Player Matchup

Ne Zha
Ne Zha
Platinum I
DKE_S2_TURK
Ne Zha
Platinum I
Level 102
God Stats
26W - 49L
1,485 SR
Queue Stats
392W - 428L
1,998 MMR
Solo
Olorun
Olorun
Gold II
oxANIM4Lxo
Olorun
Gold II
Level 147
God Stats
1W - 4L
1,514 SR
Queue Stats
28W - 31L
1,827 MMR
Party 1
Hercules
Hercules
Gold III
oxWE4PONxo
Hercules
Gold III
Level 129
God Stats
1W - 1L
1,682 SR
Queue Stats
13W - 9L
1,826 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,560 SR
1,884 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 102
1,746 SR
2,035 MMR
Geb
Geb
Diamond V
Wullings
Geb
Diamond V
Level 47
God Stats
6W - 3L
1,845 SR
Queue Stats
95W - 67L
2,053 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum III
iorweth_elf
Cu Chulainn
Platinum III
Level 124
God Stats
3W - 0L
1,536 SR
Queue Stats
73W - 78L
1,825 MMR
Solo
Sol
Sol
Diamond II
speedzx 11
Sol
Diamond II
Level 134
God Stats
6W - 4L
1,859 SR
Queue Stats
87W - 61L
2,227 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
0 / 2 / 4
9,478
558
13,247
18,456
13,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
oxANIM4Lxo
Olorun
13
2 / 7 / 2
9,967
586
12,708
16,338
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
oxWE4PONxo
Hercules
14
3 / 1 / 2
10,111
595
16,181
28,459
26,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneFenrirArtioOdinThoth

VS

Bans
BastetAchillesCerberusGilgameshSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 9
11,189
658
10,169
18,972
24,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
iorweth_elf
Cu Chulainn
15
4 / 2 / 4
10,910
642
15,192
19,907
18,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 2 / 4
11,143
655
25,767
15,852
8,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
9
10
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
2
4
1
W
0
1
9
4.5
W
Cu Chulainn
iorweth_elf
Cu Chulainn
4
2
4
3
L
Olorun
oxANIM4Lxo
Olorun
2
7
2
0.43
L
Hercules
oxWE4PONxo
Hercules
3
1
2
4
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,136
Damage
51,128
63,253
Taken
54,731
46,607
Mitigated
50,702
25,248
Healing
21,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
13,247
2,412
0
7,136
18,456
13,673
0
9,809
8,647
0
39,314
W
10,169
1,081
0
4,421
18,972
24,575
219
4,677
13,795
24,366
0
W
Cu Chulainn
iorweth_elf
Cu Chulainn
15,192
2,220
0
6,059
19,907
18,062
306
5,034
14,189
7,956
33,123
L
Olorun
oxANIM4Lxo
Olorun
12,708
6,686
624
4,051
16,338
6,639
212
11,097
5,241
48,592
4,848
L
Hercules
oxWE4PONxo
Hercules
16,181
4,103
0
13,437
28,459
26,295
0
16,255
12,204
222
30,725
W
25,767
8,365
0
11,368
15,852
8,065
2,384
2,507
13,138
69,502
8,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,556
Gold Earned
33,242
174
Minions Killed
176
7
Camps Cleared
7
932,020
Distance Traveled
991,026
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,478
558
51
3
1
330,444
4
W
Geb
11,189
658
18
1
1
346,814
6
W
Cu Chulainn
10,910
642
65
4
1
322,073
5
L
Olorun
9,967
586
77
5
5
247,643
4
L
Hercules
10,111
595
46
3
1
353,933
4
W
Sol
11,143
655
93
5
5
322,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role