5L
1,495 SR
Queue Stats
209W - 221L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
5 / 3 / 2
9,351
668
7,022
10,958
9,487
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Awilix
FCG Savage
Awilix
16
8 / 0 / 4
9,548
682
9,583
9,130
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 0 / 3
9,232
659
8,266
7,490
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
15
7 / 0 / 4
9,333
667
12,269
10,384
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 8
7,604
543
6,125
8,952
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buerste61
Gilgamesh
13
2 / 6 / 2
7,365
526
10,358
13,377
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
11
0 / 6 / 0
6,506
465
3,524
8,486
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Ranger__06
Artemis
12
1 / 6 / 1
6,729
481
3,678
9,811
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
9
1 / 4 / 1
5,830
416
2,114
14,480
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Atlas
vlRazr
Atlas
13
1 / 3 / 1
6,800
486
4,056
8,313
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
25
Kills
5
5
Deaths
25
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Buerste61
Gilgamesh
2
6
2
0.5
W
Cabrakan
5
3
2
2
W
Awilix
FCG Savage
Awilix
8
0
4
10
L
Merlin
0
6
0
0
W
3
0
3
4.5
W
Bastet
7
0
4
9
W
2
2
8
3
L
Artemis
Ranger__06
Artemis
1
6
1
0.25
L
Athena
1
4
1
0.38
L
Atlas
vlRazr
Atlas
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,265
Damage
23,730
46,914
Taken
54,467
27,953
Mitigated
25,003
22,142
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Buerste61
Gilgamesh
10,358
3,867
0
3,306
13,377
4,616
0
2,216
11,007
0
46,430
W
Cabrakan
7,022
1,169
0
2,781
10,958
9,487
162
2,539
8,368
51,707
0
W
Awilix
FCG Savage
Awilix
9,583
4,366
0
4,138
9,130
3,110
0
2,653
6,377
0
67,556
L
Merlin
3,524
181
0
599
8,486
2,095
0
1,159
7,024
36,768
0
W
8,266
4,710
136
5,574
7,490
3,839
2,491
726
6,764
62,522
10,084
W
Bastet
12,269
3,054
0
6,244
10,384
4,744
496
2,024
8,148
0
63,740
W
6,125
793
393
2,876
8,952
6,773
709
1,185
7,746
1,583
19,030
L
Artemis
Ranger__06
Artemis
3,678
1,173
0
1,944
9,811
2,857
0
3,104
6,619
0
33,763
L
Athena
2,114
178
0
2,353
14,480
10,449
0
4,404
9,869
12,036
0
L
Atlas
vlRazr
Atlas
4,056
1,230
0
1,199
8,313
4,986
0
3,766
4,547
29,851
4,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,068
Gold Earned
33,230
539
Minions Killed
333
0
Camps Cleared
0
1,519,356
Distance Traveled
1,295,377
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,365
526
88
6
0
263,395
2
W
Cabrakan
9,351
668
133
10
0
239,912
2
W
Awilix
9,548
682
137
10
0
350,044
1
L
Merlin
6,506
465
91
7
0
228,934
5
W
Olorun
9,232
659
138
10
0
266,136
2
W
Bastet
9,333
667
104
7
0
332,923
5
W
Osiris
7,604
543
27
2
0
330,341
2
L
Artemis
6,729
481
66
5
0
233,402
1
L
Athena
5,830
416
21
2
0
290,618
1
L
Atlas
6,800
486
67
5
0
279,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role