Player Matchup

Sun Wukong
Sun Wukong
Bakaboi
Sun Wukong
Level 84
God Stats
4W - 2L
1,567 SR
Queue Stats
124W - 127L
1,558 Elo+
Party 2
Tiamat
Tiamat
Evilvodk4
Tiamat
Level 106
God Stats
23W - 14L
1,624 SR
Queue Stats
102W - 89L
1,544 Elo+
Solo
Skadi
Skadi
sSNTs
Skadi
Level 123
God Stats
3W - 4L
1,434 SR
Queue Stats
223W - 237L
1,528 Elo+
Party 2
Team Averages
Level 104
1,542 SR
1,543 Elo+

VS

Team Averages
Level 117
1,417 SR
1,462 Elo+
Bacchus
Bacchus
FckDisSit
Bacchus
Level 109
God Stats
0W - 3L
1,251 SR
Queue Stats
346W - 381L
1,441 Elo+
Solo
Nox
Nox
MarciHero
Nox
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,476 Elo+
Party 1
Thor
Thor
RunYoFools
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bakaboi
Sun Wukong
13
6 / 2 / 5
8,236
824
7,572
9,724
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Evilvodk4
Tiamat
12
4 / 0 / 6
7,889
789
6,619
3,308
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
sSNTs
Skadi
11
1 / 2 / 6
7,115
712
6,395
5,418
1,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FckDisSit
Bacchus
9
0 / 2 / 3
6,738
674
3,683
10,015
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 2
7,079
708
5,049
6,657
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 5 / 1
6,851
685
4,677
7,862
2,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bakaboi
Sun Wukong
6
2
5
4.25
W
Tiamat
Evilvodk4
Tiamat
4
0
6
7
L
Bacchus
FckDisSit
Bacchus
0
2
3
0.75
L
2
4
2
0.75
L
2
5
1
0.5
W
Skadi
sSNTs
Skadi
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,586
Damage
13,409
18,450
Taken
24,534
13,108
Mitigated
13,680
6,442
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bakaboi
Sun Wukong
7,572
1,463
30
4,130
9,724
9,009
99
4,677
5,047
0
19,073
W
Tiamat
Evilvodk4
Tiamat
6,619
914
0
1,482
3,308
2,404
0
1,515
1,793
22,409
0
L
Bacchus
FckDisSit
Bacchus
3,683
704
0
2,777
10,015
8,725
0
2,724
6,732
10,106
0
L
5,049
1,062
0
1,759
6,657
2,278
0
971
5,332
29,471
0
L
4,677
1,318
0
1,316
7,862
2,677
0
2,661
4,762
0
11,144
W
Skadi
sSNTs
Skadi
6,395
2,987
163
637
5,418
1,695
972
2,764
2,654
0
27,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,240
Gold Earned
20,668
131
Minions Killed
93
7
Camps Cleared
1
553,504
Distance Traveled
597,493
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,236
824
27
3
1
172,499
3
W
Tiamat
7,889
789
57
6
3
192,474
0
L
Bacchus
6,738
674
13
1
1
215,285
4
L
Nox
7,079
708
66
7
0
187,637
3
L
Thor
6,851
685
14
1
0
194,571
3
W
Skadi
7,115
712
47
5
3
188,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role