Player Matchup

Ne Zha
Ne Zha
KitKait
Ne Zha
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,394 Elo+
Party 1
Vulcan
Vulcan
PaterMortis1
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 1
Horus
Horus
Slamtown
Horus
Level 117
God Stats
3W - 1L
1,589 SR
Queue Stats
113W - 105L
1,464 Elo+
Party 1
Discordia
Discordia
ThiccPeachy
Discordia
Level 87
God Stats
0W - 4L
1,520 SR
Queue Stats
42W - 32L
1,523 Elo+
Party 1
Fenrir
Fenrir
Thicchardt
Fenrir
Level 62
God Stats
0W - 1L
1,307 SR
Queue Stats
24W - 27L
1,471 Elo+
Party 1
Team Averages
Level 68
1,483 SR
1,502 Elo+

VS

Team Averages
Level 62
1,472 SR
1,438 Elo+
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChefHumphrey
Ra
Level 68
God Stats
5W - 4L
1,590 SR
Queue Stats
179W - 185L
1,408 Elo+
Solo
Bakasura
Bakasura
PogGodGamer
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,444 Elo+
Solo
Vamana
Vamana
ShrewdBloom547
Vamana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,409 Elo+
Solo
Apollo
Apollo
kevynkoway23
Apollo
Level 27
God Stats
1W - 1L
1,268 SR
Queue Stats
39W - 53L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KitKait
Ne Zha
18
5 / 7 / 10
10,616
708
12,158
16,321
6,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
16
1 / 9 / 11
9,375
625
11,841
15,421
6,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Slamtown
Horus
18
4 / 2 / 10
10,934
729
4,160
21,545
19,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
ThiccPeachy
Discordia
19
6 / 2 / 7
10,048
670
19,504
9,197
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Thicchardt
Fenrir
16
3 / 9 / 11
9,469
631
13,282
23,694
15,441
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
8 / 5 / 9
11,524
768
14,511
9,294
4,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 2 / 16
13,869
925
30,635
15,477
7,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
PogGodGamer
Bakasura
17
7 / 2 / 5
11,294
753
8,599
10,201
3,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 4 / 20
11,326
755
12,693
16,927
15,719
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
15
3 / 6 / 10
10,120
675
8,155
16,235
5,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
89
19
Kills
29
29
Deaths
19
49
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
5
9
2.5
W
8
2
16
8
L
Ne Zha
KitKait
Ne Zha
5
7
10
1.43
L
Vulcan
1
9
11
0.72
W
Bakasura
PogGodGamer
Bakasura
7
2
5
4.75
W
3
4
20
3.25
L
Horus
Slamtown
Horus
4
2
10
4.5
L
Discordia
ThiccPeachy
Discordia
6
2
7
4.75
L
Fenrir
Thicchardt
Fenrir
3
9
11
0.94
W
Apollo
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,945
Damage
74,593
86,178
Taken
68,134
52,441
Mitigated
37,072
35,233
Healing
36,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,511
902
469
1,553
9,294
4,224
115
3,784
5,510
18,198
0
W
30,635
3,381
10,481
9,267
15,477
7,473
332
5,812
9,665
77,847
0
L
Ne Zha
KitKait
Ne Zha
12,158
2,773
1,557
1,862
16,321
6,744
68
9,703
6,408
0
19,197
L
Vulcan
11,841
2,118
150
750
15,421
6,422
270
9,100
6,277
30,027
0
W
Bakasura
PogGodGamer
Bakasura
8,599
6,072
591
2,785
10,201
3,933
955
4,456
5,745
0
10,200
W
12,693
4,293
1,177
3,972
16,927
15,719
704
9,653
7,274
793
24,678
L
Horus
Slamtown
Horus
4,160
2,424
11,282
12,708
21,545
19,786
113
9,804
11,036
0
13,310
L
Discordia
ThiccPeachy
Discordia
19,504
716
1,139
1,145
9,197
4,048
0
3,928
4,949
43,499
0
L
Fenrir
Thicchardt
Fenrir
13,282
3,193
1,644
2,996
23,694
15,441
426
13,018
10,231
0
23,830
W
Apollo
8,155
4,069
2,311
3,630
16,235
5,723
2,605
7,640
8,595
0
17,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,442
Gold Earned
58,133
132
Minions Killed
171
0
Camps Cleared
0
1,310,948
Distance Traveled
1,237,470
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,524
768
19
1
0
200,798
0
W
Ra
13,869
925
98
7
0
299,477
0
L
Ne Zha
10,616
708
15
1
0
232,833
2
L
Vulcan
9,375
625
47
3
0
224,565
0
W
Bakasura
11,294
753
17
1
0
181,201
0
W
Vamana
11,326
755
20
1
0
282,852
1
L
Horus
10,934
729
13
1
0
310,503
6
L
Discordia
10,048
670
40
3
0
299,922
1
L
Fenrir
9,469
631
17
1
0
243,125
0
W
Apollo
10,120
675
17
1
0
273,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role