Player Matchup

Kuzenbo
Kuzenbo
Hanpy
Kuzenbo
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 109L
1,490 Elo+
Solo
Ullr
Ullr
MarciHero
Ullr
Level 118
God Stats
1W - 2L
1,351 SR
Queue Stats
15W - 22L
1,456 Elo+
Party 1
Hades
Hades
RunYoFools
Hades
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,440 Elo+
Party 1
Team Averages
Level 122
1,450 SR
1,462 Elo+

VS

Team Averages
Level 110
1,537 SR
1,537 Elo+
Tiamat
Tiamat
Evilvodk4
Tiamat
Level 106
God Stats
23W - 14L
1,641 SR
Queue Stats
102W - 89L
1,557 Elo+
Solo
Danzaburou
Danzaburou
carsisu
Danzaburou
Level 96
God Stats
16W - 17L
1,469 SR
Queue Stats
30W - 30L
1,485 Elo+
Party 2
Bacchus
Bacchus
iRamitos
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 116L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hanpy
Kuzenbo
13
3 / 0 / 12
9,197
836
7,976
13,524
16,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
14
11 / 0 / 4
9,604
873
13,084
6,170
2,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
12
1 / 2 / 14
8,050
732
5,860
8,683
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Evilvodk4
Tiamat
11
1 / 3 / 1
6,835
621
6,357
6,695
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
carsisu
Danzaburou
10
0 / 7 / 1
6,687
608
3,547
8,316
2,645
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
iRamitos
Bacchus
9
1 / 5 / 1
7,110
646
5,654
16,084
17,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
15
Kills
2
2
Deaths
15
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Evilvodk4
Tiamat
1
3
1
0.5
W
Kuzenbo
Hanpy
Kuzenbo
3
0
12
9
W
Ullr
11
0
4
13
W
Hades
1
2
14
4
L
Danzaburou
carsisu
Danzaburou
0
7
1
0.07
L
Bacchus
iRamitos
Bacchus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,920
Damage
15,558
28,377
Taken
31,095
22,023
Mitigated
23,488
10,647
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Evilvodk4
Tiamat
6,357
421
0
1,556
6,695
3,291
0
3,885
2,810
26,804
0
W
Kuzenbo
Hanpy
Kuzenbo
7,976
3,398
0
4,318
13,524
16,124
188
3,731
9,568
25,428
0
W
Ullr
13,084
4,884
0
2,060
6,170
2,133
2,098
3,404
2,486
0
44,720
W
Hades
5,860
1,370
739
3,530
8,683
3,766
603
4,931
3,535
18,754
0
L
Danzaburou
carsisu
Danzaburou
3,547
1,378
0
864
8,316
2,645
0
3,291
5,025
0
20,483
L
Bacchus
iRamitos
Bacchus
5,654
667
0
3,252
16,084
17,552
0
6,809
9,275
12,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
20,632
133
Minions Killed
106
7
Camps Cleared
3
632,523
Distance Traveled
569,173
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,835
621
52
5
1
177,045
0
W
Kuzenbo
9,197
836
31
3
2
220,555
2
W
Ullr
9,604
873
61
6
5
209,275
3
W
Hades
8,050
732
41
4
0
202,693
3
L
Danzaburou
6,687
608
48
4
0
175,013
3
L
Bacchus
7,110
646
6
1
2
217,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role