Player Matchup

Achilles
Achilles
AntiSycho
Achilles
Level 83
God Stats
29W - 29L
1,521 SR
Queue Stats
300W - 315L
1,482 Elo+
Solo
Sol
Sol
Just4Shiggles
Sol
Level 142
God Stats
52W - 62L
1,479 SR
Queue Stats
1,549W - 1,710L
1,361 Elo+
Solo
Hachiman
Hachiman
Raxemix
Hachiman
Level 98
God Stats
1W - 1L
1,333 SR
Queue Stats
23W - 25L
1,369 Elo+
Solo
Geb
Geb
Sinisist
Geb
Level 126
God Stats
0W - 2L
1,360 SR
Queue Stats
479W - 498L
1,441 Elo+
Solo
Pele
Pele
Smoky Amy
Pele
Level 63
God Stats
7W - 16L
1,427 SR
Queue Stats
188W - 209L
1,353 Elo+
Solo
Team Averages
Level 102
1,424 SR
1,402 Elo+

VS

Team Averages
Level 71
1,580 SR
1,368 Elo+
Nu Wa
Nu Wa
AbaTheObject
Nu Wa
Level 69
God Stats
10W - 9L
1,523 SR
Queue Stats
46W - 62L
1,368 Elo+
Solo
Atlas
Atlas
B1ack Cobra
Atlas
Level 39
God Stats
2W - 7L
1,497 SR
Queue Stats
13W - 20L
1,212 Elo+
Solo
Chaac
Chaac
BlackKaiserr
Chaac
Level 66
God Stats
1W - 1L
1,566 SR
Queue Stats
59W - 67L
1,459 Elo+
Party 1
Freya
Freya
Buibear
Freya
Level 91
God Stats
1W - 0L
1,812 SR
Queue Stats
18W - 24L
1,381 Elo+
Party 1
Bacchus
Bacchus
TMILLY
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AntiSycho
Achilles
11
1 / 5 / 2
6,485
649
4,692
10,312
9,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 2
7,672
767
10,325
7,077
1,804
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Raxemix
Hachiman
13
2 / 4 / 2
7,415
742
5,510
8,591
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 3
6,988
699
9,106
9,733
9,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
15
2 / 3 / 3
8,094
809
6,125
12,130
4,640
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 10
8,784
878
9,053
5,704
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 12
8,128
813
6,094
11,995
9,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 4 / 14
8,919
892
8,453
12,758
8,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
Buibear
Freya
13
4 / 2 / 4
7,703
770
5,343
5,338
1,990
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
TMILLY
Bacchus
15
4 / 1 / 11
8,978
898
6,805
10,526
13,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
9
Kills
20
20
Deaths
9
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Achilles
AntiSycho
Achilles
1
5
2
0.4
W
2
1
12
8
W
5
4
14
3
W
Freya
Buibear
Freya
4
2
4
3
L
2
3
2
1
L
Hachiman
Raxemix
Hachiman
2
4
2
0.75
L
2
5
3
0.7
L
Pele
2
3
3
1.17
W
Bacchus
TMILLY
Bacchus
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,758
Damage
35,748
47,843
Taken
46,321
28,871
Mitigated
36,105
5,970
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,053
2,656
1,184
971
5,704
2,157
72
2,739
2,925
29,154
0
L
Achilles
AntiSycho
Achilles
4,692
1,271
0
719
10,312
9,832
12
5,714
4,598
0
8,928
W
6,094
2,285
1,479
4,410
11,995
9,422
562
4,373
6,955
15,908
0
W
8,453
1,117
0
2,985
12,758
8,555
540
6,104
6,247
142
27,279
W
Freya
Buibear
Freya
5,343
2,036
0
1,328
5,338
1,990
0
2,162
3,107
15,409
0
L
10,325
2,812
0
1,933
7,077
1,804
733
5,666
1,411
35,145
0
L
Hachiman
Raxemix
Hachiman
5,510
1,872
0
846
8,591
2,987
24
5,278
3,313
0
23,266
L
9,106
238
441
1,404
9,733
9,608
60
4,257
5,476
19,156
0
L
Pele
6,125
1,411
0
627
12,130
4,640
0
6,758
5,372
0
32,014
W
Bacchus
TMILLY
Bacchus
6,805
1,267
0
1,556
10,526
13,981
725
3,495
6,705
18,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,654
Gold Earned
42,512
210
Minions Killed
166
7
Camps Cleared
6
954,580
Distance Traveled
940,025
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,784
878
51
5
1
197,260
2
L
Achilles
6,485
649
15
2
1
171,127
0
W
Atlas
8,128
813
15
2
0
200,432
0
W
Chaac
8,919
892
47
5
2
204,757
2
W
Freya
7,703
770
29
3
2
145,146
1
L
Sol
7,672
767
61
6
1
176,325
4
L
Hachiman
7,415
742
41
4
0
190,077
2
L
Geb
6,988
699
18
2
0
201,361
1
L
Pele
8,094
809
75
8
5
215,690
0
W
Bacchus
8,978
898
24
2
1
192,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role