Player Matchup

Achilles
Achilles
Gold II
Elixil
Achilles
Gold II
Level 114
God Stats
99W - 77L
1,659 SR
Queue Stats
530W - 580L
1,634 MMR
Solo
Zeus
Zeus
Platinum III
o 1nDone o
Zeus
Platinum III
Level 159
God Stats
35W - 30L
1,632 SR
Queue Stats
112W - 116L
1,724 MMR
Party 2
Bastet
Bastet
Gold II
xBatt1eRif1e
Bastet
Gold II
Level 149
God Stats
4W - 2L
1,675 SR
Queue Stats
181W - 191L
1,613 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,655 SR
1,657 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,610 SR
1,711 MMR
Cthulhu
Cthulhu
Bronze III
Alastor_Seynire
Cthulhu
Bronze III
Level 125
God Stats
1W - 0L
1,619 SR
Queue Stats
2W - 0L
1,533 MMR
Solo
Chiron
Chiron
Platinum II
Jeffao_sp
Chiron
Platinum II
Level 158
God Stats
1W - 2L
1,611 SR
Queue Stats
53W - 45L
1,919 MMR
Party 1
Chang'e
Chang'e
Platinum II
airesnetto
Chang'e
Platinum II
Level 149
God Stats
115W - 95L
1,599 SR
Queue Stats
575W - 614L
1,681 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Elixil
Achilles
15
2 / 6 / 6
11,796
590
15,107
21,527
22,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 5 / 5
12,963
648
22,405
13,977
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
17
5 / 2 / 7
12,969
648
19,746
18,824
6,459
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
GebAthenaScyllaAphroditeGilgamesh

VS

Bans
ArtioAwilixVulcanKumbhakarnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 10
12,158
608
13,892
24,013
24,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Jeffao_sp
Chiron
18
6 / 4 / 7
13,796
690
17,573
21,281
8,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
airesnetto
Chang'e
17
6 / 3 / 5
13,548
677
13,238
20,310
8,870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
12
Kills
13
13
Deaths
12
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
5
10
1.2
L
Achilles
Elixil
Achilles
2
6
6
0.83
W
Chiron
Jeffao_sp
Chiron
6
4
7
2.38
W
Chang'e
airesnetto
Chang'e
6
3
5
2.83
L
5
5
5
1.5
L
Bastet
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,258
Damage
44,703
54,328
Taken
65,604
34,943
Mitigated
41,731
8,915
Healing
21,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,892
901
869
3,002
24,013
24,001
190
10,184
12,653
33,697
0
L
Achilles
Elixil
Achilles
15,107
2,730
0
3,128
21,527
22,924
34
9,028
11,750
561
41,325
W
Chiron
Jeffao_sp
Chiron
17,573
6,932
754
7,222
21,281
8,860
2,148
5,869
14,626
0
66,296
W
Chang'e
airesnetto
Chang'e
13,238
223
2,232
7,769
20,310
8,870
414
5,374
13,976
40,698
0
L
22,405
519
0
3,499
13,977
5,560
599
7,959
5,830
69,941
0
L
Bastet
19,746
3,478
0
2,288
18,824
6,459
835
8,981
9,276
0
42,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
39,502
216
Minions Killed
258
8
Camps Cleared
7
1,138,191
Distance Traveled
1,078,920
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,158
608
61
3
1
363,862
6
L
Achilles
11,796
590
36
2
4
365,622
3
W
Chiron
13,796
690
134
7
4
340,244
4
W
Chang'e
13,548
677
63
3
2
374,814
2
L
Zeus
12,963
648
129
6
3
336,814
3
L
Bastet
12,969
648
51
3
1
435,755
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role