Player Matchup

Atlas
Atlas
DARKMASTER999
Atlas
Level 124
God Stats
3W - 6L
1,442 SR
Queue Stats
4W - 6L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Inugamii-
Morgan Le Fay
Level 101
God Stats
7W - 8L
1,601 SR
Queue Stats
164W - 175L
1,464 Elo+
Party 3
Gilgamesh
Gilgamesh
KenGremory
Gilgamesh
Level 113
God Stats
11W - 6L
1,705 SR
Queue Stats
226W - 241L
1,470 Elo+
Party 3
Mercury
Mercury
MackDaddyGurth
Mercury
Level 103
God Stats
10W - 9L
1,583 SR
Queue Stats
54W - 38L
1,550 Elo+
Party 2
Fenrir
Fenrir
Tiny_Jester14
Fenrir
Level 85
God Stats
1W - 1L
1,646 SR
Queue Stats
50W - 39L
1,509 Elo+
Party 2
Team Averages
Level 105
1,595 SR
1,489 Elo+

VS

Team Averages
Level 117
1,597 SR
1,532 Elo+
Kali
Kali
DZypher64
Kali
Level 131
God Stats
2W - 0L
1,855 SR
Queue Stats
135W - 110L
1,566 Elo+
Party 1
Mulan
Mulan
FreshHotdogs
Mulan
Level 129
God Stats
1W - 2L
1,339 SR
Queue Stats
359W - 339L
1,610 Elo+
Solo
Zeus
Zeus
NewM3rkHype
Zeus
Level 106
God Stats
26W - 7L
1,796 SR
Queue Stats
133W - 136L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PG x Deadshot
Ah Muzen Cab
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 77L
1,491 Elo+
Solo
Geb
Geb
Slade_Einzbern
Geb
Level 152
God Stats
3W - 0L
1,493 SR
Queue Stats
76W - 58L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 3
10,051
479
8,836
17,538
8,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Inugamii-
Morgan Le Fay
18
5 / 8 / 4
11,078
528
6,685
16,194
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
KenGremory
Gilgamesh
15
7 / 7 / 5
10,508
500
15,478
20,393
7,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 8 / 3
9,940
473
10,321
20,682
8,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 11 / 6
8,667
413
8,913
18,843
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
6 / 7 / 6
12,050
574
10,773
20,031
10,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 3 / 14
11,704
557
19,254
23,255
20,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
10 / 5 / 7
12,556
598
20,554
12,632
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
PG x Deadshot
Ah Muzen Cab
18
11 / 3 / 11
12,205
581
15,604
13,570
5,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 2 / 21
11,136
530
7,712
15,281
19,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
19
Kills
37
37
Deaths
20
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Kali
6
7
6
1.29
W
7
3
14
4.67
L
Morgan Le Fay
Inugamii-
Morgan Le Fay
5
8
4
0.88
L
Gilgamesh
KenGremory
Gilgamesh
7
7
5
1.36
L
5
8
3
0.81
W
10
5
7
2.7
W
Ah Muzen Cab
PG x Deadshot
Ah Muzen Cab
11
3
11
5.5
W
3
2
21
6.75
L
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,233
Damage
73,897
93,650
Taken
84,769
36,914
Mitigated
61,320
18,587
Healing
25,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,836
2,205
0
4,247
17,538
8,871
304
4,892
12,225
58,402
0
W
Kali
10,773
4,847
0
6,796
20,031
10,511
1,319
3,215
16,816
0
94,992
W
19,254
2,861
1,123
7,979
23,255
20,824
405
6,393
16,862
0
61,007
L
Morgan Le Fay
Inugamii-
Morgan Le Fay
6,685
540
0
2,164
16,194
6,003
0
5,448
10,661
56,423
0
L
Gilgamesh
KenGremory
Gilgamesh
15,478
3,429
0
3,960
20,393
7,499
0
7,298
12,759
0
52,685
L
10,321
4,480
692
4,430
20,682
8,286
595
4,887
15,518
0
53,498
W
20,554
2,326
0
2,504
12,632
4,357
72
1,237
11,395
93,986
0
W
Ah Muzen Cab
PG x Deadshot
Ah Muzen Cab
15,604
5,474
0
3,618
13,570
5,701
2,714
2,131
11,439
0
97,989
W
7,712
694
0
3,140
15,281
19,927
351
2,545
12,736
21,140
0
L
8,913
2,824
18
3,076
18,843
6,255
285
5,803
12,860
0
38,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,244
Gold Earned
59,651
469
Minions Killed
518
0
Camps Cleared
0
1,923,888
Distance Traveled
2,017,868
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,051
479
131
6
0
381,919
2
W
Kali
12,050
574
122
6
0
411,967
3
W
Mulan
11,704
557
97
5
0
396,622
4
L
Morgan Le Fay
11,078
528
116
6
0
356,294
6
L
Gilgamesh
10,508
500
71
3
0
380,783
6
L
Mercury
9,940
473
88
4
0
418,200
4
W
Zeus
12,556
598
119
6
0
400,270
9
W
Ah Muzen Cab
12,205
581
152
7
0
395,417
2
W
Geb
11,136
530
28
1
0
413,592
7
L
Fenrir
8,667
413
63
3
0
386,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role