Player Matchup

Nu Wa
Nu Wa
Dhiogo_S
Nu Wa
Level 46
God Stats
18W - 13L
1,590 SR
Queue Stats
125W - 157L
1,315 Elo+
Party 1
Neith
Neith
Juh_ggernaut
Neith
Level 4
God Stats
1W - 2L
1,261 SR
Queue Stats
3W - 4L
1,200 Elo+
Party 1
Discordia
Discordia
botter_18
Discordia
Level 93
God Stats
5W - 11L
1,306 SR
Queue Stats
240W - 264L
1,323 Elo+
Party 1
Mulan
Mulan
katleen_larry
Mulan
Level 122
God Stats
15W - 11L
1,603 SR
Queue Stats
407W - 491L
1,445 Elo+
Party 1
Cliodhna
Cliodhna
ugli_fake
Cliodhna
Level 16
God Stats
4W - 3L
1,530 SR
Queue Stats
16W - 16L
1,378 Elo+
Party 1
Team Averages
Level 56
1,458 SR
1,332 Elo+

VS

Team Averages
Level 78
1,463 SR
1,432 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
KevinApuzzo
Cliodhna
Level 66
God Stats
3W - 3L
1,520 SR
Queue Stats
120W - 140L
1,402 Elo+
Party 2
Horus
Horus
TSM_ENZO_03
Horus
Level 88
God Stats
0W - 2L
1,317 SR
Queue Stats
215W - 224L
1,419 Elo+
Party 2
Hachiman
Hachiman
WinyGem25
Hachiman
Level 51
God Stats
6W - 11L
1,382 SR
Queue Stats
160W - 219L
1,371 Elo+
Solo
Yemoja
Yemoja
jonyc91
Yemoja
Level 65
God Stats
9W - 6L
1,598 SR
Queue Stats
60W - 59L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dhiogo_S
Nu Wa
15
3 / 3 / 13
9,523
529
15,154
8,370
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 6
7,240
402
5,895
6,140
2,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
botter_18
Discordia
14
2 / 7 / 7
8,641
480
8,141
10,757
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 1 / 9
9,996
555
14,991
19,373
17,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
ugli_fake
Cliodhna
15
8 / 2 / 6
9,916
551
11,409
11,479
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 6 / 3
9,838
547
10,682
14,310
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
KevinApuzzo
Cliodhna
13
3 / 7 / 6
8,486
471
6,442
14,199
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
8 / 3 / 3
9,462
526
10,926
15,885
12,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
WinyGem25
Hachiman
11
0 / 5 / 4
7,546
419
7,549
11,648
4,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
jonyc91
Yemoja
12
1 / 3 / 4
7,975
443
5,305
16,780
16,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
24
Kills
16
16
Deaths
24
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
3
0.92
W
Nu Wa
Dhiogo_S
Nu Wa
3
3
13
3.17
W
2
3
6
1.67
L
Cliodhna
KevinApuzzo
Cliodhna
3
7
6
0.86
L
8
3
3
3.17
L
Hachiman
WinyGem25
Hachiman
0
5
4
0.4
W
Discordia
botter_18
Discordia
2
7
7
0.79
L
Yemoja
jonyc91
Yemoja
1
3
4
1
W
9
1
9
13.5
W
Cliodhna
ugli_fake
Cliodhna
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,590
Damage
40,904
56,119
Taken
72,822
30,502
Mitigated
44,344
11,814
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,682
4,274
378
4,514
14,310
6,335
4,309
4,424
9,886
64,456
7,260
W
Nu Wa
Dhiogo_S
Nu Wa
15,154
2,795
0
871
8,370
2,991
2,781
3,840
4,530
54,045
0
W
5,895
2,353
0
967
6,140
2,486
0
1,794
4,346
0
22,448
L
Cliodhna
KevinApuzzo
Cliodhna
6,442
707
0
3,071
14,199
4,933
526
3,911
10,288
0
45,008
L
10,926
4,225
671
4,372
15,885
12,374
300
6,537
9,348
6,970
34,974
L
Hachiman
WinyGem25
Hachiman
7,549
3,347
0
1,310
11,648
4,301
31
4,246
7,402
0
40,424
W
Discordia
botter_18
Discordia
8,141
468
177
1,107
10,757
3,029
1,357
1,612
9,145
47,676
0
L
Yemoja
jonyc91
Yemoja
5,305
893
843
3,253
16,780
16,401
300
4,177
12,603
25,517
0
W
14,991
2,746
0
4,270
19,373
17,608
619
5,900
13,473
0
30,574
W
Cliodhna
ugli_fake
Cliodhna
11,409
1,099
343
4,079
11,479
4,388
0
3,404
8,075
0
62,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
43,307
337
Minions Killed
400
0
Camps Cleared
0
1,813,027
Distance Traveled
1,632,640
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,838
547
150
8
0
313,375
3
W
Nu Wa
9,523
529
90
5
0
350,412
0
W
Neith
7,240
402
36
2
0
316,228
1
L
Cliodhna
8,486
471
80
4
0
360,394
0
L
Horus
9,462
526
61
3
0
337,872
3
L
Hachiman
7,546
419
83
5
0
287,612
1
W
Discordia
8,641
480
71
4
0
332,794
0
L
Yemoja
7,975
443
26
1
0
333,387
2
W
Mulan
9,996
555
33
2
0
377,245
1
W
Cliodhna
9,916
551
107
6
0
436,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role