Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Neftalii
Cupid
Level 103
God Stats
2W - 1L
1,635 SR
Queue Stats
94W - 75L
1,502 Elo+
Solo
Ymir
Ymir
Nicky_Daddy_UwU
Ymir
Level 160
God Stats
9W - 4L
1,509 SR
Queue Stats
182W - 175L
1,515 Elo+
Solo
Tiamat
Tiamat
SKUNK3040
Tiamat
Level 125
God Stats
1W - 2L
1,204 SR
Queue Stats
17W - 10L
1,575 Elo+
Party 1
Hou Yi
Hou Yi
squidbobsquiid
Hou Yi
Level 157
God Stats
9W - 6L
1,708 SR
Queue Stats
36W - 26L
1,585 Elo+
Party 1
Team Averages
Level 134
1,511 SR
1,536 Elo+

VS

Team Averages
Level 131
1,444 SR
1,501 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GetMixxed
Gilgamesh
Level 143
God Stats
0W - 1L
1,207 SR
Queue Stats
10W - 7L
1,640 Elo+
Solo
Athena
Athena
HeyItsGman
Athena
Level 160
God Stats
2W - 1L
1,340 SR
Queue Stats
80W - 97L
1,404 Elo+
Party 2
Hou Yi
Hou Yi
MR WE LIVIN THO
Hou Yi
Level 160
God Stats
0W - 2L
1,676 SR
Queue Stats
56W - 57L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 2 / 3
9,189
766
10,922
10,649
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Neftalii
Cupid
16
2 / 1 / 7
9,399
783
6,097
7,162
2,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 4 / 5
8,466
706
2,316
12,856
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
SKUNK3040
Tiamat
13
0 / 2 / 4
7,386
616
4,918
5,824
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 3 / 3
9,850
821
11,589
8,014
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 5 / 3
8,200
683
7,104
7,263
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
 
Zeus
9
1 / 0 / 0
6,742
562
1,025
526
136
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GetMixxed
Gilgamesh
13
1 / 4 / 5
7,978
665
8,512
12,503
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
HeyItsGman
Athena
16
1 / 2 / 9
9,264
772
7,776
15,911
13,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 1 / 2
10,399
867
7,949
7,857
2,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
12
Kills
12
12
Deaths
12
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
3
2.75
L
Merlin
 
Merlin
1
5
3
0.5
L
Zeus
 
Zeus
1
0
0
1
L
Gilgamesh
GetMixxed
Gilgamesh
1
4
5
0.88
L
Athena
HeyItsGman
Athena
1
2
9
2.75
L
8
1
2
9
W
Cupid
Neftalii
Cupid
2
1
7
5.5
W
1
4
5
0.88
W
Tiamat
SKUNK3040
Tiamat
0
2
4
1
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,842
Damage
32,366
44,505
Taken
44,060
24,501
Mitigated
29,389
10,686
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,922
2,502
0
3,655
10,649
3,875
902
3,879
6,691
40,706
0
L
Merlin
 
Merlin
7,104
372
0
250
7,263
2,396
185
2,649
4,338
33,792
0
L
Zeus
 
Zeus
1,025
86
0
267
526
136
0
394
66
4,821
0
L
Gilgamesh
GetMixxed
Gilgamesh
8,512
1,272
0
1,542
12,503
10,235
409
4,198
7,991
348
19,075
L
Athena
HeyItsGman
Athena
7,776
1,626
0
4,437
15,911
13,828
63
7,167
8,204
23,376
0
L
7,949
1,099
0
578
7,857
2,794
1,117
2,631
5,091
0
34,197
W
Cupid
Neftalii
Cupid
6,097
4,251
1,054
2,762
7,162
2,848
1,396
2,250
4,585
0
40,356
W
2,316
174
0
1,278
12,856
11,843
281
4,633
8,040
8,174
0
W
Tiamat
SKUNK3040
Tiamat
4,918
728
0
1,374
5,824
3,091
225
2,507
3,317
15,701
0
W
11,589
6,807
0
563
8,014
2,844
1,782
3,090
4,728
0
32,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,290
Gold Earned
42,583
265
Minions Killed
210
7
Camps Cleared
7
1,093,372
Distance Traveled
908,389
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,189
766
69
6
4
231,521
4
L
Merlin
8,200
683
72
6
4
216,911
0
L
Zeus
6,742
562
8
1
1
26,719
1
L
Gilgamesh
7,978
665
18
2
0
213,066
0
L
Athena
9,264
772
31
3
0
236,441
4
L
Hou Yi
10,399
867
81
7
2
215,252
0
W
Cupid
9,399
783
87
7
3
228,215
2
W
Ymir
8,466
706
14
1
0
208,186
1
W
Tiamat
7,386
616
39
3
0
201,733
0
W
Hou Yi
9,850
821
56
5
0
223,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role