Player Matchup

Rama
Rama
Cohwala
Rama
Level 89
God Stats
2W - 3L
1,326 SR
Queue Stats
313W - 296L
1,440 Elo+
Party 1
Vulcan
Vulcan
DapXtreme
Vulcan
Level 144
God Stats
12W - 2L
1,846 SR
Queue Stats
271W - 269L
1,516 Elo+
Party 1
Cabrakan
Cabrakan
FawnFather
Cabrakan
Level 119
God Stats
13W - 11L
1,542 SR
Queue Stats
662W - 623L
1,481 Elo+
Party 1
Terra
Terra
OTalDoDinamite
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,856 Elo+
Solo
Merlin
Merlin
tyrant30001
Merlin
Level 107
God Stats
7W - 11L
1,384 SR
Queue Stats
369W - 379L
1,446 Elo+
Solo
Team Averages
Level 95
1,519 SR
1,548 Elo+

VS

Team Averages
Level 85
1,535 SR
1,467 Elo+
Chang'e
Chang'e
AlwaysCamped
Chang'e
Level 111
God Stats
0W - 1L
1,933 SR
Queue Stats
44W - 41L
1,484 Elo+
Party 2
Chiron
Chiron
Guapster
Chiron
Level 125
God Stats
1W - 2L
1,524 SR
Queue Stats
161W - 166L
1,461 Elo+
Party 2
Artio
Artio
bdog72
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,437 Elo+
Party 3
Arachne
Arachne
l2l Rocket
Arachne
Level 126
God Stats
0W - 2L
1,218 SR
Queue Stats
101W - 87L
1,498 Elo+
Party 2
Thoth
Thoth
lucast
Thoth
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cohwala
Rama
14
2 / 3 / 11
8,418
842
7,255
8,504
3,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
DapXtreme
Vulcan
18
10 / 1 / 3
10,157
1,016
18,055
6,213
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
FawnFather
Cabrakan
14
2 / 4 / 10
8,784
878
4,886
17,166
26,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 15
9,379
938
3,453
12,011
11,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
15
3 / 2 / 10
8,602
860
14,622
5,612
2,670
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlwaysCamped
Chang'e
11
0 / 5 / 5
6,514
651
5,218
10,931
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Guapster
Chiron
17
7 / 1 / 3
8,982
898
13,205
9,667
3,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
bdog72
Artio
11
0 / 4 / 10
6,676
668
3,094
10,459
12,687
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
l2l Rocket
Arachne
13
3 / 4 / 4
7,644
764
5,568
10,753
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
lucast
Thoth
12
0 / 6 / 5
6,658
666
8,210
9,416
2,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
19
Kills
10
11
Deaths
20
49
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AlwaysCamped
Chang'e
0
5
5
0.5
W
Rama
Cohwala
Rama
2
3
11
2.5
W
Vulcan
DapXtreme
Vulcan
10
1
3
11.5
W
Cabrakan
FawnFather
Cabrakan
2
4
10
1.75
L
Chiron
Guapster
Chiron
7
1
3
8.5
W
2
1
15
9.5
L
Artio
bdog72
Artio
0
4
10
1.25
L
Arachne
l2l Rocket
Arachne
3
4
4
1.25
L
Thoth
lucast
Thoth
0
6
5
0.42
W
Merlin
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,271
Damage
35,295
49,506
Taken
51,226
48,306
Mitigated
25,778
21,809
Healing
21,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AlwaysCamped
Chang'e
5,218
362
3,869
2,916
10,931
3,188
0
8,856
1,871
12,902
0
W
Rama
Cohwala
Rama
7,255
5,824
249
339
8,504
3,962
1,984
3,257
5,247
0
16,826
W
Vulcan
DapXtreme
Vulcan
18,055
8,275
1,253
1,244
6,213
3,200
1,435
1,066
5,147
46,292
0
W
Cabrakan
FawnFather
Cabrakan
4,886
506
1,382
3,170
17,166
26,819
84
4,334
12,832
8,218
0
L
Chiron
Guapster
Chiron
13,205
3,508
2,652
2,877
9,667
3,274
0
7,987
1,448
0
40,925
W
3,453
462
8,040
3,826
12,011
11,655
340
4,290
7,721
9,235
0
L
Artio
bdog72
Artio
3,094
374
2,130
1,374
10,459
12,687
0
7,336
2,798
4,259
0
L
Arachne
l2l Rocket
Arachne
5,568
3,232
1,120
2,314
10,753
3,655
0
7,934
2,622
0
7,592
L
Thoth
lucast
Thoth
8,210
604
1,318
868
9,416
2,974
0
7,775
1,471
15,596
0
W
Merlin
14,622
203
1,528
778
5,612
2,670
344
3,575
2,037
25,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,340
Gold Earned
36,474
158
Minions Killed
96
0
Camps Cleared
0
959,981
Distance Traveled
956,085
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,514
651
14
1
0
181,909
2
W
Rama
8,418
842
29
3
0
179,161
1
W
Vulcan
10,157
1,016
79
8
0
216,692
3
W
Cabrakan
8,784
878
10
1
0
167,016
0
L
Chiron
8,982
898
64
6
0
204,474
0
W
Terra
9,379
938
9
1
0
209,600
2
L
Artio
6,676
668
4
0
0
190,568
0
L
Arachne
7,644
764
4
0
0
200,933
1
L
Thoth
6,658
666
10
1
0
178,201
1
W
Merlin
8,602
860
31
3
0
187,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role