Player Matchup

Mulan
Mulan
ImyNate
Mulan
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
141W - 150L
1,541 Elo+
Party 3
Sol
Sol
Jueken1
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Loki
Loki
TrashBoi9941
Loki
Level 35
God Stats
6W - 3L
1,702 SR
Queue Stats
124W - 127L
1,493 Elo+
Party 1
Xbalanque
Xbalanque
hokagejessica
Xbalanque
Level 120
God Stats
17W - 14L
1,595 SR
Queue Stats
446W - 422L
1,507 Elo+
Party 1
Bacchus
Bacchus
navyboimatt
Bacchus
Level 106
God Stats
18W - 21L
1,438 SR
Queue Stats
735W - 705L
1,474 Elo+
Party 1
Team Averages
Level 84
1,547 SR
1,503 Elo+

VS

Team Averages
Level 61
1,510 SR
1,385 Elo+
Merlin
Merlin
BEASTMODEDJE
Merlin
Level 86
God Stats
7W - 7L
1,525 SR
Queue Stats
153W - 157L
1,402 Elo+
Party 2
Kali
Kali
Itg_Ultimate
Kali
Level 107
God Stats
4W - 5L
1,509 SR
Queue Stats
97W - 110L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
LTM_Kolin
Danzaburou
Level 15
God Stats
3W - 7L
1,435 SR
Queue Stats
13W - 13L
1,422 Elo+
Party 2
Amaterasu
Amaterasu
MaxWasNotHere
Amaterasu
Level 29
God Stats
8W - 7L
1,520 SR
Queue Stats
69W - 80L
1,363 Elo+
Party 2
Baron Samedi
Baron Samedi
dFuZe_Rayshun
Baron Samedi
Level 68
God Stats
7W - 9L
1,562 SR
Queue Stats
206W - 230L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ImyNate
Mulan
7
2 / 0 / 0
4,601
767
676
1,220
455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
6
0 / 1 / 0
3,883
647
2,053
2,290
497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 0 / 0
3,621
604
239
2,511
543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xbalanque
hokagejessica
Xbalanque
7
1 / 0 / 1
3,916
653
1,953
1,927
477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
navyboimatt
Bacchus
6
1 / 0 / 0
3,893
649
1,446
1,855
998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 0 / 1
3,688
615
897
2,124
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 0
3,832
639
946
2,501
631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
LTM_Kolin
Danzaburou
4
0 / 2 / 0
2,988
498
400
3,133
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
MaxWasNotHere
Amaterasu
6
0 / 2 / 0
3,392
565
538
2,559
1,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
dFuZe_Rayshun
Baron Samedi
3
0 / 0 / 0
2,942
490
90
1,428
463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
1
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
0
1
0.5
W
Mulan
ImyNate
Mulan
2
0
0
2
L
1
0
0
1
W
Sol
0
1
0
0
L
Danzaburou
LTM_Kolin
Danzaburou
0
2
0
0
L
Amaterasu
MaxWasNotHere
Amaterasu
0
2
0
0
W
0
0
0
0
L
Baron Samedi
dFuZe_Rayshun
Baron Samedi
0
0
0
0
W
Xbalanque
hokagejessica
Xbalanque
1
0
1
1.5
W
Bacchus
navyboimatt
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,367
Damage
2,871
9,803
Taken
11,745
2,970
Mitigated
3,596
4,932
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
897
0
0
1,335
2,124
659
0
1,664
460
15,302
0
W
Mulan
ImyNate
Mulan
676
423
0
677
1,220
455
0
0
1,164
0
16,178
L
946
516
0
1,623
2,501
631
0
389
2,112
0
11,879
W
Sol
2,053
753
0
1,061
2,290
497
0
734
1,426
19,149
0
L
Danzaburou
LTM_Kolin
Danzaburou
400
231
0
519
3,133
626
0
1,094
2,039
0
6,169
L
Amaterasu
MaxWasNotHere
Amaterasu
538
313
0
98
2,559
1,217
0
0
2,504
0
7,702
W
239
68
0
1,703
2,511
543
0
13
2,478
0
13,553
L
Baron Samedi
dFuZe_Rayshun
Baron Samedi
90
24
0
830
1,428
463
0
352
1,076
3,797
0
W
Xbalanque
hokagejessica
Xbalanque
1,953
973
0
846
1,927
477
47
0
1,927
0
18,132
W
Bacchus
navyboimatt
Bacchus
1,446
262
0
645
1,855
998
0
90
1,765
8,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,914
Gold Earned
16,842
169
Minions Killed
118
0
Camps Cleared
0
579,110
Distance Traveled
490,915
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,688
615
31
5
0
115,085
1
W
Mulan
4,601
767
44
7
0
115,949
0
L
Kali
3,832
639
42
7
0
118,859
2
W
Sol
3,883
647
41
7
0
110,224
0
L
Danzaburou
2,988
498
15
3
0
96,436
0
L
Amaterasu
3,392
565
26
4
0
112,484
0
W
Loki
3,621
604
34
6
0
133,063
1
L
Baron Samedi
2,942
490
4
1
0
48,051
0
W
Xbalanque
3,916
653
37
6
0
101,061
0
W
Bacchus
3,893
649
13
2
0
118,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role