Player Matchup

Olorun
Olorun
 
Olorun
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ELBENDECIDO_1
Cabrakan
Level 107
God Stats
22W - 25L
1,434 SR
Queue Stats
629W - 824L
1,439 Elo+
Party 1
Susano
Susano
Frankenssteiin
Susano
Level 138
God Stats
1W - 2L
1,613 SR
Queue Stats
17W - 22L
1,489 Elo+
Solo
Geb
Geb
PYPEXD
Geb
Level 125
God Stats
29W - 20L
1,783 SR
Queue Stats
177W - 214L
1,541 Elo+
Solo
Team Averages
Level 111
1,566 SR
1,494 Elo+

VS

Team Averages
Level 103
1,456 SR
1,464 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Lordmyboss
Rama
Level 81
God Stats
20W - 25L
1,493 SR
Queue Stats
408W - 399L
1,490 Elo+
Solo
King Arthur
King Arthur
ZYR0I_
King Arthur
Level 100
God Stats
68W - 62L
1,488 SR
Queue Stats
709W - 725L
1,447 Elo+
Solo
Hel
Hel
eltomy01285
Hel
Level 69
God Stats
3W - 6L
1,282 SR
Queue Stats
57W - 74L
1,357 Elo+
Solo
Bastet
Bastet
guh235
Bastet
Level 109
God Stats
33W - 19L
1,516 SR
Queue Stats
143W - 136L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
1 / 3 / 0
3,679
613
1,120
3,415
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
 
Izanami
5
0 / 2 / 0
3,110
518
1,209
2,762
516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
ELBENDECIDO_1
Cabrakan
6
1 / 2 / 0
3,485
581
1,805
3,385
2,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 0 / 0
2,691
449
0
428
86
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
PYPEXD
Geb
5
0 / 0 / 0
3,277
546
795
2,221
806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 1 / 2
3,849
642
2,414
2,603
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 0 / 0
3,809
635
2,398
2,986
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
ZYR0I_
King Arthur
7
2 / 1 / 0
4,005
668
1,952
3,550
1,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 0 / 2
3,726
621
928
2,070
612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
guh235
Bastet
6
3 / 0 / 0
4,270
712
1,016
3,335
727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
7
7
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
0
0.33
L
Izanami
 
Izanami
0
2
0
0
W
Nu Wa
 
Nu Wa
0
1
2
1
L
Cabrakan
ELBENDECIDO_1
Cabrakan
1
2
0
0.5
L
0
0
0
0
W
2
0
0
2
L
Geb
PYPEXD
Geb
0
0
0
0
W
King Arthur
ZYR0I_
King Arthur
2
1
0
2
W
0
0
2
1
W
Bastet
guh235
Bastet
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,929
Damage
8,708
12,211
Taken
14,544
4,986
Mitigated
4,257
2,771
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,120
698
0
708
3,415
904
0
1,891
1,420
15,568
0
L
Izanami
 
Izanami
1,209
837
0
465
2,762
516
0
485
2,267
0
10,209
W
Nu Wa
 
Nu Wa
2,414
1,020
0
752
2,603
679
19
1,071
1,532
16,022
0
L
Cabrakan
ELBENDECIDO_1
Cabrakan
1,805
257
0
828
3,385
2,674
0
87
2,967
9,444
0
L
0
0
0
270
428
86
0
102
316
0
830
W
2,398
2,182
0
1,639
2,986
657
162
384
2,602
0
20,897
L
Geb
PYPEXD
Geb
795
65
72
428
2,221
806
0
634
1,577
5,781
0
W
King Arthur
ZYR0I_
King Arthur
1,952
249
0
1,397
3,550
1,582
0
1,574
1,745
0
13,951
W
928
0
223
1,007
2,070
612
120
411
1,659
7,725
0
W
Bastet
guh235
Bastet
1,016
243
0
2,293
3,335
727
0
49
3,286
0
16,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,242
Gold Earned
19,659
84
Minions Killed
160
0
Camps Cleared
0
408,299
Distance Traveled
556,029
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,679
613
30
5
0
85,166
2
L
Izanami
3,110
518
25
4
0
96,424
0
W
Nu Wa
3,849
642
32
5
0
102,982
2
L
Cabrakan
3,485
581
18
3
0
110,984
2
L
Susano
2,691
449
3
1
0
9,474
0
W
Rama
3,809
635
51
9
0
98,939
2
L
Geb
3,277
546
8
1
0
106,251
3
W
King Arthur
4,005
668
25
4
0
105,187
1
W
Hel
3,726
621
6
1
0
110,690
3
W
Bastet
4,270
712
46
8
0
138,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role