Player Matchup

Cthulhu
Cthulhu
Oedipus9
Cthulhu
Level 29
God Stats
26W - 17L
1,226 SR
Queue Stats
197W - 191L
1,485 Elo+
Party 2
Skadi
Skadi
TheRealClips
Skadi
Level 27
God Stats
1W - 0L
1,606 SR
Queue Stats
11W - 6L
1,481 Elo+
Party 2
Vamana
Vamana
johnhvhbox
Vamana
Level 49
God Stats
16W - 8L
1,500 SR
Queue Stats
278W - 284L
1,495 Elo+
Party 2
Team Averages
Level 35
1,444 SR
1,487 Elo+

VS

Team Averages
Level 55
1,605 SR
1,363 Elo+
Sylvanus
Sylvanus
BackBee3
Sylvanus
Level 105
God Stats
3W - 2L
1,814 SR
Queue Stats
23W - 33L
1,394 Elo+
Party 1
Sol
Sol
Ionlyfeed1763
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,387 Elo+
Party 1
Fenrir
Fenrir
Ricz17
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Oedipus9
Cthulhu
16
4 / 5 / 13
12,556
785
13,436
23,981
28,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
7 / 8 / 7
12,074
755
13,818
13,678
5,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
johnhvhbox
Vamana
16
6 / 0 / 9
11,672
730
16,806
13,816
15,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BackBee3
Sylvanus
14
2 / 8 / 9
10,099
631
9,513
18,540
24,630
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 8
10,844
678
19,226
18,280
11,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Ricz17
Fenrir
14
6 / 8 / 4
10,644
665
9,550
18,666
8,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
17
Kills
13
13
Deaths
17
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BackBee3
Sylvanus
2
8
9
0.81
L
5
1
8
9
W
Cthulhu
Oedipus9
Cthulhu
4
5
13
2.1
L
Fenrir
Ricz17
Fenrir
6
8
4
1
W
7
8
7
1.31
W
Vamana
johnhvhbox
Vamana
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,060
Damage
38,289
51,475
Taken
55,486
49,792
Mitigated
44,299
13,352
Healing
14,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BackBee3
Sylvanus
9,513
3,073
1,937
3,163
18,540
24,630
0
4,275
14,265
21,536
0
L
19,226
4,209
0
6,270
18,280
11,393
272
6,782
11,498
59,692
5,734
W
Cthulhu
Oedipus9
Cthulhu
13,436
2,067
1,823
3,702
23,981
28,227
418
12,808
10,659
36,799
0
L
Fenrir
Ricz17
Fenrir
9,550
3,341
0
2,877
18,666
8,276
0
2,638
16,028
0
33,593
W
13,818
6,342
871
795
13,678
5,844
2,120
8,192
5,486
0
31,636
W
Vamana
johnhvhbox
Vamana
16,806
9,956
392
5,769
13,816
15,721
829
7,038
5,348
0
43,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,302
Gold Earned
31,587
141
Minions Killed
177
8
Camps Cleared
7
908,751
Distance Traveled
808,392
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,099
631
22
1
0
217,591
1
L
Sol
10,844
678
106
7
7
303,429
0
W
Cthulhu
12,556
785
48
3
2
298,356
2
L
Fenrir
10,644
665
49
3
0
287,372
4
W
Skadi
12,074
755
44
3
5
241,405
3
W
Vamana
11,672
730
49
3
1
368,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role