Player Matchup

Chaac
Chaac
Arrakeen
Chaac
Level 64
God Stats
12W - 20L
1,418 SR
Queue Stats
53W - 74L
1,353 Elo+
Party 2
Charybdis
Charybdis
Azorkus
Charybdis
Level 125
God Stats
0W - 8L
1,089 SR
Queue Stats
112W - 153L
1,449 Elo+
Party 2
Cliodhna
Cliodhna
BRaYNzz
Cliodhna
Level 80
God Stats
10W - 19L
1,438 SR
Queue Stats
73W - 93L
1,430 Elo+
Party 2
Cerberus
Cerberus
ChesterTMWAC
Cerberus
Level 87
God Stats
26W - 33L
1,509 SR
Queue Stats
38W - 68L
1,436 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sidechainn
Morgan Le Fay
Level 145
God Stats
3W - 3L
1,625 SR
Queue Stats
235W - 254L
1,482 Elo+
Party 2
Team Averages
Level 100
1,416 SR
1,430 Elo+

VS

Team Averages
Level 127
1,478 SR
1,518 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Greyfu
Danzaburou
Level 106
God Stats
7W - 3L
1,620 SR
Queue Stats
344W - 300L
1,552 Elo+
Party 1
Bacchus
Bacchus
Mephisto669
Bacchus
Level 123
God Stats
1W - 2L
1,270 SR
Queue Stats
187W - 167L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arrakeen
Chaac
9
1 / 4 / 0
5,524
552
3,300
6,388
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Azorkus
Charybdis
9
2 / 3 / 1
5,619
562
3,755
5,965
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
BRaYNzz
Cliodhna
8
1 / 3 / 1
5,163
516
2,550
6,507
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
ChesterTMWAC
Cerberus
6
0 / 2 / 3
4,287
429
1,388
6,741
2,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Sidechainn
Morgan Le Fay
10
1 / 4 / 1
5,444
544
3,489
5,742
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
7 / 2 / 3
6,982
698
4,897
7,199
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
 
Hera
11
3 / 0 / 1
6,217
622
2,473
2,482
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
 
Gilgamesh
10
1 / 0 / 3
5,929
593
3,617
6,120
2,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Greyfu
Danzaburou
10
0 / 2 / 5
6,169
617
5,513
5,512
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Mephisto669
Bacchus
9
5 / 1 / 4
6,035
604
5,400
5,743
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
16
16
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
2
3
4.25
W
Hera
 
Hera
3
0
1
3.5
W
Gilgamesh
 
Gilgamesh
1
0
3
2.5
L
Chaac
Arrakeen
Chaac
1
4
0
0.25
L
Charybdis
Azorkus
Charybdis
2
3
1
0.83
L
Cliodhna
BRaYNzz
Cliodhna
1
3
1
0.5
L
Cerberus
ChesterTMWAC
Cerberus
0
2
3
0.75
W
Danzaburou
Greyfu
Danzaburou
0
2
5
1.25
W
Bacchus
Mephisto669
Bacchus
5
1
4
7
L
Morgan Le Fay
Sidechainn
Morgan Le Fay
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,482
Damage
21,900
31,343
Taken
27,056
11,706
Mitigated
10,434
7,897
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,897
1,032
0
3,836
7,199
2,123
0
316
6,698
0
34,080
W
Hera
 
Hera
2,473
947
0
868
2,482
661
1,267
680
1,670
30,414
0
W
Gilgamesh
 
Gilgamesh
3,617
1,389
0
734
6,120
2,903
720
944
4,874
0
25,844
L
Chaac
Arrakeen
Chaac
3,300
699
231
1,415
6,388
4,280
0
1,353
5,035
1,976
20,617
L
Charybdis
Azorkus
Charybdis
3,755
1,817
0
1,610
5,965
1,420
0
1,361
4,604
0
30,199
L
Cliodhna
BRaYNzz
Cliodhna
2,550
531
0
2,410
6,507
1,625
0
103
6,404
0
25,437
L
Cerberus
ChesterTMWAC
Cerberus
1,388
78
286
1,339
6,741
2,565
0
2,619
4,122
8,573
0
W
Danzaburou
Greyfu
Danzaburou
5,513
3,045
0
1,983
5,512
1,313
857
1,193
4,255
0
35,773
W
Bacchus
Mephisto669
Bacchus
5,400
883
0
1,204
5,743
3,434
29
1,790
3,885
12,348
0
L
Morgan Le Fay
Sidechainn
Morgan Le Fay
3,489
621
0
606
5,742
1,816
0
2,437
3,305
30,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
31,332
266
Minions Killed
275
0
Camps Cleared
0
897,570
Distance Traveled
1,032,013
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,982
698
78
8
0
215,204
2
W
Hera
6,217
622
68
7
0
200,042
5
W
Gilgamesh
5,929
593
51
5
0
194,669
4
L
Chaac
5,524
552
53
5
0
199,756
1
L
Charybdis
5,619
562
77
8
0
179,095
2
L
Cliodhna
5,163
516
56
6
0
202,058
4
L
Cerberus
4,287
429
18
2
0
137,448
3
W
Danzaburou
6,169
617
64
6
0
198,533
2
W
Bacchus
6,035
604
14
1
0
223,565
0
L
Morgan Le Fay
5,444
544
62
6
0
179,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role