Player Matchup

Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Bastionmain2571
Amaterasu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,475 Elo+
Solo
Medusa
Medusa
MarvelBoy85
Medusa
Level 126
God Stats
0W - 2L
1,227 SR
Queue Stats
75W - 60L
1,404 Elo+
Solo
Artemis
Artemis
UnbalancedArts
Artemis
Level 29
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 3L
1,410 Elo+
Party 1
Ymir
Ymir
WFAO__FLAME
Ymir
Level 65
God Stats
0W - 1L
1,449 SR
Queue Stats
6W - 11L
1,323 Elo+
Party 1
Team Averages
Level 68
1,416 SR
1,422 Elo+

VS

Team Averages
Level 86
1,497 SR
1,393 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kuno Rod
Sobek
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 146L
1,306 Elo+
Party 2
Vulcan
Vulcan
MANI_40
Vulcan
Level 34
God Stats
2W - 2L
1,582 SR
Queue Stats
135W - 129L
1,401 Elo+
Solo
Ymir
Ymir
bigdaddymfhicks
Ymir
Level 68
God Stats
1W - 1L
1,266 SR
Queue Stats
180W - 161L
1,377 Elo+
Party 2
Xbalanque
Xbalanque
dahooddahoodz
Xbalanque
Level 101
God Stats
37W - 18L
1,636 SR
Queue Stats
805W - 905L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 7 / 5
8,788
676
6,989
16,411
14,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Bastionmain2571
Amaterasu
14
1 / 6 / 8
7,948
611
8,971
18,380
12,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
16
3 / 6 / 8
9,584
737
10,350
12,888
3,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 6 / 9
9,232
710
11,673
11,797
3,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 5 / 5
10,125
779
12,165
20,333
18,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
12 / 1 / 16
12,613
970
20,900
15,971
8,149
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Kuno Rod
Sobek
17
3 / 4 / 16
9,993
769
5,797
15,385
24,920
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
MANI_40
Vulcan
13
0 / 4 / 8
8,456
650
6,775
8,137
6,508
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 1 / 14
9,773
752
4,489
11,577
13,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
dahooddahoodz
Xbalanque
19
15 / 6 / 11
12,060
928
33,311
13,435
6,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
95
15
Kills
30
30
Deaths
16
35
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
7
5
0.64
W
Baba Yaga
 
Baba Yaga
12
1
16
20
L
Amaterasu
Bastionmain2571
Amaterasu
1
6
8
0.83
W
Sobek
Kuno Rod
Sobek
3
4
16
2.75
W
Vulcan
MANI_40
Vulcan
0
4
8
1
L
Medusa
3
6
8
1.17
L
2
6
9
1.08
L
7
5
5
1.9
W
0
1
14
7
W
Xbalanque
dahooddahoodz
Xbalanque
15
6
11
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,148
Damage
71,272
79,809
Taken
64,505
53,091
Mitigated
59,332
23,477
Healing
24,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,989
1,743
921
4,679
16,411
14,727
0
10,042
6,369
0
13,430
W
Baba Yaga
 
Baba Yaga
20,900
1,209
1,961
6,576
15,971
8,149
1,567
3,208
12,081
38,851
0
L
Amaterasu
Bastionmain2571
Amaterasu
8,971
1,599
658
5,112
18,380
12,657
0
7,672
10,708
0
14,278
W
Sobek
Kuno Rod
Sobek
5,797
207
1,170
3,585
15,385
24,920
274
3,509
11,574
9,829
0
W
Vulcan
MANI_40
Vulcan
6,775
3,378
98
718
8,137
6,508
225
785
6,931
13,899
0
L
Medusa
10,350
4,172
1,350
1,930
12,888
3,905
0
4,576
8,312
0
26,839
L
11,673
6,132
0
1,802
11,797
3,683
0
4,187
7,610
0
23,352
L
12,165
670
2,161
4,864
20,333
18,119
0
11,484
8,849
23,318
0
W
4,489
638
2,496
3,655
11,577
13,748
370
2,562
8,617
12,129
0
W
Xbalanque
dahooddahoodz
Xbalanque
33,311
5,087
2,342
1,590
13,435
6,007
0
2,101
11,043
0
53,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,677
Gold Earned
52,895
112
Minions Killed
127
0
Camps Cleared
0
1,056,614
Distance Traveled
1,178,886
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,788
676
17
1
0
183,932
0
W
Baba Yaga
12,613
970
51
4
0
287,513
0
L
Amaterasu
7,948
611
7
1
0
248,397
0
W
Sobek
9,993
769
8
1
0
237,160
0
W
Vulcan
8,456
650
11
1
0
168,440
0
L
Medusa
9,584
737
33
3
0
180,054
0
L
Artemis
9,232
710
33
3
0
205,878
0
L
Ymir
10,125
779
22
2
0
238,353
1
W
Ymir
9,773
752
18
1
0
233,761
0
W
Xbalanque
12,060
928
39
3
0
252,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role