Player Matchup

Bakasura
Bakasura
BlaKDavil
Bakasura
Level 69
God Stats
7W - 2L
1,223 SR
Queue Stats
22W - 11L
1,388 Elo+
Party 3
Vulcan
Vulcan
Deokishisu
Vulcan
Level 88
God Stats
1W - 0L
1,562 SR
Queue Stats
13W - 9L
1,159 Elo+
Party 3
King Arthur
King Arthur
LunarBomber
King Arthur
Level 60
God Stats
3W - 1L
1,498 SR
Queue Stats
20W - 14L
1,391 Elo+
Party 3
Yemoja
Yemoja
MindSwallower
Yemoja
Level 46
God Stats
2W - 3L
1,385 SR
Queue Stats
107W - 144L
1,243 Elo+
Party 1
Izanami
Izanami
TheStingerGame
Izanami
Level 44
God Stats
23W - 18L
1,253 SR
Queue Stats
118W - 162L
1,224 Elo+
Party 1
Team Averages
Level 61
1,384 SR
1,281 Elo+

VS

Team Averages
Level 33
1,437 SR
1,290 Elo+
Da Ji
Da Ji
KitsuAnbu
Da Ji
Level 18
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 3L
1,085 Elo+
Party 2
Hera
Hera
Roxsas
Hera
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 159L
1,449 Elo+
Solo
Aphrodite
Aphrodite
VioletZaun
Aphrodite
Level 28
God Stats
5W - 5L
1,505 SR
Queue Stats
5W - 8L
1,282 Elo+
Party 2
Neith
Neith
YukenGo
Neith
Level 32
God Stats
1W - 2L
1,442 SR
Queue Stats
66W - 56L
1,547 Elo+
Party 2
Atlas
Atlas
abeses10
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlaKDavil
Bakasura
15
7 / 1 / 1
8,780
675
5,856
10,735
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Deokishisu
Vulcan
12
2 / 3 / 3
7,536
580
6,222
5,474
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
LunarBomber
King Arthur
12
5 / 1 / 1
7,854
604
3,954
6,805
4,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 1 / 3
7,385
568
5,140
6,407
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 5 / 3
6,687
514
7,363
8,877
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KitsuAnbu
Da Ji
8
0 / 5 / 1
5,620
432
1,613
8,652
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
Roxsas
Hera
12
2 / 5 / 0
7,597
584
4,535
8,094
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
VioletZaun
Aphrodite
11
0 / 2 / 8
7,065
543
1,599
8,144
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
YukenGo
Neith
12
7 / 3 / 1
7,289
561
11,586
12,121
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
abeses10
Atlas
9
1 / 4 / 0
5,934
456
1,510
6,791
2,296
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
18
Kills
10
11
Deaths
19
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BlaKDavil
Bakasura
7
1
1
7.5
W
Vulcan
Deokishisu
Vulcan
2
3
3
1.17
L
Da Ji
KitsuAnbu
Da Ji
0
5
1
0.1
W
King Arthur
LunarBomber
King Arthur
5
1
1
5.5
W
2
1
3
3.5
L
Hera
Roxsas
Hera
2
5
0
0.4
W
2
5
3
0.7
L
Aphrodite
VioletZaun
Aphrodite
0
2
8
2
L
Neith
YukenGo
Neith
7
3
1
2.5
L
Atlas
abeses10
Atlas
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,535
Damage
20,843
38,298
Taken
43,802
17,060
Mitigated
15,810
11,273
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BlaKDavil
Bakasura
5,856
4,358
0
4,867
10,735
4,747
0
471
10,228
0
57,865
W
Vulcan
Deokishisu
Vulcan
6,222
644
0
530
5,474
1,761
936
3,088
2,199
36,322
0
L
Da Ji
KitsuAnbu
Da Ji
1,613
777
0
2,392
8,652
2,408
0
421
7,919
0
25,368
W
King Arthur
LunarBomber
King Arthur
3,954
516
0
2,217
6,805
4,832
502
2,366
4,439
0
32,937
W
5,140
1,111
1,503
1,341
6,407
3,065
649
748
5,659
19,215
0
L
Hera
Roxsas
Hera
4,535
1,562
0
1,725
8,094
2,260
51
3,897
3,444
43,334
0
W
7,363
4,403
0
815
8,877
2,655
340
748
8,129
0
47,299
L
Aphrodite
VioletZaun
Aphrodite
1,599
751
3,111
5,158
8,144
5,405
324
3,049
5,055
10,557
0
L
Neith
YukenGo
Neith
11,586
5,032
0
3,598
12,121
3,441
952
3,500
8,243
0
52,666
L
Atlas
abeses10
Atlas
1,510
932
0
0
6,791
2,296
96
0
6,791
16,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,242
Gold Earned
33,505
371
Minions Killed
292
0
Camps Cleared
0
1,271,394
Distance Traveled
1,171,187
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,780
675
118
9
0
327,875
1
W
Vulcan
7,536
580
70
5
0
257,338
2
L
Da Ji
5,620
432
51
4
0
254,443
0
W
King Arthur
7,854
604
71
5
0
227,289
3
W
Yemoja
7,385
568
32
2
0
223,956
1
L
Hera
7,597
584
95
7
0
237,743
2
W
Izanami
6,687
514
80
6
0
234,936
1
L
Aphrodite
7,065
543
20
2
0
232,203
1
L
Neith
7,289
561
91
7
0
224,769
1
L
Atlas
5,934
456
35
3
0
222,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role