Player Matchup

Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
CuIex
Susano
Level 160
God Stats
2W - 5L
1,465 SR
Queue Stats
592W - 556L
1,569 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KH4Z3
Ah Muzen Cab
Level 125
God Stats
0W - 2L
1,504 SR
Queue Stats
306W - 342L
1,452 Elo+
Party 2
Bacchus
Bacchus
PokémonMasterO
Bacchus
Level 99
God Stats
3W - 3L
1,370 SR
Queue Stats
185W - 185L
1,526 Elo+
Solo
Horus
Horus
Tezssy
Horus
Level 115
God Stats
0W - 4L
1,579 SR
Queue Stats
211W - 234L
1,524 Elo+
Party 2
Team Averages
Level 132
1,483 SR
1,514 Elo+

VS

Team Averages
Level 111
1,545 SR
1,579 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nike
Nike
RottenRism
Nike
Level 117
God Stats
4W - 9L
1,621 SR
Queue Stats
460W - 453L
1,503 Elo+
Party 3
Nox
Nox
UndeadMaggot
Nox
Level 147
God Stats
3W - 3L
1,602 SR
Queue Stats
430W - 413L
1,527 Elo+
Party 3
Camazotz
Camazotz
elsapaz
Camazotz
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 9L
1,844 Elo+
Party 4
Medusa
Medusa
saintgucci69
Medusa
Level 116
God Stats
17W - 20L
1,500 SR
Queue Stats
585W - 549L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 6 / 1
7,540
444
5,240
9,192
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
CuIex
Susano
13
0 / 5 / 4
7,581
446
7,121
10,975
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
KH4Z3
Ah Muzen Cab
16
1 / 3 / 1
8,693
511
5,871
9,504
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 0
7,669
451
10,342
14,944
10,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Tezssy
Horus
11
2 / 1 / 1
7,682
452
5,091
13,233
12,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 2 / 5
9,869
581
16,190
15,916
12,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 5
8,019
472
4,957
10,862
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 5
9,602
565
5,939
8,474
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
elsapaz
Camazotz
18
7 / 1 / 9
10,496
617
11,524
19,340
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
15
1 / 2 / 4
9,165
539
4,801
9,247
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
19
19
Deaths
9
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
6
1
0.58
W
Chaac
 
Chaac
6
2
5
4.25
L
Susano
CuIex
Susano
0
5
4
0.4
L
Ah Muzen Cab
KH4Z3
Ah Muzen Cab
1
3
1
0.5
L
2
4
0
0.5
W
2
1
5
4.5
L
Horus
Tezssy
Horus
2
1
1
2.5
W
3
3
5
1.83
W
Camazotz
elsapaz
Camazotz
7
1
9
11.5
W
Medusa
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,665
Damage
43,411
57,848
Taken
63,839
33,303
Mitigated
31,393
16,764
Healing
27,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,240
570
0
1,595
9,192
2,611
0
2,582
6,497
32,247
0
W
Chaac
 
Chaac
16,190
1,199
314
5,746
15,916
12,673
0
8,305
6,643
8,012
54,780
L
Susano
CuIex
Susano
7,121
1,195
0
2,182
10,975
4,043
0
1,119
9,670
0
52,092
L
Ah Muzen Cab
KH4Z3
Ah Muzen Cab
5,871
2,047
0
2,329
9,504
3,957
0
709
8,756
0
81,095
L
10,342
1,604
306
5,214
14,944
10,373
0
2,792
11,231
39,114
0
W
4,957
203
0
1,606
10,862
6,539
0
2,385
8,398
0
33,003
L
Horus
Tezssy
Horus
5,091
2,506
1,148
3,990
13,233
12,319
16
2,700
10,044
0
21,141
W
5,939
565
0
1,483
8,474
2,786
0
2,803
5,313
60,891
0
W
Camazotz
elsapaz
Camazotz
11,524
3,222
0
13,455
19,340
6,840
996
4,453
14,516
0
77,155
W
Medusa
4,801
1,399
0
4,584
9,247
2,555
94
1,556
7,691
0
68,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
47,151
419
Minions Killed
543
0
Camps Cleared
0
1,653,896
Distance Traveled
1,767,863
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,540
444
71
4
0
272,276
9
W
Chaac
9,869
581
111
7
0
352,274
0
L
Susano
7,581
446
93
5
0
359,187
0
L
Ah Muzen Cab
8,693
511
142
8
0
318,314
1
L
Bacchus
7,669
451
79
5
0
352,424
5
W
Nike
8,019
472
58
3
0
340,472
6
L
Horus
7,682
452
34
2
0
351,695
3
W
Nox
9,602
565
121
7
0
342,925
9
W
Camazotz
10,496
617
114
7
0
404,631
4
W
Medusa
9,165
539
139
8
0
327,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role