Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
EvidentXIV
Hachiman
Level 107
God Stats
233W - 239L
1,526 SR
Queue Stats
250W - 255L
1,482 Elo+
Solo
Bastet
Bastet
GoldenGall0
Bastet
Level 108
God Stats
6W - 2L
1,878 SR
Queue Stats
48W - 52L
1,470 Elo+
Party 2
Neith
Neith
Lovath
Neith
Level 160
God Stats
19W - 18L
1,652 SR
Queue Stats
167W - 144L
1,578 Elo+
Solo
Sobek
Sobek
xGenCrux
Sobek
Level 155
God Stats
1W - 0L
1,580 SR
Queue Stats
45W - 45L
1,510 Elo+
Party 2
Team Averages
Level 135
1,627 SR
1,508 Elo+

VS

Team Averages
Level 100
1,567 SR
1,524 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JadedandSpaded
Fenrir
Level 93
God Stats
4W - 5L
1,500 SR
Queue Stats
124W - 124L
1,546 Elo+
Party 1
Bellona
Bellona
Sivs5330
Bellona
Level 104
God Stats
14W - 15L
1,640 SR
Queue Stats
30W - 33L
1,495 Elo+
Solo
Sobek
Sobek
XxCampGoblinxX
Sobek
Level 105
God Stats
1W - 3L
1,536 SR
Queue Stats
237W - 192L
1,498 Elo+
Party 1
Tiamat
Tiamat
YogurthGandr
Tiamat
Level 40
God Stats
5W - 4L
1,657 SR
Queue Stats
35W - 20L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 1 / 7
8,288
753
10,424
7,153
2,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
EvidentXIV
Hachiman
15
3 / 2 / 8
8,845
804
13,839
5,658
2,139
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
14
2 / 2 / 9
8,297
754
10,390
9,746
3,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Lovath
Neith
16
3 / 0 / 3
8,935
812
5,267
2,681
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sobek
xGenCrux
Sobek
15
2 / 0 / 8
8,075
734
7,950
10,873
12,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 3 / 1
7,921
720
6,339
7,904
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 2 / 3
7,356
669
5,789
12,373
7,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Sivs5330
Bellona
13
0 / 4 / 3
6,658
605
4,133
11,457
10,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 3
7,879
716
4,447
16,265
20,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
14
1 / 3 / 1
7,440
676
5,055
6,697
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
13
Kills
5
5
Deaths
13
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
7
6.5
L
Ra
 
Ra
1
3
1
0.5
W
Hachiman
EvidentXIV
Hachiman
3
2
8
3.5
W
Bastet
2
2
9
3.25
L
2
2
3
1.75
W
Neith
Lovath
Neith
3
0
3
4.5
L
Bellona
Sivs5330
Bellona
0
4
3
0.38
L
1
1
3
2.5
L
Tiamat
1
3
1
0.5
W
Sobek
xGenCrux
Sobek
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,870
Damage
25,763
36,111
Taken
54,696
22,328
Mitigated
45,014
7,504
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,424
721
0
611
7,153
2,951
450
3,249
3,702
27,228
0
L
Ra
 
Ra
6,339
370
1,592
2,897
7,904
3,666
0
2,183
5,721
42,316
0
W
Hachiman
EvidentXIV
Hachiman
13,839
7,896
0
732
5,658
2,139
899
2,293
3,285
0
38,593
W
Bastet
10,390
1,779
0
1,366
9,746
3,699
2
3,730
5,770
0
27,282
L
5,789
466
0
3,504
12,373
7,199
0
4,534
7,839
0
16,075
W
Neith
Lovath
Neith
5,267
2,253
0
1,045
2,681
1,259
866
983
1,642
0
39,243
L
Bellona
Sivs5330
Bellona
4,133
826
0
1,147
11,457
10,132
0
3,448
8,009
0
19,165
L
4,447
70
0
4,239
16,265
20,226
0
6,452
9,813
11,349
0
L
Tiamat
5,055
191
39
1,274
6,697
3,791
106
2,324
4,373
25,781
0
W
Sobek
xGenCrux
Sobek
7,950
918
278
3,472
10,873
12,280
0
4,877
5,558
20,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,440
Gold Earned
37,254
278
Minions Killed
259
7
Camps Cleared
10
1,096,290
Distance Traveled
1,054,360
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,288
753
40
4
0
216,205
4
L
Ra
7,921
720
104
9
3
221,366
4
W
Hachiman
8,845
804
72
7
2
211,984
2
W
Bastet
8,297
754
37
3
2
248,721
1
L
Fenrir
7,356
669
26
2
2
240,624
2
W
Neith
8,935
812
94
9
2
186,373
1
L
Bellona
6,658
605
40
4
0
210,466
0
L
Sobek
7,879
716
20
2
1
219,447
0
L
Tiamat
7,440
676
69
6
4
162,457
2
W
Sobek
8,075
734
35
3
1
233,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role