Player Matchup

Amaterasu
Amaterasu
Arriya
Amaterasu
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cacikci
Charybdis
Level 69
God Stats
3W - 1L
1,821 SR
Queue Stats
11W - 13L
1,441 Elo+
Solo
Camazotz
Camazotz
Cestrin
Camazotz
Level 118
God Stats
2W - 1L
1,281 SR
Queue Stats
10W - 9L
1,402 Elo+
Solo
Bacchus
Bacchus
Nomak12
Bacchus
Level 86
God Stats
25W - 17L
1,526 SR
Queue Stats
41W - 40L
1,423 Elo+
Solo
Scylla
Scylla
Psÿlo
Scylla
Level 125
God Stats
50W - 53L
1,469 SR
Queue Stats
463W - 535L
1,414 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,436 Elo+

VS

Team Averages
Level 77
1,453 SR
1,320 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gayter
Ah Muzen Cab
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,066 Elo+
Party 1
Nu Wa
Nu Wa
RespectTheGanja
Nu Wa
Level 123
God Stats
5W - 5L
1,550 SR
Queue Stats
652W - 735L
1,471 Elo+
Solo
Hachiman
Hachiman
XCanari043veRX
Hachiman
Level 61
God Stats
12W - 14L
1,466 SR
Queue Stats
184W - 212L
1,377 Elo+
Solo
Thor
Thor
cancitron
Thor
Level 69
God Stats
1W - 6L
1,248 SR
Queue Stats
9W - 16L
1,388 Elo+
Solo
Hades
Hades
tunyaplotva
Hades
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 41L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arriya
Amaterasu
18
1 / 2 / 8
11,746
470
5,660
19,372
15,621
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Cacikci
Charybdis
20
8 / 6 / 12
14,267
571
17,097
21,459
8,127
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Cestrin
Camazotz
18
3 / 7 / 3
12,145
486
8,433
22,285
7,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Nomak12
Bacchus
19
10 / 3 / 11
13,077
523
14,295
18,564
23,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Psÿlo
Scylla
20
4 / 3 / 8
13,516
541
18,289
10,286
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gayter
Ah Muzen Cab
19
2 / 4 / 4
11,457
458
7,655
15,782
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 5 / 2
9,814
393
13,488
12,746
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
15
3 / 12 / 6
10,095
404
9,513
19,517
5,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
9
0 / 1 / 4
7,945
318
1,709
5,435
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 4 / 4
12,747
510
19,685
28,877
14,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
26
Kills
19
21
Deaths
26
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Arriya
Amaterasu
1
2
8
2.5
W
Charybdis
Cacikci
Charybdis
8
6
12
2.33
W
Camazotz
Cestrin
Camazotz
3
7
3
0.64
L
Ah Muzen Cab
Gayter
Ah Muzen Cab
2
4
4
1
W
Bacchus
Nomak12
Bacchus
10
3
11
5.17
W
Scylla
Psÿlo
Scylla
4
3
8
2.67
L
5
5
2
1.2
L
Hachiman
3
12
6
0.5
L
Thor
0
1
4
2
L
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,774
Damage
52,050
91,966
Taken
82,357
59,785
Mitigated
33,773
28,765
Healing
26,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Arriya
Amaterasu
5,660
993
56
5,207
19,372
15,621
1,054
7,379
11,993
0
58,390
W
Charybdis
Cacikci
Charybdis
17,097
12,155
0
7,285
21,459
8,127
5,630
8,432
13,027
0
106,931
W
Camazotz
Cestrin
Camazotz
8,433
2,472
0
9,077
22,285
7,954
4,631
10,642
11,643
0
90,037
L
Ah Muzen Cab
Gayter
Ah Muzen Cab
7,655
3,283
0
6,421
15,782
5,824
880
7,235
8,403
0
77,804
W
Bacchus
Nomak12
Bacchus
14,295
1,041
516
3,869
18,564
23,975
1,097
6,356
12,208
43,696
0
W
Scylla
Psÿlo
Scylla
18,289
1,023
0
2,755
10,286
4,108
1,458
4,933
5,353
91,916
0
L
13,488
2,693
0
3,830
12,746
6,628
0
4,816
7,862
54,537
0
L
Hachiman
9,513
3,349
0
1,516
19,517
5,785
966
6,761
12,690
0
50,284
L
Thor
1,709
341
0
2,119
5,435
1,381
0
893
4,480
0
20,431
L
19,685
3,117
335
11,991
28,877
14,155
0
11,958
16,338
86,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,751
Gold Earned
52,058
649
Minions Killed
473
0
Camps Cleared
0
2,447,911
Distance Traveled
1,783,401
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,746
470
108
4
0
563,306
3
W
Charybdis
14,267
571
166
7
0
442,093
8
W
Camazotz
12,145
486
155
6
0
471,884
2
L
Ah Muzen Cab
11,457
458
156
6
0
439,575
1
W
Bacchus
13,077
523
47
2
0
486,951
6
W
Scylla
13,516
541
173
7
0
483,677
3
L
Nu Wa
9,814
393
60
2
0
344,213
8
L
Hachiman
10,095
404
71
3
0
379,350
0
L
Thor
7,945
318
42
2
0
206,820
3
L
Hades
12,747
510
144
6
0
413,443
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role